mirror of
https://github.com/phpv8/v8js.git
synced 2024-12-22 09:21:52 +00:00
Merge branch 'php7' of https://github.com/phpv8/v8js into php8
This commit is contained in:
commit
748310c894
30
tests/issue_472_basic.phpt
Normal file
30
tests/issue_472_basic.phpt
Normal file
@ -0,0 +1,30 @@
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--TEST--
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Test V8::executeString() : Issue #472 Destroy V8Js object which V8 isolate entered
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--SKIPIF--
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<?php require_once(dirname(__FILE__) . '/skipif.inc'); ?>
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--FILE--
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<?php
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class myjs extends \V8Js
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{
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public function bosh()
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{
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$GLOBALS['v8test'] = null;
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unset($GLOBALS['v8test']);
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}
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}
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$GLOBALS['v8test'] = new myjs('myjs');
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$ret = $GLOBALS['v8test']->executeString('
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(() => {
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myjs.bosh()
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})
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');
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$ret();
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var_dump($ret);
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?>
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===EOF===
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--EXPECTF--
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object(V8Function)#%d (0) {
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}
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===EOF===
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@ -83,6 +83,10 @@ static inline struct v8js_ctx *v8js_ctx_fetch_object(zend_object *obj) {
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return (struct v8js_ctx *)((char *)obj - XtOffsetOf(struct v8js_ctx, std));
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}
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static inline zend_object *v8js_ctx_to_zend_object(struct v8js_ctx *ctx) {
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return (zend_object *)((char *)ctx + XtOffsetOf(struct v8js_ctx, std));
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}
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#define Z_V8JS_CTX_OBJ_P(zv) v8js_ctx_fetch_object(Z_OBJ_P(zv));
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#define Z_V8JS_CTX_OBJ(zv) v8js_ctx_fetch_object(zv);
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234
v8js_v8.cc
234
v8js_v8.cc
@ -120,135 +120,151 @@ void v8js_v8_call(v8js_ctx *c, zval **return_value,
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{
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char *tz = NULL;
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V8JS_CTX_PROLOGUE(c);
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// hold extra reference on v8 instance as long as we call into V8 (issue #472)
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zend_object *obj = v8js_ctx_to_zend_object(c);
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zval zv_v8inst;
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ZVAL_OBJ(&zv_v8inst, obj);
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Z_ADDREF_P(&zv_v8inst);
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V8JSG(timer_mutex).lock();
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c->time_limit_hit = false;
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c->memory_limit_hit = false;
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V8JSG(timer_mutex).unlock();
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{
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V8JS_CTX_PROLOGUE(c);
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/* Catch JS exceptions */
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v8::TryCatch try_catch(isolate);
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V8JSG(timer_mutex).lock();
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c->time_limit_hit = false;
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c->memory_limit_hit = false;
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V8JSG(timer_mutex).unlock();
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/* Set flags for runtime use */
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c->flags = flags;
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/* Catch JS exceptions */
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v8::TryCatch try_catch(isolate);
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/* Check if timezone has been changed and notify V8 */
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tz = getenv("TZ");
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/* Set flags for runtime use */
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c->flags = flags;
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if (tz != NULL) {
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if (c->tz == NULL) {
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c->tz = strdup(tz);
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}
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else if (strcmp(c->tz, tz) != 0) {
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c->isolate->DateTimeConfigurationChangeNotification();
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/* Check if timezone has been changed and notify V8 */
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tz = getenv("TZ");
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free(c->tz);
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c->tz = strdup(tz);
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}
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}
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if (tz != NULL) {
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if (c->tz == NULL) {
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c->tz = strdup(tz);
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}
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else if (strcmp(c->tz, tz) != 0) {
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c->isolate->DateTimeConfigurationChangeNotification();
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if (time_limit > 0 || memory_limit > 0) {
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// If timer thread is not running then start it
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if (!V8JSG(timer_thread)) {
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// If not, start timer thread
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V8JSG(timer_thread) = new std::thread(v8js_timer_thread, ZEND_MODULE_GLOBALS_BULK(v8js));
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}
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}
