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727 lines
20 KiB
C
727 lines
20 KiB
C
/** BIRD -- Simple Network Management Protocol (SNMP) *
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* (c) 2022 Vojtech Vilimek <vojtech.vilimek@nic.cz>
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* (c) 2022 CZ.NIC z.s.p.o.
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*
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* Can be freely distributed and used under the terms of the GNU GPL.
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*/
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/**
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* DOC: Simple Network Management Protocol
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*
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* The SNMP protocol is divided into several parts: |snmp.c| which implements
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* the BIRD intergration, |subagent.c| contains functions for creating and
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* parsing packets, |bgp4_mib.c| takes care of the bgp MIB subtree of standard
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* BGP4-MIB and |snmp_utils.c| which is collections of helper functions for
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* working with OIDs, VarBinds.
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*
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* Althrough called SNMP the BIRD does not implement SNMP directly but acts as
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* an AgentX subagent. AgentX subagent connects to AgentX master agent that
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* processes incomming SNMP requests and passes them down to the correct
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* subagent. Therefore you need also a running master agent somewhere.
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* Advantages of this design are that you are capable of doing aggregation of
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* statuses of multiple BIRDs at the master agent level and much simpler
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* implementation.
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*
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* Before any of the SNMP request could be processed, the SNMP need to
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* established AgentX session with the master agent and need to register all
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* subtrees to make them accessible from the master agent. The establishement of
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* the of session is handled by snmp_start(), snmp_start_locked() and
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* snmp_start_subagent(). Then we register all MIBs from configuration in
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* snmp_register_mibs().
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*
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* The AgentX request are handled only during MIB subtree registrations and
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* after then on established session (in states SNMP_REGISTER and SNMP_CONN, see
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* below). It is also guaranteed that no request is received before MIB subtree
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* registration because the specific subagent is not authoratitave and also the
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* master agent has no info about MIB subtree supported by subagent. The AgentX
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* requests are handled by function snmp_rx() in |subagent.c|.
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*
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*
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*
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* SNMP State Machine
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*
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* States with main transitions
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*
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*
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* +-----------------+
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* | SNMP_INIT | entry state after call snmp_start()
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* +-----------------+
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* |
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* | acquiring object lock for communication socket
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* V
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* +-----------------+
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* | SNMP_LOCKED | object lock aquired
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* +-----------------+
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* |
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* | opening communication socket
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* V
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* +-----------------+
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* | SNMP_OPEN | socket created, starting subagent
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* +-----------------+
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* |
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* | BIRD receive response for Open-PDU
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* V
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* +-----------------+
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* | SNMP_REGISTER | session was established, subagent registers MIBs
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* +-----------------+
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* |
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* | subagent received responses for all registration requests
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* V
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* +-----------------+
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* | SNMP_CONN | everything is set
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* +-----------------+
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* |
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* | function snmp_shutdown() is called, BIRD sends Close-PDU
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* V
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* +-----------------+
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* | SNMP_STOP | waiting for response
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* +-----------------+
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* |
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* | cleaning old state information
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* V
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* +-----------------+
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* | SNMP_DOWN | session is closed
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* +-----------------+
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*
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*
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* +-----------------+
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* | SNMP_RESET | waiting to transmit response to malformed packet
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* +-----------------+
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* |
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* | response was send, reseting the session (with socket)
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* |
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* \--> SNMP_LOCKED
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*
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*
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* Erroneous transitions:
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* SNMP is UP in states SNMP_CONN and also in SNMP_REGISTER because the
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* session is establised and the GetNext request should be responsed
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* without regard to MIB registration.
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*
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* When the session has been closed for some reason (socket error, receipt of
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* Close-PDU) SNMP cleans the session information and message queue and goes
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* back to the SNMP_LOCKED state.
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*
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* Reconfiguration is done in similar fashion to BGP, the reconfiguration
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* request is declined, the protocols is stoped and started with new
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* configuration.
