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Always push timer on stack to allow updates
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parent
2a1ae43496
commit
e617662293
35
v8js.cc
35
v8js.cc
@ -1074,21 +1074,6 @@ static void php_v8js_timer_push(long time_limit, long memory_limit, php_v8js_ctx
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V8JSG(timer_mutex).unlock();
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}
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static void php_v8js_timer_pop(TSRMLS_D)
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{
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V8JSG(timer_mutex).lock();
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if (V8JSG(timer_stack).size()) {
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php_v8js_timer_ctx *timer_ctx = V8JSG(timer_stack).top();
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// Remove the timer context from the stack
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V8JSG(timer_stack).pop();
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// Free the timer context memory
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efree(timer_ctx);
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}
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V8JSG(timer_mutex).unlock();
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}
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static void php_v8js_terminate_execution(php_v8js_ctx *c TSRMLS_DC)
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{
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// Forcefully terminate the current thread of V8 execution in the isolate
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@ -1213,10 +1198,12 @@ static void php_v8js_call_v8(php_v8js_ctx *c, zval **return_value,
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// If not, start timer thread
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V8JSG(timer_thread) = new std::thread(php_v8js_timer_thread TSRMLS_CC);
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}
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php_v8js_timer_push(time_limit, memory_limit, c TSRMLS_CC);
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}
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/* Always pass the timer to the stack so there can be follow-up changes to
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* the time & memory limit. */
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php_v8js_timer_push(time_limit, memory_limit, c TSRMLS_CC);
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#ifdef ENABLE_DEBUGGER_SUPPORT
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if(c == v8js_debug_context && v8js_debug_auto_break_mode != V8JS_DEBUG_AUTO_BREAK_NEVER) {
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v8::Debug::DebugBreak(c->isolate);
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@ -1233,9 +1220,17 @@ static void php_v8js_call_v8(php_v8js_ctx *c, zval **return_value,
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v8::Local<v8::Value> result = v8_call(c->isolate);
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c->in_execution--;
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if (time_limit > 0 || memory_limit > 0) {
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php_v8js_timer_pop(TSRMLS_C);
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}
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/* Pop our context from the stack and read (possibly updated) limits
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* into local variables. */
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V8JSG(timer_mutex).lock();
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php_v8js_timer_ctx *timer_ctx = V8JSG(timer_stack).top();
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V8JSG(timer_stack).pop();
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V8JSG(timer_mutex).unlock();
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time_limit = timer_ctx->time_limit;
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memory_limit = timer_ctx->memory_limit;
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efree(timer_ctx);
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/* Check for fatal error marker possibly set by php_v8js_error_handler; just
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* rethrow the error since we're now out of V8. */
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