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/* Always pass the timer to the stack so there can be follow-up changes to
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* the time & memory limit. */
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v8js_timer_push(time_limit, memory_limit, c);
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/* Execute script */
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c->in_execution++;
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v8::MaybeLocal<v8::Value> result = v8_call(c->isolate);
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c->in_execution--;
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/* Pop our context from the stack and read (possibly updated) limits
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* into local variables. */
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V8JSG(timer_mutex).lock();
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v8js_timer_ctx *timer_ctx = V8JSG(timer_stack).front();
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V8JSG(timer_stack).pop_front();
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V8JSG(timer_mutex).unlock();
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time_limit = timer_ctx->time_limit;
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memory_limit = timer_ctx->memory_limit;
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efree(timer_ctx);
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if(!V8JSG(fatal_error_abort)) {
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char exception_string[64];
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if (c->time_limit_hit) {
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// Execution has been terminated due to time limit
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sprintf(exception_string, "Script time limit of %lu milliseconds exceeded", time_limit);
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zend_throw_exception(php_ce_v8js_time_limit_exception, exception_string, 0);
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return;
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free(c->tz);
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c->tz = strdup(tz);
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}
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}
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if (memory_limit && !c->memory_limit_hit) {
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// Re-check memory limit (very short executions might never be hit by timer thread)
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v8::HeapStatistics hs;
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isolate->GetHeapStatistics(&hs);
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if (time_limit > 0 || memory_limit > 0) {
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// If timer thread is not running then start it
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if (!V8JSG(timer_thread)) {
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// If not, start timer thread
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V8JSG(timer_thread) = new std::thread(v8js_timer_thread, ZEND_MODULE_GLOBALS_BULK(v8js));
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}
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}
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if (hs.used_heap_size() > memory_limit) {
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isolate->LowMemoryNotification();
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/* Always pass the timer to the stack so there can be follow-up changes to
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* the time & memory limit. */
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v8js_timer_push(time_limit, memory_limit, c);
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/* Execute script */
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c->in_execution++;
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v8::MaybeLocal<v8::Value> result = v8_call(c->isolate);
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c->in_execution--;
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/* Pop our context from the stack and read (possibly updated) limits
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* into local variables. */
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V8JSG(timer_mutex).lock();
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v8js_timer_ctx *timer_ctx = V8JSG(timer_stack).front();
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V8JSG(timer_stack).pop_front();
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V8JSG(timer_mutex).unlock();
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time_limit = timer_ctx->time_limit;
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memory_limit = timer_ctx->memory_limit;
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efree(timer_ctx);
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if(!V8JSG(fatal_error_abort)) {
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char exception_string[64];
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if (c->time_limit_hit) {
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// Execution has been terminated due to time limit
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sprintf(exception_string, "Script time limit of %lu milliseconds exceeded", time_limit);
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zend_throw_exception(php_ce_v8js_time_limit_exception, exception_string, 0);
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zval_ptr_dtor(&zv_v8inst);
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return;
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}
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if (memory_limit && !c->memory_limit_hit) {
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// Re-check memory limit (very short executions might never be hit by timer thread)
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v8::HeapStatistics hs;
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isolate->GetHeapStatistics(&hs);
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if (hs.used_heap_size() > memory_limit) {
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c->memory_limit_hit = true;
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}
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}
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}
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isolate->LowMemoryNotification();
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isolate->GetHeapStatistics(&hs);
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if (c->memory_limit_hit) {
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// Execution has been terminated due to memory limit
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sprintf(exception_string, "Script memory limit of %lu bytes exceeded", memory_limit);
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zend_throw_exception(php_ce_v8js_memory_limit_exception, exception_string, 0);
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return;
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}
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if (!try_catch.CanContinue()) {
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// At this point we can't re-throw the exception
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return;
