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if_connected() is again private.
Introduced neigh_connected_to() to serve the same purpose efficiently.
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6480dd0880
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200accf396
@ -114,6 +114,12 @@ typedef struct neighbor {
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*/
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neighbor *neigh_find(struct proto *, ip_addr *, unsigned flags);
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static inline int neigh_connected_to(struct proto *p, ip_addr *a, struct iface *i)
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{
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neighbor *n = neigh_find(p, a, 0);
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return n && n->iface == i;
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}
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void neigh_dump(neighbor *);
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void neigh_dump_all(void);
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void neigh_prune(void);
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@ -121,8 +127,6 @@ void neigh_if_up(struct iface *);
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void neigh_if_down(struct iface *);
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void neigh_init(struct pool *);
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extern int if_connected(ip_addr *a, struct iface *i); /* -1=error, 1=match, 0=no match */
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/*
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* Interface Pattern Lists
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*/
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@ -24,7 +24,7 @@ neigh_hash(struct proto *p, ip_addr *a)
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return (p->hash_key ^ ipa_hash(*a)) & (NEIGH_HASH_SIZE-1);
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}
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int
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static int
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if_connected(ip_addr *a, struct iface *i) /* -1=error, 1=match, 0=no match */
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{
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struct ifa *b;
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