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bird/nest/neighbor.c

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/*
* BIRD -- Neighbor Cache
*
* (c) 1998--2000 Martin Mares <mj@ucw.cz>
* (c) 2008--2018 Ondrej Zajicek <santiago@crfreenet.org>
* (c) 2008--2018 CZ.NIC z.s.p.o.
*
* Can be freely distributed and used under the terms of the GNU GPL.
*/
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/**
* DOC: Neighbor cache
*
* Most routing protocols need to associate their internal state data with
* neighboring routers, check whether an address given as the next hop attribute
* of a route is really an address of a directly connected host and which
* interface is it connected through. Also, they often need to be notified when
* a neighbor ceases to exist or when their long awaited neighbor becomes
* connected. The neighbor cache is there to solve all these problems.
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*
* The neighbor cache maintains a collection of neighbor entries. Each entry
* represents one IP address corresponding to either our directly connected
* neighbor or our own end of the link (when the scope of the address is set to
* %SCOPE_HOST) together with per-neighbor data belonging to a single protocol.
* A neighbor entry may be bound to a specific interface, which is required for
* link-local IP addresses and optional for global IP addresses.
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*
* Neighbor cache entries are stored in a hash table, which is indexed by triple
* (protocol, IP, requested-iface), so if both regular and iface-bound neighbors
* are requested, they are represented by two neighbor cache entries. Active
* entries are also linked in per-interface list (allowing quick processing of
* interface change events). Inactive entries exist only when the protocol has
* explicitly requested it via the %NEF_STICKY flag because it wishes to be
* notified when the node will again become a neighbor. Such entries are instead
* linked in a special list, which is walked whenever an interface changes its
* state to up. Neighbor entry VRF association is implied by respective
* protocol.
*
* Besides the already mentioned %NEF_STICKY flag, there is also %NEF_ONLINK,
* which specifies that neighbor should be considered reachable on given iface
* regardless of associated address ranges, and %NEF_IFACE, which represents
* pseudo-neighbor entry for whole interface (and uses %IPA_NONE IP address).
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*
* When a neighbor event occurs (a neighbor gets disconnected or a sticky
* inactive neighbor becomes connected), the protocol hook neigh_notify() is
* called to advertise the change.
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*/
#undef LOCAL_DEBUG
#include "nest/bird.h"
#include "nest/iface.h"
#include "nest/protocol.h"
#include "lib/hash.h"
#include "lib/resource.h"
#define NEIGH_HASH_SIZE 256
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#define NEIGH_HASH_OFFSET 24
static slab *neigh_slab;
static list neigh_hash_table[NEIGH_HASH_SIZE], sticky_neigh_list;
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void if_link(struct iface *);
void if_unlink(struct iface *);
void ifa_link(struct ifa *);
void ifa_unlink(struct ifa *);
extern list global_iface_list;
extern DOMAIN(attrs) iface_domain;
#define IFACE_LOCK LOCK_DOMAIN(attrs, iface_domain)
#define IFACE_UNLOCK UNLOCK_DOMAIN(attrs, iface_domain)
#define IFACE_ASSERT_LOCKED ASSERT_DIE(DOMAIN_IS_LOCKED(attrs, iface_domain))
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static inline uint
neigh_hash(struct proto *p, ip_addr a, struct iface *i)
{
return (p->hash_key ^ ipa_hash(a) ^ ptr_hash(i)) >> NEIGH_HASH_OFFSET;
}
static inline int
ifa_better(struct ifa *a, struct ifa *b)
{
return a && (!b || (a->prefix.pxlen > b->prefix.pxlen));
}
static inline int
scope_better(int sa, int sb)
{
/* Order per preference: -1 unknown, 0 for remote, 1 for local */
sa = (sa < 0) ? sa : !sa;
sb = (sb < 0) ? sb : !sb;
return sa > sb;
}
static inline int
scope_remote(int sa, int sb)
{
return (sa > SCOPE_HOST) && (sb > SCOPE_HOST);
}
static int
if_connected(ip_addr a, struct iface *i, struct ifa **ap, uint flags)
{
struct ifa *b, *addr = NULL;
/* Handle iface pseudo-neighbors */
if (flags & NEF_IFACE)
return *ap = NULL, (i->flags & IF_UP) ? SCOPE_HOST : -1;
/* Host addresses match even if iface is down */
WALK_LIST(b, i->addrs)
if (ipa_equal(a, b->ip))
return *ap = b, SCOPE_HOST;
/* Rest do not match if iface is down */
if (!(i->flags & IF_UP))
return *ap = NULL, -1;
/* Regular neighbors */
WALK_LIST(b, i->addrs)
{
if (b->flags & IA_PEER)
{
if (ipa_equal(a, b->opposite) && ifa_better(b, addr))
addr = b;
}
else
{
if (ipa_in_netX(a, &b->prefix) && ifa_better(b, addr))
