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Code folding marks and comments
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v8js.cc
2
v8js.cc
@ -1134,6 +1134,8 @@ static PHP_METHOD(V8Js, executeString)
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php_v8js_timer_pop(TSRMLS_C);
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}
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/* Check for fatal error marker possibly set by php_v8js_error_handler; just
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* rethrow the error since we're now out of V8. */
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if(V8JSG(fatal_error_abort)) {
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zend_error(V8JSG(error_num), "%s", V8JSG(error_message));
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}
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@ -31,7 +31,13 @@ extern "C" {
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#include <limits>
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static void php_v8js_error_handler(int error_num, const char *error_filename, const uint error_lineno, const char *format, va_list args)
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/* Callback for PHP's zend_error_cb; catching any fatal PHP error.
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* The callback is installed in the lowest (stack wise) php_v8js_call_php_func
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* frame. Just store the error message and jump right back there and fall
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* back into V8 context. */
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static void php_v8js_error_handler(int error_num, const char *error_filename,
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const uint error_lineno, const char *format,
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va_list args) /* {{{ */
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{
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char *buffer;
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int buffer_len;
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@ -44,6 +50,7 @@ static void php_v8js_error_handler(int error_num, const char *error_filename, co
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longjmp(*V8JSG(unwind_env), 1);
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}
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/* }}} */
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static void php_v8js_weak_object_callback(const v8::WeakCallbackData<v8::Object, zval> &data);
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@ -153,6 +160,9 @@ static void php_v8js_call_php_func(zval *value, zend_class_entry *ce, zend_funct
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void (*old_error_handler)(int, const char *, const uint, const char*, va_list);
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/* If this is the first level call from V8 back to PHP, install a
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* handler for fatal errors; we must fall back through V8 to keep
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* it from crashing. */
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if (V8JSG(unwind_env) == NULL) {
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old_error_handler = zend_error_cb;
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zend_error_cb = php_v8js_error_handler;
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