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*
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*/
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#include "nest/bird.h"
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#include "nest/cli.h"
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#include "nest/locks.h"
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#include "lib/socket.h"
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#include "lib/lists.h"
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#include "snmp.h"
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#include "subagent.h"
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#include "snmp_utils.h"
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#include "mib_tree.h"
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// TODO: remove me
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#include "proto/bgp/bgp.h"
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const char agentx_master_addr[] = AGENTX_MASTER_ADDR;
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const struct oid *agentx_available_mibs[AGENTX_MIB_COUNT + 1] = { 0 };
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static void snmp_start_locked(struct object_lock *lock);
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static void snmp_sock_err(sock *sk, int err);
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static void snmp_stop_timeout(timer *tm);
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static void snmp_cleanup(struct snmp_proto *p);
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/*
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* agentx_get_mib_init - init function for agentx_get_mib()
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* @p: SNMP instance protocol pool
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*/
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void agentx_get_mib_init(pool *p)
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{
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const struct oid *src = agentx_available_mibs[AGENTX_MIB_COUNT - 1];
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size_t size = snmp_oid_size(src);
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struct oid *dest = mb_alloc(p, size);
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memcpy(dest, src, size);
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u8 ids = LOAD_U8(src->n_subid);
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if (ids > 0)
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STORE_U32(dest->ids[ids - 1], LOAD_U32(src->ids[ids - 1]) + 1);
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agentx_available_mibs[AGENTX_MIB_COUNT] = dest;
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}
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/*
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* agentx_get_mib - classify an OID based on MIB prefix
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*
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*/
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enum agentx_mibs agentx_get_mib(const struct oid *o)
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{
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enum agentx_mibs mib = AGENTX_MIB_UNKNOWN;
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for (uint i = 0; i < AGENTX_MIB_COUNT + 1; i++)
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{
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ASSERT(agentx_available_mibs[i]);
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if (snmp_oid_compare(o, agentx_available_mibs[i]) < 0)
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return mib;
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mib = (enum agentx_mibs) i;
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}
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return AGENTX_MIB_UNKNOWN;
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}
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/*
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* snmp_rx_skip - skip all received data
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* @sk: communication socket
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* @size: size of received PDUs
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*
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* Socket rx_hook used when we are reseting the connection due to malformed PDU.
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*/
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static int
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snmp_rx_skip(sock UNUSED *sk, uint UNUSED size)
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{
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return 1;
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}
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/*
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* snmp_tx_skip - handle empty TX-buffer during session reset
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* @sk: communication socket
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*
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* The socket tx_hook is called when the TX-buffer is empty, i.e. all data was
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* send. This function is used only when we found malformed PDU and we are
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* resetting the established session. If called, we are reseting the session.
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*/
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static void
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snmp_tx_skip(sock *sk)
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{
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struct snmp_proto *p = sk->data;
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proto_notify_state(&p->p, snmp_set_state(p, SNMP_DOWN));
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}
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/*
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* snmp_set_state - change state with associated actions
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* @p - SNMP protocol instance
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* @state - new SNMP protocol state
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*
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* This function does not notify the bird about protocol state. It is therefore
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* a responsibility of the caller to use the returned value appropriately.
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*
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* Return current protocol state.
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*/
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int
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snmp_set_state(struct snmp_proto *p, enum snmp_proto_state state)
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{
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enum snmp_proto_state last = p->state;
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const struct snmp_config *cf = (struct snmp_config *) p->p.cf;
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TRACE(D_EVENTS, "SNMP changing state to %u", state);
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if (state == SNMP_DOWN && (last == SNMP_REGISTER || last == SNMP_CONN))
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{
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/* We have a connection established (at least send out agentx-Open-PDU) */
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state = SNMP_STOP;
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}
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/* else - We did not send any packet, we perform protocol cleanup only. */
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if (last == SNMP_RESET)
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{
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rfree(p->sock);
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p->sock = NULL;
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}
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p->state = state;
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switch (state)
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{
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case SNMP_INIT:
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DBG("snmp -> SNMP_INIT\n");
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ASSERT(last == SNMP_DOWN);
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if (cf->trans_type == SNMP_TRANS_TCP)
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{
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/* We need to lock the IP address */
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struct object_lock *lock;
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lock = p->lock = olock_new(p->pool);
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/*
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* lock->iface
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* lock->vrf
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*/
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lock->addr = ipa_from_ip4(cf->remote_ip);
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lock->port = cf->remote_port;
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lock->type = OBJLOCK_TCP;
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lock->hook = snmp_start_locked;
