2006-08-29 19:36:40 +00:00
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<?php
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require_once 'HTMLPurifier/EntityLookup.php';
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/**
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2006-08-30 02:21:39 +00:00
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* A UTF-8 specific character encoder that handles cleaning and transforming.
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2006-08-29 19:36:40 +00:00
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*/
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class HTMLPurifier_Encoder
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{
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/**
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* Cleans a UTF-8 string for well-formedness and SGML validity
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*
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* It will parse according to UTF-8 and return a valid UTF8 string, with
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* non-SGML codepoints excluded.
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*
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* @note Just for reference, the non-SGML code points are 0 to 31 and
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* 127 to 159, inclusive. However, we allow code points 9, 10
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* and 13, which are the tab, line feed and carriage return
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* respectively. 128 and above the code points map to multibyte
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* UTF-8 representations.
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*
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* @note The functionality provided by the original function could be
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* implemented with iconv using 'UTF-8//IGNORE', mbstring, or
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* even the PCRE modifier 'u', these do not allow us to strip
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* control characters or disallowed code points, and the latter
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2006-08-30 02:21:39 +00:00
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* does not allow invalid UTF-8 characters to be ignored. Once
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* PHP 6 appears all our problems magically disappear.
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2006-08-29 19:36:40 +00:00
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*
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* @note Decomposing the string into Unicode code points is necessary
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* because SGML disallows the use of specific code points, not
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* necessarily bytes. A naive implementation that simply strtr
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* disallowed code points as bytes will break other Unicode
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* characters in which using such bytes is valid.
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*
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* @note Code adapted from utf8ToUnicode by Henri Sivonen and
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* hsivonen@iki.fi at <http://iki.fi/hsivonen/php-utf8/> under the
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2006-08-30 02:21:39 +00:00
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* LGPL license. Notes on what changed are inside, but in general,
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* the original code transformed UTF-8 text into an array of integer
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* Unicode codepoints. Understandably, transforming that back to
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* a string would be somewhat expensive, so the function was modded to
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* directly operate on the string. However, this discourages code
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* reuse, and the logic enumerated here would be useful for any
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* function that needs to be able to understand UTF-8 characters.
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* As of right now, only smart lossless character encoding converters
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* would need that, and I'm probably not going to implement them.
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* Once again, PHP 6 should solve all our problems.
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2006-08-29 19:36:40 +00:00
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*/
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function cleanUTF8($str) {
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$mState = 0; // cached expected number of octets after the current octet
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// until the beginning of the next UTF8 character sequence
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$mUcs4 = 0; // cached Unicode character
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$mBytes = 1; // cached expected number of octets in the current sequence
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// original code involved an $out that was an array of Unicode
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// codepoints. Instead of having to convert back into UTF-8, we've
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// decided to directly append valid UTF-8 characters onto a string
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// $out once they're done. $char accumulates raw bytes, while $mUcs4
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// turns into the Unicode code point, so there's some redundancy.
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$out = '';
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$char = '';
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$len = strlen($str);
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for($i = 0; $i < $len; $i++) {
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$in = ord($str{$i});
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$char .= $str[$i]; // append byte to char
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if (0 == $mState) {
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// When mState is zero we expect either a US-ASCII character
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// or a multi-octet sequence.
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if (0 == (0x80 & ($in))) {
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// US-ASCII, pass straight through.
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if (($in <= 31 || $in == 127) &&
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!($in == 9 || $in == 13 || $in == 10) // save \r\t\n
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) {
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// control characters, remove
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} else {
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$out .= $char;
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}
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// reset
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$char = '';
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$mBytes = 1;
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} elseif (0xC0 == (0xE0 & ($in))) {
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// First octet of 2 octet sequence
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$mUcs4 = ($in);
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$mUcs4 = ($mUcs4 & 0x1F) << 6;
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$mState = 1;
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$mBytes = 2;
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} elseif (0xE0 == (0xF0 & ($in))) {
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// First octet of 3 octet sequence
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$mUcs4 = ($in);
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$mUcs4 = ($mUcs4 & 0x0F) << 12;
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$mState = 2;
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$mBytes = 3;
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} elseif (0xF0 == (0xF8 & ($in))) {
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// First octet of 4 octet sequence
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$mUcs4 = ($in);
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$mUcs4 = ($mUcs4 & 0x07) << 18;
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$mState = 3;
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$mBytes = 4;
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} elseif (0xF8 == (0xFC & ($in))) {
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// First octet of 5 octet sequence.
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//
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// This is illegal because the encoded codepoint must be
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// either:
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// (a) not the shortest form or
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// (b) outside the Unicode range of 0-0x10FFFF.
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// Rather than trying to resynchronize, we will carry on
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// until the end of the sequence and let the later error
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// handling code catch it.
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$mUcs4 = ($in);
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$mUcs4 = ($mUcs4 & 0x03) << 24;
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$mState = 4;
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$mBytes = 5;
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} elseif (0xFC == (0xFE & ($in))) {
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// First octet of 6 octet sequence, see comments for 5
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// octet sequence.
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$mUcs4 = ($in);
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$mUcs4 = ($mUcs4 & 1) << 30;
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$mState = 5;
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$mBytes = 6;
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} else {
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// Current octet is neither in the US-ASCII range nor a
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// legal first octet of a multi-octet sequence.
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$mState = 0;
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$mUcs4 = 0;
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$mBytes = 1;
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$char = '';
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}
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} else {
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// When mState is non-zero, we expect a continuation of the
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// multi-octet sequence
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if (0x80 == (0xC0 & ($in))) {
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// Legal continuation.
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$shift = ($mState - 1) * 6;
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$tmp = $in;
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$tmp = ($tmp & 0x0000003F) << $shift;
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$mUcs4 |= $tmp;
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if (0 == --$mState) {
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// End of the multi-octet sequence. mUcs4 now contains
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// the final Unicode codepoint to be output
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// Check for illegal sequences and codepoints.
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// From Unicode 3.1, non-shortest form is illegal
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if (((2 == $mBytes) && ($mUcs4 < 0x0080)) ||
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((3 == $mBytes) && ($mUcs4 < 0x0800)) ||
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((4 == $mBytes) && ($mUcs4 < 0x10000)) ||
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(4 < $mBytes) ||
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// From Unicode 3.2, surrogate characters = illegal
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(($mUcs4 & 0xFFFFF800) == 0xD800) ||
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// Codepoints outside the Unicode range are illegal
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($mUcs4 > 0x10FFFF)
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) {
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} elseif (0xFEFF != $mUcs4 && // omit BOM
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!($mUcs4 >= 128 && $mUcs4 <= 159) // omit non-SGML
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) {
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$out .= $char;
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}
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// initialize UTF8 cache (reset)
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$mState = 0;
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$mUcs4 = 0;
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$mBytes = 1;
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$char = '';
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}
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} else {
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// ((0xC0 & (*in) != 0x80) && (mState != 0))
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// Incomplete multi-octet sequence.
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// used to result in complete fail, but we'll reset
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$mState = 0;
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$mUcs4 = 0;
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$mBytes = 1;
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$char ='';
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}
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}
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}
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return $out;
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}
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}
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?>
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