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mirror of https://gitlab.nic.cz/labs/bird.git synced 2024-11-17 16:48:43 +00:00
bird/lib/resource.c
Ondrej Zajicek 083c43e22e fixes some 64-bit related bugs.
Filter code used 'aux' integer field of 'symbol' struct to store ptr
to next symbol and both 'aux2' and 'def' fields for value.
Changed to just 'def' for value and 'aux2' for ptr to next symbol.
Also another minor bugfix.
2008-12-25 11:55:27 +01:00

342 lines
6.7 KiB
C

/*
* BIRD Resource Manager
*
* (c) 1998--2000 Martin Mares <mj@ucw.cz>
*
* Can be freely distributed and used under the terms of the GNU GPL.
*/
#include <stdio.h>
#include <stdlib.h>
#include "nest/bird.h"
#include "lib/resource.h"
#include "lib/string.h"
/**
* DOC: Resource pools
*
* Resource pools (&pool) are just containers holding a list of
* other resources. Freeing a pool causes all the listed resources
* to be freed as well. Each existing &resource is linked to some pool
* except for a root pool which isn't linked anywhere, so all the
* resources form a tree structure with internal nodes corresponding
* to pools and leaves being the other resources.
*
* Example: Almost all modules of BIRD have their private pool which
* is freed upon shutdown of the module.
*/
struct pool {
resource r;
list inside;
char *name;
};
static void pool_dump(resource *);
static void pool_free(resource *);
static resource *pool_lookup(resource *, unsigned long);
static struct resclass pool_class = {
"Pool",
sizeof(pool),
pool_free,
pool_dump,
pool_lookup
};
pool root_pool;
static int indent;
/**
* rp_new - create a resource pool
* @p: parent pool
* @name: pool name (to be included in debugging dumps)
*
* rp_new() creates a new resource pool inside the specified
* parent pool.
*/
pool *
rp_new(pool *p, char *name)
{
pool *z = ralloc(p, &pool_class);
z->name = name;
init_list(&z->inside);
return z;
}
static void
pool_free(resource *P)
{
pool *p = (pool *) P;
resource *r, *rr;
r = HEAD(p->inside);
while (rr = (resource *) r->n.next)
{
r->class->free(r);
xfree(r);
r = rr;
}
}
static void
pool_dump(resource *P)
{
pool *p = (pool *) P;
resource *r;
debug("%s\n", p->name);
indent += 3;
WALK_LIST(r, p->inside)
rdump(r);
indent -= 3;
}
static resource *
pool_lookup(resource *P, unsigned long a)
{
pool *p = (pool *) P;
resource *r, *q;
WALK_LIST(r, p->inside)
if (r->class->lookup && (q = r->class->lookup(r, a)))
return q;
return NULL;
}
/**
* rmove - move a resource
* @res: resource
* @p: pool to move the resource to
*
* rmove() moves a resource from one pool to another.
*/
void rmove(void *res, pool *p)
{
resource *r = res;
if (r)
{
if (r->n.next)
rem_node(&r->n);
add_tail(&p->inside, &r->n);
}
}
/**
* rfree - free a resource
* @res: resource
*
* rfree() frees the given resource and all information associated
* with it. In case it's a resource pool, it also frees all the objects
* living inside the pool.
*
* It works by calling a class-specific freeing function.
*/
void
rfree(void *res)
{
resource *r = res;
if (r)
{
if (r->n.next)
rem_node(&r->n);
r->class->free(r);
xfree(r);
}
}
/**
* rdump - dump a resource
* @res: resource
*
* This function prints out all available information about the given
* resource to the debugging output.
*
* It works by calling a class-specific dump function.
*/
void
rdump(void *res)
{
char x[16];
resource *r = res;
bsprintf(x, "%%%ds%%p ", indent);
debug(x, "", r);
if (r)
{
debug("%s ", r->class->name);
r->class->dump(r);
}
else
debug("NULL\n");
}
/**
* ralloc - create a resource
* @p: pool to create the resource in
* @c: class of the new resource
*
* This function is called by the resource classes to create a new
* resource of the specified class and link it to the given pool.
* Size of the resource structure is taken from the @size field
* of the &resclass.
*/
void *
ralloc(pool *p, struct resclass *c)
{
resource *r = xmalloc(c->size);
r->class = c;
add_tail(&p->inside, &r->n);
return r;
}
/**
* rlookup - look up a memory location
* @a: memory address
*
* This function examines all existing resources to see whether
* the address @a is inside any resource. It's used for debugging
* purposes only.
*
* It works by calling a class-specific lookup function for each
* resource.
*/
void
rlookup(unsigned long a)
{
resource *r;
debug("Looking up %08lx\n", a);
if (r = pool_lookup(&root_pool.r, a))
rdump(r);
else
debug("Not found.\n");
}
/**
* resource_init - initialize the resource manager
*
* This function is called during BIRD startup. It initializes
* all data structures of the resource manager and creates the
* root pool.
*/
void
resource_init(void)
{
root_pool.r.class = &pool_class;
root_pool.name = "Root";
init_list(&root_pool.inside);
}
/**
* DOC: Memory blocks
*
* Memory blocks are pieces of contiguous allocated memory.
* They are a bit non-standard since they are represented not by a pointer
* to &resource, but by a void pointer to the start of data of the
* memory block. All memory block functions know how to locate the header
* given the data pointer.
*
* Example: All "unique" data structures such as hash tables are allocated
* as memory blocks.
*/
struct mblock {
resource r;
unsigned size;
byte data[0];
};
static void mbl_free(resource *r UNUSED)
{
}
static void mbl_debug(resource *r)
{
struct mblock *m = (struct mblock *) r;
debug("(size=%d)\n", m->size);
}
static resource *
mbl_lookup(resource *r, unsigned long a)
{
struct mblock *m = (struct mblock *) r;
if ((unsigned long) m->data <= a && (unsigned long) m->data + m->size > a)
return r;
return NULL;
}
static struct resclass mb_class = {
"Memory",
0,
mbl_free,
mbl_debug,
mbl_lookup
};
/**
* mb_alloc - allocate a memory block
* @p: pool
* @size: size of the block
*
* mb_alloc() allocates memory of a given size and creates
* a memory block resource representing this memory chunk
* in the pool @p.
*
* Please note that mb_alloc() returns a pointer to the memory
* chunk, not to the resource, hence you have to free it using
* mb_free(), not rfree().
*/
void *
mb_alloc(pool *p, unsigned size)
{
struct mblock *b = xmalloc(sizeof(struct mblock) + size);
b->r.class = &mb_class;
add_tail(&p->inside, &b->r.n);
b->size = size;
return b->data;
}
/**
* mb_allocz - allocate and clear a memory block
* @p: pool
* @size: size of the block
*
* mb_allocz() allocates memory of a given size, initializes it to
* zeroes and creates a memory block resource representing this memory
* chunk in the pool @p.
*
* Please note that mb_alloc() returns a pointer to the memory
* chunk, not to the resource, hence you have to free it using
* mb_free(), not rfree().
*/
void *
mb_allocz(pool *p, unsigned size)
{
void *x = mb_alloc(p, size);
bzero(x, size);
return x;
}
/**
* mb_free - free a memory block
* @m: memory block
*
* mb_free() frees all memory associated with the block @m.
*/
void
mb_free(void *m)
{
struct mblock *b = SKIP_BACK(struct mblock, data, m);
rfree(b);
}