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Fix module caching, closes #107
Use v8::Persistent handle to keep module instances around. Objects cannot be shared between isolates anyhow, hence moved modules_loaded map from global V8JSG structure to php_v8js_ctx. Besides fixes a use-after-free on normalised_module_id.
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@ -200,6 +200,7 @@ struct php_v8js_ctx {
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zval *module_loader;
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std::vector<char *> modules_stack;
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std::vector<char *> modules_base;
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std::map<char *, v8js_persistent_obj_t> modules_loaded;
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std::map<const char *,v8js_tmpl_t> template_cache;
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std::map<zval *, v8js_persistent_obj_t> weak_objects;
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@ -262,8 +263,6 @@ ZEND_BEGIN_MODULE_GLOBALS(v8js)
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std::mutex timer_mutex;
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bool timer_stop;
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std::map<char *, v8::Handle<v8::Object> > modules_loaded;
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// fatal error unwinding
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bool fatal_error_abort;
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int error_num;
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26
tests/commonjs_multiassign.phpt
Normal file
26
tests/commonjs_multiassign.phpt
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@ -0,0 +1,26 @@
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--TEST--
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Test V8Js::setModuleLoader : Assign result multiple times
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--SKIPIF--
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<?php require_once(dirname(__FILE__) . '/skipif.inc'); ?>
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--FILE--
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<?php
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$JS = <<< EOT
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var foo = require("test");
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var bar = require("test");
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var_dump(foo.bar);
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var_dump(bar.bar);
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EOT;
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$v8 = new V8Js();
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$v8->setModuleLoader(function($module) {
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return 'exports.bar = 23;';
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});
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$v8->executeString($JS, 'module.js');
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?>
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===EOF===
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--EXPECT--
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int(23)
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int(23)
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===EOF===
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13
v8js.cc
13
v8js.cc
@ -718,6 +718,13 @@ static void php_v8js_free_storage(void *object TSRMLS_DC) /* {{{ */
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}
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c->php_v8js_objects.~list();
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/* Clear persistent handles in module cache */
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for (std::map<char *, v8js_persistent_obj_t>::iterator it = c->modules_loaded.begin();
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it != c->modules_loaded.end(); ++it) {
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it->second.Reset();
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}
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c->modules_loaded.~map();
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c->isolate->Dispose();
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if(c->tz != NULL) {
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@ -726,6 +733,7 @@ static void php_v8js_free_storage(void *object TSRMLS_DC) /* {{{ */
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c->modules_stack.~vector();
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c->modules_base.~vector();
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efree(object);
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}
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/* }}} */
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@ -753,6 +761,8 @@ static zend_object_value php_v8js_new(zend_class_entry *ce TSRMLS_DC) /* {{{ */
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new(&c->modules_stack) std::vector<char*>();
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new(&c->modules_base) std::vector<char*>();
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new(&c->modules_loaded) std::map<char *, v8js_persistent_obj_t>;
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new(&c->template_cache) std::map<const char *,v8js_tmpl_t>();
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new(&c->accessor_list) std::vector<php_v8js_accessor_ctx *>();
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@ -1957,11 +1967,11 @@ static PHP_GINIT_FUNCTION(v8js)
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v8js_globals->extensions = NULL;
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v8js_globals->v8_initialized = 0;
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v8js_globals->v8_flags = NULL;
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v8js_globals->timer_thread = NULL;
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v8js_globals->timer_stop = false;
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new(&v8js_globals->timer_mutex) std::mutex;
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new(&v8js_globals->timer_stack) std::stack<php_v8js_timer_ctx *>;
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new(&v8js_globals->modules_loaded) std::map<char *, v8::Handle<v8::Object>>;
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v8js_globals->fatal_error_abort = 0;
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v8js_globals->error_num = 0;
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@ -1990,7 +2000,6 @@ static PHP_GSHUTDOWN_FUNCTION(v8js)
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#ifdef ZTS
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v8js_globals->timer_stack.~stack();
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v8js_globals->timer_mutex.~mutex();
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v8js_globals->modules_loaded.~map();
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#endif
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}
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/* }}} */
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@ -245,11 +245,13 @@ V8JS_METHOD(require)
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}
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// If we have already loaded and cached this module then use it
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if (V8JSG(modules_loaded).count(normalised_module_id) > 0) {
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if (c->modules_loaded.count(normalised_module_id) > 0) {
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efree(normalised_module_id);
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efree(normalised_path);
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info.GetReturnValue().Set(V8JSG(modules_loaded)[normalised_module_id]);
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v8::Persistent<v8::Object> newobj;
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newobj.Reset(isolate, c->modules_loaded[normalised_module_id]);
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info.GetReturnValue().Set(newobj);
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return;
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}
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@ -324,7 +326,7 @@ V8JS_METHOD(require)
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v8::Locker locker(isolate);
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v8::Isolate::Scope isolate_scope(isolate);
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v8::EscapableHandleScope handle_scope(isolate);
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v8::HandleScope handle_scope(isolate);
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// Enter the module context
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v8::Context::Scope scope(context);
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@ -357,12 +359,12 @@ V8JS_METHOD(require)
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c->modules_stack.pop_back();
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c->modules_base.pop_back();
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efree(normalised_module_id);
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efree(normalised_path);
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// Script possibly terminated, return immediately
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if (!try_catch.CanContinue()) {
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info.GetReturnValue().Set(isolate->ThrowException(V8JS_SYM("Module script compile failed")));
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efree(normalised_module_id);
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return;
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}
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@ -370,20 +372,25 @@ V8JS_METHOD(require)
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if (try_catch.HasCaught()) {
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// Rethrow the exception back to JS
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info.GetReturnValue().Set(try_catch.ReThrow());
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efree(normalised_module_id);
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return;
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}
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v8::Handle<v8::Object> newobj;
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// Cache the module so it doesn't need to be compiled and run again
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// Ensure compatibility with CommonJS implementations such as NodeJS by playing nicely with module.exports and exports
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if (module->Has(V8JS_SYM("exports")) && !module->Get(V8JS_SYM("exports"))->IsUndefined()) {
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// If module.exports has been set then we cache this arbitrary value...
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V8JSG(modules_loaded)[normalised_module_id] = handle_scope.Escape(module->Get(V8JS_SYM("exports"))->ToObject());
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newobj = module->Get(V8JS_SYM("exports"))->ToObject();
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} else {
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// ...otherwise we cache the exports object itself
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V8JSG(modules_loaded)[normalised_module_id] = handle_scope.Escape(exports);
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newobj = exports;
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}
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info.GetReturnValue().Set(V8JSG(modules_loaded)[normalised_module_id]);
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c->modules_loaded[normalised_module_id].Reset(isolate, newobj);
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info.GetReturnValue().Set(newobj);
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efree(normalised_module_id);
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}
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void php_v8js_register_methods(v8::Handle<v8::ObjectTemplate> global, php_v8js_ctx *c) /* {{{ */
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