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mirror of https://github.com/ezyang/htmlpurifier.git synced 2024-12-23 17:01:51 +00:00
htmlpurifier/library/HTMLPurifier/Encoder.php
2008-02-10 20:34:39 +00:00

348 lines
14 KiB
PHP

<?php
/**
* A UTF-8 specific character encoder that handles cleaning and transforming.
* @note All functions in this class should be static.
*/
class HTMLPurifier_Encoder
{
/**
* Constructor throws fatal error if you attempt to instantiate class
*/
private function __construct() {
trigger_error('Cannot instantiate encoder, call methods statically', E_USER_ERROR);
}
/**
* Cleans a UTF-8 string for well-formedness and SGML validity
*
* It will parse according to UTF-8 and return a valid UTF8 string, with
* non-SGML codepoints excluded.
*
* @note Just for reference, the non-SGML code points are 0 to 31 and
* 127 to 159, inclusive. However, we allow code points 9, 10
* and 13, which are the tab, line feed and carriage return
* respectively. 128 and above the code points map to multibyte
* UTF-8 representations.
*
* @note Fallback code adapted from utf8ToUnicode by Henri Sivonen and
* hsivonen@iki.fi at <http://iki.fi/hsivonen/php-utf8/> under the
* LGPL license. Notes on what changed are inside, but in general,
* the original code transformed UTF-8 text into an array of integer
* Unicode codepoints. Understandably, transforming that back to
* a string would be somewhat expensive, so the function was modded to
* directly operate on the string. However, this discourages code
* reuse, and the logic enumerated here would be useful for any
* function that needs to be able to understand UTF-8 characters.
* As of right now, only smart lossless character encoding converters
* would need that, and I'm probably not going to implement them.
* Once again, PHP 6 should solve all our problems.
*/
public static function cleanUTF8($str, $force_php = false) {
static $non_sgml_chars = array();
if (empty($non_sgml_chars)) {
for ($i = 0; $i <= 31; $i++) {
// non-SGML ASCII chars
// save \r, \t and \n
if ($i == 9 || $i == 13 || $i == 10) continue;
$non_sgml_chars[chr($i)] = '';
}
for ($i = 127; $i <= 159; $i++) {
$non_sgml_chars[HTMLPurifier_Encoder::unichr($i)] = '';
}
}
static $iconv = null;
if ($iconv === null) $iconv = function_exists('iconv');
if ($iconv && !$force_php) {
// do the shortcut way
$str = @iconv('UTF-8', 'UTF-8//IGNORE', $str);
return strtr($str, $non_sgml_chars);
}
$mState = 0; // cached expected number of octets after the current octet
// until the beginning of the next UTF8 character sequence
$mUcs4 = 0; // cached Unicode character
$mBytes = 1; // cached expected number of octets in the current sequence
// original code involved an $out that was an array of Unicode
// codepoints. Instead of having to convert back into UTF-8, we've
// decided to directly append valid UTF-8 characters onto a string
// $out once they're done. $char accumulates raw bytes, while $mUcs4
// turns into the Unicode code point, so there's some redundancy.
$out = '';
$char = '';
$len = strlen($str);
for($i = 0; $i < $len; $i++) {
$in = ord($str{$i});
$char .= $str[$i]; // append byte to char
if (0 == $mState) {
// When mState is zero we expect either a US-ASCII character
// or a multi-octet sequence.
if (0 == (0x80 & ($in))) {
// US-ASCII, pass straight through.
if (($in <= 31 || $in == 127) &&
!($in == 9 || $in == 13 || $in == 10) // save \r\t\n
) {
// control characters, remove
} else {
$out .= $char;
}
// reset
$char = '';
$mBytes = 1;
} elseif (0xC0 == (0xE0 & ($in))) {
// First octet of 2 octet sequence
$mUcs4 = ($in);
$mUcs4 = ($mUcs4 & 0x1F) << 6;
$mState = 1;
$mBytes = 2;
} elseif (0xE0 == (0xF0 & ($in))) {
// First octet of 3 octet sequence
$mUcs4 = ($in);
$mUcs4 = ($mUcs4 & 0x0F) << 12;
$mState = 2;
$mBytes = 3;
} elseif (0xF0 == (0xF8 & ($in))) {
// First octet of 4 octet sequence
$mUcs4 = ($in);
$mUcs4 = ($mUcs4 & 0x07) << 18;
$mState = 3;
$mBytes = 4;
} elseif (0xF8 == (0xFC & ($in))) {
// First octet of 5 octet sequence.
