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Don't call ObjectTemplate.Set with Object instances, fixes #230
This works fine with V8 < 5.2.50 somehow, but is now (properly) detected and causing V8 to bail out. Fixed by always setting templates on other templates and finally use Global-Proxy on context to get the actually created object instances.
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@ -208,7 +208,7 @@ V8JS_METHOD(require)
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V8JS_TSRMLS_FETCH();
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// Get the extension context
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v8::Handle<v8::External> data = v8::Handle<v8::External>::Cast(info.Data());
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v8::Local<v8::External> data = v8::Local<v8::External>::Cast(info.Data());
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v8js_ctx *c = static_cast<v8js_ctx*>(data->Value());
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// Check that we have a module loader
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@ -411,25 +411,23 @@ V8JS_METHOD(require)
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}
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// Create a template for the global object and set the built-in global functions
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v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New();
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global->Set(V8JS_SYM("print"), v8::FunctionTemplate::New(isolate, V8JS_MN(print)), v8::ReadOnly);
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global->Set(V8JS_SYM("var_dump"), v8::FunctionTemplate::New(isolate, V8JS_MN(var_dump)), v8::ReadOnly);
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global->Set(V8JS_SYM("sleep"), v8::FunctionTemplate::New(isolate, V8JS_MN(sleep)), v8::ReadOnly);
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global->Set(V8JS_SYM("require"), v8::FunctionTemplate::New(isolate, V8JS_MN(require), v8::External::New(isolate, c)), v8::ReadOnly);
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v8::Local<v8::ObjectTemplate> global_template = v8::ObjectTemplate::New();
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global_template->Set(V8JS_SYM("print"), v8::FunctionTemplate::New(isolate, V8JS_MN(print)), v8::ReadOnly);
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global_template->Set(V8JS_SYM("var_dump"), v8::FunctionTemplate::New(isolate, V8JS_MN(var_dump)), v8::ReadOnly);
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global_template->Set(V8JS_SYM("sleep"), v8::FunctionTemplate::New(isolate, V8JS_MN(sleep)), v8::ReadOnly);
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global_template->Set(V8JS_SYM("require"), v8::FunctionTemplate::New(isolate, V8JS_MN(require), v8::External::New(isolate, c)), v8::ReadOnly);
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// Add the exports object in which the module can return its API
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v8::Local<v8::ObjectTemplate> exports_template = v8::ObjectTemplate::New();
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v8::Local<v8::Object> exports = exports_template->NewInstance();
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global->Set(V8JS_SYM("exports"), exports);
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global_template->Set(V8JS_SYM("exports"), exports_template);
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// Add the module object in which the module can have more fine-grained control over what it can return
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v8::Handle<v8::ObjectTemplate> module_template = v8::ObjectTemplate::New();
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v8::Handle<v8::Object> module = module_template->NewInstance();
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module->Set(V8JS_SYM("id"), V8JS_STR(normalised_module_id));
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global->Set(V8JS_SYM("module"), module);
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v8::Local<v8::ObjectTemplate> module_template = v8::ObjectTemplate::New();
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module_template->Set(V8JS_SYM("id"), V8JS_STR(normalised_module_id));
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global_template->Set(V8JS_SYM("module"), module_template);
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// Each module gets its own context so different modules do not affect each other
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v8::Local<v8::Context> context = v8::Local<v8::Context>::New(isolate, v8::Context::New(isolate, NULL, global));
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v8::Local<v8::Context> context = v8::Local<v8::Context>::New(isolate, v8::Context::New(isolate, NULL, global_template));
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// Catch JS exceptions
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v8::TryCatch try_catch;
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@ -487,16 +485,19 @@ V8JS_METHOD(require)
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return;
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}
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v8::Handle<v8::Object> newobj;
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v8::Local<v8::Object> newobj;
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// Cache the module so it doesn't need to be compiled and run again
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// Ensure compatibility with CommonJS implementations such as NodeJS by playing nicely with module.exports and exports
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if (module->Has(V8JS_SYM("exports")) && !module->Get(V8JS_SYM("exports"))->IsUndefined()) {
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if (context->Global()->Has(V8JS_SYM("module"))
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&& context->Global()->Get(V8JS_SYM("module"))->IsObject()
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&& context->Global()->Get(V8JS_SYM("module"))->ToObject()->Has(V8JS_SYM("exports"))
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&& context->Global()->Get(V8JS_SYM("module"))->ToObject()->Get(V8JS_SYM("exports"))->IsObject()) {
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// If module.exports has been set then we cache this arbitrary value...
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newobj = module->Get(V8JS_SYM("exports"))->ToObject();
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newobj = context->Global()->Get(V8JS_SYM("module"))->ToObject()->Get(V8JS_SYM("exports"))->ToObject();
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} else {
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// ...otherwise we cache the exports object itself
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newobj = exports;
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newobj = context->Global()->Get(V8JS_SYM("exports"))->ToObject();
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}
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c->modules_loaded[normalised_module_id].Reset(isolate, newobj);
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