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}
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/* There was pending exception left from earlier executions -> throw to PHP */
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if (Z_TYPE(c->pending_exception) == IS_OBJECT) {
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zend_throw_exception_object(&c->pending_exception);
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ZVAL_NULL(&c->pending_exception);
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}
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/* Handle runtime JS exceptions */
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if (try_catch.HasCaught()) {
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/* Pending exceptions are set only in outer caller, inner caller exceptions are always rethrown */
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if (c->in_execution < 1) {
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/* Report immediately if report_uncaught is true */
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if (c->report_uncaught) {
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v8js_throw_script_exception(c->isolate, &try_catch);
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return;
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}
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/* Exception thrown from JS, preserve it for future execution */
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if (result.IsEmpty()) {
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v8js_create_script_exception(&c->pending_exception, c->isolate, &try_catch);
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return;
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if (hs.used_heap_size() > memory_limit) {
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c->memory_limit_hit = true;
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}
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}
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}
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/* Rethrow back to JS */
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try_catch.ReThrow();
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return;
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}
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if (c->memory_limit_hit) {
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// Execution has been terminated due to memory limit
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sprintf(exception_string, "Script memory limit of %lu bytes exceeded", memory_limit);
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zend_throw_exception(php_ce_v8js_memory_limit_exception, exception_string, 0);
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zval_ptr_dtor(&zv_v8inst);
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return;
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}
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/* Convert V8 value to PHP value */
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if (return_value && !result.IsEmpty()) {
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v8js_to_zval(result.ToLocalChecked(), *return_value, flags, c->isolate);
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if (!try_catch.CanContinue()) {
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// At this point we can't re-throw the exception
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zval_ptr_dtor(&zv_v8inst);
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return;
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}
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/* There was pending exception left from earlier executions -> throw to PHP */
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if (Z_TYPE(c->pending_exception) == IS_OBJECT) {
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zend_throw_exception_object(&c->pending_exception);
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ZVAL_NULL(&c->pending_exception);
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}
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/* Handle runtime JS exceptions */
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if (try_catch.HasCaught()) {
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/* Pending exceptions are set only in outer caller, inner caller exceptions are always rethrown */
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if (c->in_execution < 1) {
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/* Report immediately if report_uncaught is true */
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if (c->report_uncaught) {
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v8js_throw_script_exception(c->isolate, &try_catch);
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zval_ptr_dtor(&zv_v8inst);
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return;
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}
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/* Exception thrown from JS, preserve it for future execution */
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if (result.IsEmpty()) {
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v8js_create_script_exception(&c->pending_exception, c->isolate, &try_catch);
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zval_ptr_dtor(&zv_v8inst);
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return;
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}
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}
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/* Rethrow back to JS */
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try_catch.ReThrow();
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zval_ptr_dtor(&zv_v8inst);
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return;
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}
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/* Convert V8 value to PHP value */
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if (return_value && !result.IsEmpty()) {
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v8js_to_zval(result.ToLocalChecked(), *return_value, flags, c->isolate);
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}
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}
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}
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zval_ptr_dtor(&zv_v8inst);
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}
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/* }}} */
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@ -276,6 +276,14 @@ static HashTable *v8js_v8object_get_properties(zend_object *object) /* {{{ */
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}
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/* }}} */
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static HashTable *v8js_v8object_get_gc(zend_object *object, zval **table, int *n) /* {{{ */
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{
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*table = NULL;
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*n = 0;
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return NULL;
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}
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/* }}} */
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static HashTable *v8js_v8object_get_debug_info(zend_object *object, int *is_temp) /* {{{ */