//
// This is illegal because the encoded codepoint must be
// either:
// (a) not the shortest form or
// (b) outside the Unicode range of 0-0x10FFFF.
// Rather than trying to resynchronize, we will carry on
// until the end of the sequence and let the later error
// handling code catch it.
$mUcs4 = ($in);
$mUcs4 = ($mUcs4 & 0x03) << 24;
$mState = 4;
$mBytes = 5;
} elseif (0xFC == (0xFE & ($in))) {
// First octet of 6 octet sequence, see comments for 5
// octet sequence.
$mUcs4 = ($in);
$mUcs4 = ($mUcs4 & 1) << 30;
$mState = 5;
$mBytes = 6;
} else {
// Current octet is neither in the US-ASCII range nor a
// legal first octet of a multi-octet sequence.
$mState = 0;
$mUcs4 = 0;
$mBytes = 1;
$char = '';
}
} else {
// When mState is non-zero, we expect a continuation of the
// multi-octet sequence
if (0x80 == (0xC0 & ($in))) {
// Legal continuation.
$shift = ($mState - 1) * 6;
$tmp = $in;
$tmp = ($tmp & 0x0000003F) << $shift;
$mUcs4 |= $tmp;
if (0 == --$mState) {
// End of the multi-octet sequence. mUcs4 now contains
// the final Unicode codepoint to be output
// Check for illegal sequences and codepoints.
// From Unicode 3.1, non-shortest form is illegal
if (((2 == $mBytes) && ($mUcs4 < 0x0080)) ||
((3 == $mBytes) && ($mUcs4 < 0x0800)) ||
((4 == $mBytes) && ($mUcs4 < 0x10000)) ||
(4 < $mBytes) ||
// From Unicode 3.2, surrogate characters = illegal
(($mUcs4 & 0xFFFFF800) == 0xD800) ||
// Codepoints outside the Unicode range are illegal
($mUcs4 > 0x10FFFF)
) {
} elseif (0xFEFF != $mUcs4 && // omit BOM
!($mUcs4 >= 128 && $mUcs4 <= 159) // omit non-SGML
) {
$out .= $char;
}
// initialize UTF8 cache (reset)
$mState = 0;
$mUcs4 = 0;
$mBytes = 1;
$char = '';
}
} else {
// ((0xC0 & (*in) != 0x80) && (mState != 0))
// Incomplete multi-octet sequence.
// used to result in complete fail, but we'll reset
$mState = 0;
$mUcs4 = 0;
$mBytes = 1;
$char ='';
}
}
}
return $out;
}
/**
* Translates a Unicode codepoint into its corresponding UTF-8 character.
* @note Based on Feyd's function at
* <http://forums.devnetwork.net/viewtopic.php?p=191404#191404>,
* which is in public domain.
* @note While we're going to do code point parsing anyway, a good
* optimization would be to refuse to translate code points that
* are non-SGML characters. However, this could lead to duplication.
* @note This is very similar to the unichr function in
* maintenance/generate-entity-file.php (although this is superior,
* due to its sanity checks).
