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https://github.com/phpv8/v8js.git
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Don't leak if PHP constructor is called from JavaScript.
Register the weak reference callback to deref and do memory limit accounting for wrapped PHP objects created from within JavaScript.
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@ -29,6 +29,8 @@ extern "C" {
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#include <v8.h>
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#include <stdexcept>
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static void php_v8js_weak_object_callback(const v8::WeakCallbackData<v8::Object, zval> &data);
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/* Callback for PHP methods and functions */
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static void php_v8js_call_php_func(zval *value, zend_class_entry *ce, zend_function *method_ptr, v8::Isolate *isolate, const v8::FunctionCallbackInfo<v8::Value>& info TSRMLS_DC) /* {{{ */
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{
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@ -178,6 +180,7 @@ static void php_v8js_construct_callback(const v8::FunctionCallbackInfo<v8::Value
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// @todo assert constructor call
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v8::Handle<v8::Object> newobj = info.This();
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v8::Local<v8::External> php_object;
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zval *value;
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if (!info.IsConstructCall()) {
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return;
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@ -190,6 +193,10 @@ static void php_v8js_construct_callback(const v8::FunctionCallbackInfo<v8::Value
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if (info[0]->IsExternal()) {
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// Object created by v8js in php_v8js_hash_to_jsobj, PHP object passed as v8::External.
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php_object = v8::Local<v8::External>::Cast(info[0]);
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value = reinterpret_cast<zval *>(php_object->Value());
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// Increase the reference count of this value because we're storing it internally for use later
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// See https://github.com/preillyme/v8js/issues/6
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Z_ADDREF_P(value);
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} else {
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// Object created from JavaScript context. Need to create PHP object first.
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V8JS_TSRMLS_FETCH();
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@ -202,7 +209,6 @@ static void php_v8js_construct_callback(const v8::FunctionCallbackInfo<v8::Value
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return;
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}
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zval *value;
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MAKE_STD_ZVAL(value);
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object_init_ex(value, ce);
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@ -215,6 +221,16 @@ static void php_v8js_construct_callback(const v8::FunctionCallbackInfo<v8::Value
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newobj->SetAlignedPointerInInternalField(0, ext_tmpl->Value());
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newobj->SetHiddenValue(V8JS_SYM(PHPJS_OBJECT_KEY), php_object);
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// Since we got to decrease the reference count again, in case v8 garbage collector
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// decides to dispose the JS object, we add a weak persistent handle and register
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// a callback function that removes the reference.
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v8::Persistent<v8::Object> persist_newobj(isolate, newobj);
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persist_newobj.SetWeak(value, php_v8js_weak_object_callback);
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// Just tell v8 that we're allocating some external memory
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// (for the moment we just always tell 1k instead of trying to find out actual values)
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v8::V8::AdjustAmountOfExternalAllocatedMemory(1024);
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}
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/* }}} */
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@ -734,20 +750,6 @@ static v8::Handle<v8::Value> php_v8js_hash_to_jsobj(zval *value, v8::Isolate *is
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v8::Handle<v8::Value> external = v8::External::New(value);
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newobj = new_tpl->GetFunction()->NewInstance(1, &external);
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// Increase the reference count of this value because we're storing it internally for use later
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// See https://github.com/preillyme/v8js/issues/6
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Z_ADDREF_P(value);
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// Since we got to decrease the reference count again, in case v8 garbage collector
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// decides to dispose the JS object, we add a weak persistent handle and register
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// a callback function that removes the reference.
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v8::Persistent<v8::Object> persist_newobj(isolate, newobj);
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persist_newobj.SetWeak(value, php_v8js_weak_object_callback);
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// Just tell v8 that we're allocating some external memory
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// (for the moment we just always tell 1k instead of trying to find out actual values)
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v8::V8::AdjustAmountOfExternalAllocatedMemory(1024);
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if (ce == zend_ce_closure) {
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// free uncached function template when object is freed
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v8::Persistent<v8::Object> persist_newobj2(isolate, newobj);
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