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Updated README for GitHub.

This commit is contained in:
Simon Best 2013-04-15 21:57:43 +01:00
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commit 4a21bfe56e

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V8Js
====
This is a PHP extension for Google's V8 Javascript engine
This is a PHP extension for Google's V8 Javascript engine.
This allows you to execute Javascript code in a secure sandbox from PHP. The executed code can be restricted using a time limit and/or memory limit. This provides the possibility to execute untrusted code with confidence.
Minimum requirements
--------------------
- V8 JavaScript Engine library version 2.5.8 <http://code.google.com/p/v8/> (trunk)
- V8 Javascript Engine library (libv8) version 3.2.4 or above <http://code.google.com/p/v8/> (trunk)
V8 is Google's open source JavaScript engine.
V8 is Google's open source Javascript engine.
V8 is written in C++ and is used in Google Chrome, the open source browser from Google.
V8 implements ECMAScript as specified in ECMA-262, 5th edition, and runs on Windows (XP or newer),
Mac OS X (10.5 or newer), and Linux systems that use IA-32, x64, or ARM processors.
V8 can run standalone, or can be embedded into any C++ application.
You can find more information here:
<http://code.google.com/p/v8/>
V8 implements ECMAScript as specified in ECMA-262, 5th edition.
This extensions makes use of V8 isolates to ensure separation between multiple V8Js instances, hence the need for 3.2.4 or above.
- PHP 5.3.3+ (non-ZTS build preferred)
Note: V8 engine is not natively thread safe and this extension
has not been designed to work around it either yet and might or
might not work properly with ZTS enabled PHP. :)
- PHP 5.3.3+
Note: This embedded implementation of the V8 engine uses thread locking so it should work with ZTS enabled. However, this has not been tested yet.
API
===
PHP API
=======
class V8Js
{
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/* Methods */
// Initializes and starts V8 engine and Returns new V8Js object with it's own V8 context.
public __construct ( [string object_name = "PHP" [, array variables = NULL [, array extensions = NULL [, bool report_uncaught_exceptions = TRUE]]] )
public __construct ( [ string $object_name = "PHP" [, array $variables = NULL [, array $extensions = NULL [, bool $report_uncaught_exceptions = TRUE ] ] ] )
// Provide a function or method to be used to load required modules. This can be any valid PHP callable.
// The loader function will receive the normalised module path and should return Javascript code to be executed.
public setModuleLoader ( callable $loader )
// Compiles and executes script in object's context with optional identifier string.
public mixed V8Js::executeString( string script [, string identifier [, int flags = V8Js::FLAG_NONE]])
// A time limit (milliseconds) and/or memory limit (bytes) can be provided to restrict execution. These options will throw a V8JsTimeLimitException or V8JsMemoryLimitException.
public mixed V8Js::executeString( string $script [, string $identifier [, int $flags = V8Js::FLAG_NONE [, int $time_limit = 0 [, int $memory_limit = 0]]]])
// Returns uncaught pending exception or null if there is no pending exception.
public V8JsScriptException V8Js::getPendingException( void )
public V8JsScriptException V8Js::getPendingException( )
/** Static methods **/
// Registers persistent context independent global Javascript extension.
// NOTE! These extensions exist until PHP is shutdown and they need to be registered before V8 is initialized.
// For best performance V8 is initialized only once per process thus this call has to be done before any V8Js objects are created!
public static bool V8Js::registerExtension(string ext_name, string script [, array deps [, bool auto_enable = FALSE]])
public static bool V8Js::registerExtension( string $extension_name, string $code [, array $dependenciess [, bool $auto_enable = FALSE ] ] )
// Returns extensions successfully registered with V8Js::registerExtension().
public static array V8Js::getExtensions( void )
public static array V8Js::getExtensions( )
}
final class V8JsScriptException extends Exception
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protected string JsTrace = NULL;
/* Methods */
final public string getJsFileName( void )
final public int getJsLineNumber( void )
final public string getJsSourceLine( void )
final public string getJsTrace( void )
final public string getJsFileName( )
final public int getJsLineNumber( )
final public string getJsSourceLine( )
final public string getJsTrace( )
}
final class V8JsTimeLimitException extends Exception
{
}
final class V8JsMemoryLimitException extends Exception
{
}
Javascript API
==============
// Print a string.
print(string);
// Dump the contents of a variable.
var_dump(value);
// Terminate Javascript execution immediately.
exit();
// Require external module code
// This method will make use of the module loader provided via V8Js::setModuleLoader (see above).
require("path/to/module");