*/
// +----------+----------+----------+----------+
// | 33222222 | 22221111 | 111111 | |
// | 10987654 | 32109876 | 54321098 | 76543210 | bit
// +----------+----------+----------+----------+
// | | | | 0xxxxxxx | 1 byte 0x00000000..0x0000007F
// | | | 110yyyyy | 10xxxxxx | 2 byte 0x00000080..0x000007FF
// | | 1110zzzz | 10yyyyyy | 10xxxxxx | 3 byte 0x00000800..0x0000FFFF
// | 11110www | 10wwzzzz | 10yyyyyy | 10xxxxxx | 4 byte 0x00010000..0x0010FFFF
// +----------+----------+----------+----------+
// | 00000000 | 00011111 | 11111111 | 11111111 | Theoretical upper limit of legal scalars: 2097151 (0x001FFFFF)
// | 00000000 | 00010000 | 11111111 | 11111111 | Defined upper limit of legal scalar codes
// +----------+----------+----------+----------+
public static function unichr($code) {
if($code > 1114111 or $code < 0 or
($code >= 55296 and $code <= 57343) ) {
// bits are set outside the "valid" range as defined
// by UNICODE 4.1.0
return '';
}
$x = $y = $z = $w = 0;
if ($code < 128) {
// regular ASCII character
$x = $code;
} else {
// set up bits for UTF-8
$x = ($code & 63) | 128;
if ($code < 2048) {
$y = (($code & 2047) >> 6) | 192;
} else {
$y = (($code & 4032) >> 6) | 128;
if($code < 65536) {
$z = (($code >> 12) & 15) | 224;
} else {
$z = (($code >> 12) & 63) | 128;
$w = (($code >> 18) & 7) | 240;
}
}
}
// set up the actual character
$ret = '';
if($w) $ret .= chr($w);
if($z) $ret .= chr($z);
if($y) $ret .= chr($y);
$ret .= chr($x);
return $ret;
}
/**
* Converts a string to UTF-8 based on configuration.
*/
public static function convertToUTF8($str, $config, $context) {
static $iconv = null;
if ($iconv === null) $iconv = function_exists('iconv');
$encoding = $config->get('Core', 'Encoding');
if ($encoding === 'utf-8') return $str;
if ($iconv && !$config->get('Test', 'ForceNoIconv')) {
return @iconv($encoding, 'utf-8//IGNORE', $str);
} elseif ($encoding === 'iso-8859-1') {
return @utf8_encode($str);
}
trigger_error('Encoding not supported', E_USER_ERROR);
}
/**
* Converts a string from UTF-8 based on configuration.
* @note Currently, this is a lossy conversion, with unexpressable
* characters being omitted.
*/
public static function convertFromUTF8($str, $config, $context) {
static $iconv = null;
if ($iconv === null) $iconv = function_exists('iconv');
$encoding = $config->get('Core', 'Encoding');
if ($encoding === 'utf-8') return $str;
if ($config->get('Core', 'EscapeNonASCIICharacters')) {
$str = HTMLPurifier_Encoder::convertToASCIIDumbLossless($str);
}
if ($iconv && !$config->get('Test', 'ForceNoIconv')) {
return @iconv('utf-8', $encoding . '//IGNORE', $str);
} elseif ($encoding === 'iso-8859-1') {
return @utf8_decode($str);
}
trigger_error('Encoding not supported', E_USER_ERROR);
}
/**
* Lossless (character-wise) conversion of HTML to ASCII
* @param $str UTF-8 string to be converted to ASCII
* @returns ASCII encoded string with non-ASCII character entity-ized
* @warning Adapted from MediaWiki, claiming fair use: this is a common
* algorithm. If you disagree with this license fudgery,
* implement it yourself.
* @note Uses decimal numeric entities since they are best supported.
* @note This is a DUMB function: it has no concept of keeping
* character entities that the projected character encoding
* can allow. We could possibly implement a smart version
* but that would require it to also know which Unicode
* codepoints the charset supported (not an easy task).
* @note Sort of with cleanUTF8() but it assumes that $str is
* well-formed UTF-8
*/
public static function convertToASCIIDumbLossless($str) {
$bytesleft = 0;
$result = '';
$working = 0;
$len = strlen($str);
for( $i = 0; $i < $len; $i++ ) {
$bytevalue = ord( $str[$i] );
if( $bytevalue <= 0x7F ) { //0xxx xxxx
$result .= chr( $bytevalue );
$bytesleft = 0;
} elseif( $bytevalue <= 0xBF ) { //10xx xxxx
$working = $working << 6;
$working += ($bytevalue & 0x3F);
$bytesleft--;
if( $bytesleft <= 0 ) {
$result .= "&#" . $working . ";";
}
} elseif( $bytevalue <= 0xDF ) { //110x xxxx
$working = $bytevalue & 0x1F;
$bytesleft = 1;
} elseif( $bytevalue <= 0xEF ) { //1110 xxxx
$working = $bytevalue & 0x0F;
$bytesleft = 2;
} else { //1111 0xxx
$working = $bytevalue & 0x07;
$bytesleft = 3;
}
}
return $result;
}
}