mirror of
https://github.com/phpv8/v8js.git
synced 2024-11-09 23:08:41 +00:00
Check for module cyclic dependencies. Throw proper V8 exceptions when the require method is not successful.
This commit is contained in:
parent
a20c4b84cc
commit
ff443f3bc7
@ -30,6 +30,7 @@ extern "C" {
|
||||
#include "php_v8js_macros.h"
|
||||
#include <v8.h>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
|
||||
/* global.exit - terminate execution */
|
||||
V8JS_METHOD(exit) /* {{{ */
|
||||
@ -170,42 +171,49 @@ V8JS_METHOD(var_dump) /* {{{ */
|
||||
|
||||
// TODO: Put this in php_v8js_context
|
||||
std::map<char *, v8::Handle<v8::Object> > modules_loaded;
|
||||
std::vector<char *> modules_stack;
|
||||
|
||||
V8JS_METHOD(require)
|
||||
{
|
||||
//v8::Persistent<v8::Value> module_name_value_v8 = v8::Persistent<v8::Value>::New(args[0]->ToObject());
|
||||
v8::String::Utf8Value module_name_v8(args[0]);
|
||||
|
||||
// Make sure to duplicate the string to ensure it is not freed by V8's garbage collector
|
||||
// Make sure to duplicate the module name string so it doesn't get freed by the V8 garbage collector
|
||||
char *module_name = strdup(ToCString(module_name_v8));
|
||||
|
||||
// Check for module cyclic dependencies
|
||||
for (std::vector<char *>::iterator it = modules_stack.begin(); it != modules_stack.end(); ++it)
|
||||
{
|
||||
if (!strcmp(*it, module_name)) {
|
||||
return v8::ThrowException(v8::String::New("Module cyclic dependency"));
|
||||
}
|
||||
}
|
||||
|
||||
// If we have already loaded and cached this module then use it
|
||||
if (modules_loaded.count(module_name) > 0) {
|
||||
printf("Using cached module\n");
|
||||
return modules_loaded[module_name];
|
||||
}
|
||||
|
||||
// Get the extension context
|
||||
v8::Handle<v8::External> data = v8::Handle<v8::External>::Cast(args.Data());
|
||||
php_v8js_ctx *c = static_cast<php_v8js_ctx*>(data->Value());
|
||||
|
||||
// Check that we have a module loader
|
||||
if (c->module_loader == NULL) {
|
||||
return v8::ThrowException(v8::String::New("No module loader"));
|
||||
}
|
||||
|
||||
// Callback to PHP to load the module code
|
||||
|
||||
zval module_code;
|
||||
zval *module_name_zend;
|
||||
|
||||
MAKE_STD_ZVAL(module_name_zend);
|
||||
ZVAL_STRING(module_name_zend, module_name, 1);
|
||||
|
||||
zval* params[] = { module_name_zend };
|
||||
|
||||
// Get the module loader from extension context
|
||||
v8::Handle<v8::External> data = v8::Handle<v8::External>::Cast(args.Data());
|
||||
php_v8js_ctx *c = static_cast<php_v8js_ctx*>(data->Value());
|
||||
|
||||
if (c->module_loader == NULL) {
|
||||
printf("Module loader not defined!\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
if (SUCCESS == call_user_function(EG(function_table), NULL, c->module_loader, &module_code, 1, params TSRMLS_CC)) {
|
||||
printf("CODE = %s\n", Z_STRVAL(module_code));
|
||||
} else {
|
||||
printf("Module loader callback failed\n");
|
||||
exit(-1);
|
||||
if (FAILURE == call_user_function(EG(function_table), NULL, c->module_loader, &module_code, 1, params TSRMLS_CC)) {
|
||||
return v8::ThrowException(v8::String::New("Module loader callback failed"));
|
||||
}
|
||||
|
||||
// Create a template for the global object and set the built-in global functions
|
||||
@ -213,7 +221,7 @@ printf("Using cached module\n");
|
||||
global->Set(v8::String::New("print"), v8::FunctionTemplate::New(V8JS_MN(print)), v8::ReadOnly);
|
||||
global->Set(v8::String::New("require"), v8::FunctionTemplate::New(V8JS_MN(require), v8::External::New(c)), v8::ReadOnly);
|
||||
|
||||
// Add the exports object
|
||||
// Add the exports object in which the module returns its API
|
||||
v8::Handle<v8::ObjectTemplate> exports_template = v8::ObjectTemplate::New();
|
||||
v8::Handle<v8::Object> exports = exports_template->NewInstance();
|
||||
global->Set(v8::String::New("exports"), exports);
|
||||
@ -240,32 +248,31 @@ printf("Using cached module\n");
|
||||
|
||||
// The script will be empty if there are compile errors
|
||||
if (script.IsEmpty()) {
|
||||
//php_v8js_throw_exception(&try_catch TSRMLS_CC);
|
||||
printf("Compile error\n");
|
||||
exit(-1);
|
||||
return V8JS_NULL;
|
||||
return v8::ThrowException(v8::String::New("Module script compile failed"));
|
||||
}
|
||||
|
||||
// Add this module to the stack
|
||||
modules_stack.push_back(module_name);
|
||||
|
||||
// Run script
|
||||
//c->in_execution++;
|
||||
v8::Local<v8::Value> result = script->Run();
|
||||
//c->in_execution--;
|
||||
|
||||
// Remove this module from the stack
|
||||
modules_stack.pop_back();
|
||||
|
||||
// Script possibly terminated, return immediately
|
||||
if (!try_catch.CanContinue()) {
|
||||
// TODO: Throw PHP exception here?
|
||||
return V8JS_NULL;
|
||||
return v8::ThrowException(v8::String::New("Module script compile failed"));
|
||||
}
|
||||
|
||||
// Handle runtime JS exceptions
|
||||
if (try_catch.HasCaught()) {
|
||||
|
||||
// Rethrow the exception back to JS
|
||||
try_catch.ReThrow();
|
||||
return V8JS_NULL;
|
||||
return try_catch.ReThrow();
|
||||
}
|
||||
|
||||
// Cache the module
|
||||
// Cache the module so it doesn't need to be compiled and run again
|
||||
modules_loaded[module_name] = handle_scope.Close(exports);
|
||||
|
||||
return modules_loaded[module_name];
|
||||
|
Loading…
Reference in New Issue
Block a user