{
/* Do not allow IPv4 network and broadcast addresses */
if (ipa_is_ip4(a) &&
(net_pxlen(&b->prefix) < (IP4_MAX_PREFIX_LENGTH - 1)) &&
(ipa_equal(a, net_prefix(&b->prefix)) || /* Network address */
ipa_equal(a, b->brd))) /* Broadcast */
return *ap = NULL, -1;
addr = b;
}
}
}
/* Return found address */
if (addr)
return *ap = addr, addr->scope;
/* Handle ONLINK flag */
if (flags & NEF_ONLINK)
return *ap = NULL, ipa_classify(a) & IADDR_SCOPE_MASK;
return *ap = NULL, -1;
}
static inline int
if_connected_any(ip_addr a, struct iface *vrf, struct iface **iface, struct ifa **addr, uint flags)
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{
struct iface *i;
struct ifa *b;
int s, scope = -1;
*iface = NULL;
*addr = NULL;
/* Prefer SCOPE_HOST or longer prefix */
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WALK_LIST(i, global_iface_list)
if ((!vrf || if_in_vrf(i,vrf)) && ((s = if_connected(a, i, &b, flags)) >= 0))
if (scope_better(s, scope) || (scope_remote(s, scope) && ifa_better(b, *addr)))
{
*iface = i;
*addr = b;
scope = s;
}
return scope;
}
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/* Is ifa @a subnet of any ifa on iface @ib ? */
static inline int
ifa_intersect(struct ifa *a, struct iface *ib)
{
struct ifa *b;
WALK_LIST(b, ib->addrs)
if (net_in_netX(&a->prefix, &b->prefix))
return 1;
return 0;
}
/* Is any ifa of iface @ia subnet of any ifa on iface @ib ? */
static inline int
if_intersect(struct iface *ia, struct iface *ib)
{
struct ifa *a, *b;
WALK_LIST(a, ia->addrs)
WALK_LIST(b, ib->addrs)
if (net_in_netX(&a->prefix, &b->prefix))
return 1;
return 0;
}
/**
* neigh_find - find or create a neighbor entry
* @p: protocol which asks for the entry
* @a: IP address of the node to be searched for
* @iface: optionally bound neighbor to this iface (may be NULL)
* @flags: %NEF_STICKY for sticky entry, %NEF_ONLINK for onlink entry
*
* Search the neighbor cache for a node with given IP address. Iface can be
* specified for link-local addresses or for cases, where neighbor is expected
* on given interface. If it is found, a pointer to the neighbor entry is
* returned. If no such entry exists and the node is directly connected on one
* of our active interfaces, a new entry is created and returned to the caller
* with protocol-dependent fields initialized to zero. If the node is not
* connected directly or *@a is not a valid unicast IP address, neigh_find()
* returns %NULL.
*/
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neighbor *
neigh_find(struct proto *p, ip_addr a, struct iface *iface, uint flags)
{
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IFACE_LOCK;
neighbor *n;
int class, scope = -1;
uint h = neigh_hash(p, a, iface);
struct iface *ifreq = iface;
struct ifa *addr = NULL;
WALK_LIST(n, neigh_hash_table[h]) /* Search the cache */
if ((n->proto == p) && ipa_equal(n->addr, a) && (n->ifreq == iface))
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{
IFACE_UNLOCK;
return n;
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}
if (flags & NEF_IFACE)
{
if (ipa_nonzero(a) || !iface)
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goto bad;
}
else
{
class = ipa_classify(a);
if (class < 0) /* Invalid address */
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goto bad;
if (((class & IADDR_SCOPE_MASK) == SCOPE_HOST) ||
(((class & IADDR_SCOPE_MASK) == SCOPE_LINK) && !iface) ||
!(class & IADDR_HOST))
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goto bad; /* Bad scope or a somecast */
}
if ((flags & NEF_ONLINK) && !iface)
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goto bad;
if (iface)
{
scope = if_connected(a, iface, &addr, flags);
iface = (scope < 0) ? NULL : iface;
}
else
scope = if_connected_any(a, p->vrf, &iface, &addr, flags);
/* scope < 0 means i don't know neighbor */
/* scope >= 0 <=> iface != NULL */
if ((scope < 0) && !(flags & NEF_STICKY))
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goto bad;
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n = sl_allocz(neigh_slab);
add_tail(&neigh_hash_table[h], &n->n);
add_tail((scope >= 0) ? &iface->neighbors : &sticky_neigh_list, &n->if_n);
proto_neigh_add_tail(&p->neighbors, n);
n->addr = a;
ifa_link(n->ifa = addr);
if_link(n->iface = iface);
if_link(n->ifreq = ifreq);
n->proto = p;
n->flags = flags;
n->scope = scope;
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neigh_link(n);
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IFACE_UNLOCK;
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return n;
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bad:
IFACE_UNLOCK;
return NULL;
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}
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/**
* neigh_dump - dump specified neighbor entry.