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{
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*is_temp = 0;
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@ -456,118 +464,6 @@ static zend_function *v8js_v8object_get_method(zend_object **object_ptr, zend_st
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}
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/* }}} */
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static int v8js_v8object_call_method(zend_string *method, zend_object *object, INTERNAL_FUNCTION_PARAMETERS) /* {{{ */
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{
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zval *argv = NULL;
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int argc = ZEND_NUM_ARGS();
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v8js_v8object *obj = v8js_v8object_fetch_object(object);
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if (!obj->ctx)
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{
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zend_throw_exception(php_ce_v8js_exception,
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"Can't access V8Object after V8Js instance is destroyed!", 0);
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return FAILURE;
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}
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if (obj->v8obj.IsEmpty())
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{
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return FAILURE;
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}
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if (ZSTR_LEN(method) > std::numeric_limits<int>::max())
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{
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zend_throw_exception(php_ce_v8js_exception,
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"Method name length exceeds maximum supported length", 0);
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return FAILURE;
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}
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if (argc > 0)
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{
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argv = (zval *)safe_emalloc(sizeof(zval), argc, 0);
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zend_get_parameters_array_ex(argc, argv);
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}
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/* std::function relies on its dtor to be executed, otherwise it leaks
|
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* some memory on bailout. */
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{
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std::function<v8::MaybeLocal<v8::Value>(v8::Isolate *)> v8_call = [obj, method, argc, argv, object, &return_value](v8::Isolate *isolate)
|
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{
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int i = 0;
|
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|
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v8::Local<v8::Context> v8_context = isolate->GetEnteredOrMicrotaskContext();
|
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v8::Local<v8::String> method_name = V8JS_SYML(ZSTR_VAL(method), static_cast<int>(ZSTR_LEN(method)));
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v8::Local<v8::Object> v8obj = v8::Local<v8::Value>::New(isolate, obj->v8obj)->ToObject(v8_context).ToLocalChecked();
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v8::Local<v8::Object> thisObj;
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v8::Local<v8::Function> cb;
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if (method_name->Equals(v8_context, V8JS_SYM(V8JS_V8_INVOKE_FUNC_NAME)).FromMaybe(false))
|
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{
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cb = v8::Local<v8::Function>::Cast(v8obj);
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}
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else
|
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{
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v8::Local<v8::Value> slot;
|
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|
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if (!v8obj->Get(v8_context, method_name).ToLocal(&slot))
|
||||
{
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return v8::MaybeLocal<v8::Value>();
|
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}
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cb = v8::Local<v8::Function>::Cast(slot);
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}
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// If a method is invoked on V8Object, then set the object itself as
|
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// "this" on JS side. Otherwise fall back to global object.
|
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if (obj->std.ce == php_ce_v8object)
|
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{
|
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thisObj = v8obj;
|
||||
}
|
||||
else
|
||||
{
|
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thisObj = V8JS_GLOBAL(isolate);
|
||||
}
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v8::Local<v8::Value> *jsArgv = static_cast<v8::Local<v8::Value> *>(alloca(sizeof(v8::Local<v8::Value>) * argc));
|
||||
|
||||
for (i = 0; i < argc; i++)
|
||||
{
|
||||
new (&jsArgv[i]) v8::Local<v8::Value>;
|
||||
jsArgv[i] = v8::Local<v8::Value>::New(isolate, zval_to_v8js(&argv[i], isolate));
|
||||
}
|
||||
|
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v8::MaybeLocal<v8::Value> result = cb->Call(v8_context, thisObj, argc, jsArgv);
|
||||
|
||||
if (obj->std.ce == php_ce_v8object && !result.IsEmpty() && result.ToLocalChecked()->StrictEquals(thisObj))
|
||||
{
|
||||
/* JS code did "return this", retain object identity */
|
||||
ZVAL_OBJ(return_value, object);
|
||||
zval_copy_ctor(return_value);
|
||||
result = v8::MaybeLocal<v8::Value>();
|
||||
}
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
v8js_v8_call(obj->ctx, &return_value, obj->flags, obj->ctx->time_limit, obj->ctx->memory_limit, v8_call);
|
||||
}
|
||||
|
||||
if (argc > 0)
|
||||
{
|
||||
efree(argv);
|
||||
}
|
||||
|
||||
if (V8JSG(fatal_error_abort))
|
||||
{
|
||||
/* Check for fatal error marker possibly set by v8js_error_handler; just
|
||||
* rethrow the error since we're now out of V8. */
|
||||
zend_bailout();
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
/* }}} */
|
||||
|
||||
static int v8js_v8object_get_closure(zend_object *object, zend_class_entry **ce_ptr, zend_function **fptr_ptr, zend_object **zobj_ptr, bool call) /* {{{ */
|
||||
{
|
||||
zend_internal_function *invoke;
|
||||
@ -1023,6 +919,7 @@ PHP_MINIT_FUNCTION(v8js_v8object_class) /* {{{ */
|
||||
v8js_v8object_handlers.unset_property = v8js_v8object_unset_property;
|
||||
v8js_v8object_handlers.get_properties = v8js_v8object_get_properties;
|
||||
v8js_v8object_handlers.get_method = v8js_v8object_get_method;
|
||||
v8js_v8object_handlers.get_gc = v8js_v8object_get_gc;
|
||||
v8js_v8object_handlers.get_debug_info = v8js_v8object_get_debug_info;
|
||||
v8js_v8object_handlers.get_closure = v8js_v8object_get_closure;
|
||||
v8js_v8object_handlers.offset = XtOffsetOf(struct v8js_v8object, std);
|
||||
|
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