* @n: the entry to dump
*
* This functions dumps the contents of a given neighbor entry to debug output.
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*/
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static void
neigh_dump(neighbor *n)
{
debug("%p %I %s %s ", n, n->addr,
n->iface ? n->iface->name : "[]",
n->ifreq ? n->ifreq->name : "[]");
debug("%s %p %08x scope %s", n->proto->name, n->data, n->aux, ip_scope_text(n->scope));
if (n->flags & NEF_STICKY)
debug(" STICKY");
if (n->flags & NEF_ONLINK)
debug(" ONLINK");
debug("\n");
}
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/**
* neigh_dump_all - dump all neighbor entries.
*
* This function dumps the contents of the neighbor cache to debug output.
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*/
void
neigh_dump_all(void)
{
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IFACE_LOCK;
neighbor *n;
int i;
debug("Known neighbors:\n");
for(i=0; i<NEIGH_HASH_SIZE; i++)
WALK_LIST(n, neigh_hash_table[i])
neigh_dump(n);
debug("\n");
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IFACE_UNLOCK;
}
static inline void
neigh_notify(neighbor *n)
{
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IFACE_ASSERT_LOCKED;
if_enqueue_notify_to((struct iface_notification) { .type = IFNOT_NEIGHBOR, .n = n, }, &n->proto->iface_sub);
}
static void
neigh_up(neighbor *n, struct iface *i, struct ifa *a, int scope)
{
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DBG("Waking up sticky neighbor %I\n", n->addr);
if_link(n->iface = i);
ifa_link(n->ifa = a);
n->scope = scope;
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rem_node(&n->if_n); /* HACK: Here the neighbor is always in the sticky list,
regardless whether it is sticky or not */
add_tail(&i->neighbors, &n->if_n);
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neigh_notify(n);
}
static void
neigh_down(neighbor *n)
{
DBG("Flushing neighbor %I on %s\n", n->addr, n->iface->name);
n->scope = -1;
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rem_node(&n->if_n);
add_tail(&sticky_neigh_list, &n->if_n);
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ifa_unlink(n->ifa);
n->ifa = NULL;
if_unlink(n->iface);
n->iface = NULL;
neigh_notify(n);
}
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void
neigh_link(neighbor *n)
{
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IFACE_ASSERT_LOCKED;
n->uc++;
}
void
neigh_unlink(neighbor *n)
{
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IFACE_ASSERT_LOCKED;
if (--n->uc)
return;
struct proto *p = n->proto;
proto_neigh_rem_node(&p->neighbors, n);
if ((p->proto_state == PS_DOWN) && EMPTY_TLIST(proto_neigh, &p->neighbors))
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proto_send_event(p, p->event);
n->proto = NULL;
rem_node(&n->n);
rem_node(&n->if_n);
ifa_unlink(n->ifa);
if_unlink(n->iface);
if_unlink(n->ifreq);
sl_free(n);
}
/**
* neigh_update: update neighbor entry w.r.t. change on specific iface
* @n: neighbor to update
* @iface: changed iface
*
* The function recalculates state of the neighbor entry @n assuming that only
* the interface @iface may changed its state or addresses. Then, appropriate
* actions are executed (the neighbor goes up, down, up-down, or just notified).
*/
void
neigh_update(neighbor *n, struct iface *iface)
{
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IFACE_ASSERT_LOCKED;
struct proto *p = n->proto;
struct ifa *ifa = NULL;
int scope = -1;
/* Iface-bound neighbors ignore other ifaces */
if (n->ifreq && (n->ifreq != iface))
return;
/* VRF-bound neighbors ignore changes in other VRFs */
if (p->vrf && !if_in_vrf(iface, p->vrf))
return;
scope = if_connected(n->addr, iface, &ifa, n->flags);
/* Update about already assigned iface, or some other iface */
if (iface == n->iface)
{
/* When neighbor is going down, try to respawn it on other ifaces */
if ((scope < 0) && (n->scope >= 0) && !n->ifreq && (n->flags & NEF_STICKY))
scope = if_connected_any(n->addr, p->vrf, &iface, &ifa, n->flags);
}
else
{
/* Continue only if the new variant is better than the existing one */
if (! (scope_better(scope, n->scope) ||
(scope_remote(scope, n->scope) && ifa_better(ifa, n->ifa))))
return;
}
/* No change or minor change - ignore or notify */
if ((scope == n->scope) && (iface == n->iface))
{
if (ifa != n->ifa)
{
ifa_unlink(n->ifa);
ifa_link(n->ifa = ifa);
neigh_notify(n);
}
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return;
}
/* Major change - going down and/or going up */
if (n->scope >= 0)
neigh_down(n);
if ((n->scope < 0) && !(n->flags & NEF_STICKY))
{
neigh_unlink(n);
return;
}
if (scope >= 0)
neigh_up(n, iface, ifa, scope);
}
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/**
* neigh_if_up: notify neighbor cache about interface up event
* @i: interface in question
*
* Tell the neighbor cache that a new interface became up.
*
* The neighbor cache wakes up all inactive sticky neighbors with
* addresses belonging to prefixes of the interface @i.
*/
void
neigh_if_up(struct iface *i)
{
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IFACE_ASSERT_LOCKED;
struct iface *ii;
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neighbor *n;
node *x, *y;
/* Update neighbors that might be better off with the new iface */
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WALK_LIST(ii, global_iface_list)
if (!EMPTY_LIST(ii->neighbors) && (ii != i) && if_intersect(i, ii))
WALK_LIST2_DELSAFE(n, x, y, ii->neighbors, if_n)
neigh_update(n, i);
WALK_LIST2_DELSAFE(n, x, y, sticky_neigh_list, if_n)
neigh_update(n, i);
}
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/**
* neigh_if_down - notify neighbor cache about interface down event
* @i: the interface in question
*
* Notify the neighbor cache that an interface has ceased to exist.
*
* It causes all neighbors connected to this interface to be updated or removed.
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*/
void
neigh_if_down(struct iface *i)
{
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IFACE_ASSERT_LOCKED;
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neighbor *n;
node *x, *y;
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WALK_LIST2_DELSAFE(n, x, y, i->neighbors, if_n)
neigh_update(n, i);
}
/**
* neigh_if_link - notify neighbor cache about interface link change
* @i: the interface in question
*
* Notify the neighbor cache that an interface changed link state. All owners of
* neighbor entries connected to this interface are notified.
*/
void
neigh_if_link(struct iface *i)
{
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IFACE_ASSERT_LOCKED;
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neighbor *n;
node *x, *y;
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WALK_LIST2_DELSAFE(n, x, y, i->neighbors, if_n)
neigh_notify(n);
}
/**
* neigh_ifa_update: notify neighbor cache about interface address add or remove event
* @a: interface address in question
*
* Tell the neighbor cache that an address was added or removed.
*
* The neighbor cache wakes up all inactive sticky neighbors with
* addresses belonging to prefixes of the interface belonging to @ifa
* and causes all unreachable neighbors to be flushed.
*/
void
neigh_ifa_up(struct ifa *a)
{
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IFACE_ASSERT_LOCKED;
struct iface *i = a->iface, *ii;
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neighbor *n;
node *x, *y;
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/* Update neighbors that might be better off with the new ifa */
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WALK_LIST(ii, global_iface_list)
if (!EMPTY_LIST(ii->neighbors) && ifa_intersect(a, ii))
WALK_LIST2_DELSAFE(n, x, y, ii->neighbors, if_n)
neigh_update(n, i);
/* Wake up all sticky neighbors that are reachable now */
WALK_LIST2_DELSAFE(n, x, y, sticky_neigh_list, if_n)
neigh_update(n, i);
}
void
neigh_ifa_down(struct ifa *a)
{
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IFACE_ASSERT_LOCKED;
struct iface *i = a->iface;
neighbor *n;
node *x, *y;
/* Update all neighbors whose scope has changed */
WALK_LIST2_DELSAFE(n, x, y, i->neighbors, if_n)
if (n->ifa == a)
neigh_update(n, i);
}
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/**
* neigh_init - initialize the neighbor cache.
* @if_pool: resource pool to be used for neighbor entries.
*
* This function is called during BIRD startup to initialize
* the neighbor cache module.
*/
void
neigh_init(pool *if_pool)
{
neigh_slab = sl_new(if_pool, sizeof(neighbor));
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for(int i = 0; i < NEIGH_HASH_SIZE; i++)
init_list(&neigh_hash_table[i]);
init_list(&sticky_neigh_list);
}