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lock->data = p;
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olock_acquire(lock);
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return PS_START;
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}
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p->state = state = SNMP_LOCKED;
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/* Fall thru */
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case SNMP_LOCKED:
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DBG("snmp -> SNMP_LOCKED\n");
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ASSERT(last == SNMP_INIT || SNMP_RESET);
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sock *s = sk_new(p->pool);
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if (cf->trans_type == SNMP_TRANS_TCP)
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{
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s->type = SK_TCP_ACTIVE;
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s->saddr = ipa_from_ip4(p->local_ip);
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s->daddr = ipa_from_ip4(p->remote_ip);
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s->dport = p->remote_port;
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s->rbsize = SNMP_RX_BUFFER_SIZE;
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s->tbsize = SNMP_TX_BUFFER_SIZE;
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}
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else
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{
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s->type = SK_UNIX_ACTIVE;
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s->host = cf->remote_path; /* daddr */
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s->rbsize = SNMP_RX_BUFFER_SIZE;
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s->tbsize = SNMP_TX_BUFFER_SIZE;
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}
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/* s->tos = IP_PREC_INTERNET_CONTROL */
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s->tx_hook = snmp_connected;
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s->err_hook = snmp_sock_err;
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p->sock = s;
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s->data = p;
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/* Try opening the socket, schedule a retry on fail */
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if (sk_open(s) < 0)
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{
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rfree(s);
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p->sock = NULL;
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tm_start(p->startup_timer, p->timeout);
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}
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return PS_START;
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case SNMP_OPEN:
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DBG("snmp -> SNMP_OPEN\n");
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ASSERT(last == SNMP_LOCKED);
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p->sock->rx_hook = snmp_rx;
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p->sock->tx_hook = NULL;
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snmp_start_subagent(p);
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p->startup_timer->hook = snmp_stop_timeout;
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tm_start(p->startup_timer, 1 S);
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return PS_START;
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case SNMP_REGISTER:
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DBG("snmp -> SNMP_REGISTER\n");
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ASSERT(last == SNMP_OPEN);
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tm_stop(p->startup_timer); /* stop timeout */
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snmp_register_mibs(p);
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return PS_START;
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case SNMP_CONN:
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DBG("snmp -> SNMP_CONN\n");
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ASSERT(last == SNMP_REGISTER);
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return PS_UP;
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case SNMP_STOP:
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DBG("snmp -> SNMP_STOP\n");
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ASSUME(last == SNMP_REGISTER || last == SNMP_CONN);
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snmp_stop_subagent(p);
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p->sock->rx_hook = snmp_rx_skip;
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p->sock->tx_hook = snmp_tx_skip;
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p->startup_timer->hook = snmp_stop_timeout;
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tm_start(p->startup_timer, p->timeout);
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return PS_STOP;
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case SNMP_DOWN:
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DBG("snmp -> SNMP_DOWN\n");
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snmp_cleanup(p);
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// FIXME: handle the state in which we call proto_notify_state and
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// immediately return PS_DOWN from snmp_shutdown()
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return PS_DOWN;
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case SNMP_RESET:
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DBG("snmp -> SNMP_RESET\n");
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ASSUME(last == SNMP_REGISTER || last == SNMP_CONN);
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ASSUME(p->sock);
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snmp_stop_subagent(p);
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p->sock->rx_hook = snmp_rx_skip;
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p->sock->tx_hook = snmp_tx_skip;
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return PS_STOP;
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default:
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die("unknown snmp state transition");
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return PS_DOWN;
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}
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}
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/*
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* snmp_init - preinitialize SNMP instance
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* @CF - SNMP configuration generic handle
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*
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* Returns a generic handle pointing to preinitialized SNMP procotol
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* instance.
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*/
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static struct proto *
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snmp_init(struct proto_config *CF)
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{
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struct proto *P = proto_new(CF);
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struct snmp_proto *p = SKIP_BACK(struct snmp_proto, p, P);
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p->rl_gen = (struct tbf) TBF_DEFAULT_LOG_LIMITS;
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p->state = SNMP_DOWN;
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return P;
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}
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/*
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* snmp_cleanup - free all resources allocated by SNMP protocol
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* @p - SNMP protocol instance
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*
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* This function forcefully stops and cleans all resources and memory acqiured
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* by given SNMP protocol instance, such as timers, lists, hash tables etc.
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* Function snmp_cleanup() does not change the protocol state to PS_DOWN for
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* practical reasons, it should be done by the caller.
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*/
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static inline void
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snmp_cleanup(struct snmp_proto *p)
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{
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/* Function tm_stop() is called inside rfree() */
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rfree(p->startup_timer);
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p->startup_timer = NULL;
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rfree(p->ping_timer);
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p->ping_timer = NULL;
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rfree(p->sock);
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p->sock = NULL;
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rfree(p->lock);
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p->lock = NULL;
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struct snmp_registration *r, *r2;
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WALK_LIST_DELSAFE(r, r2, p->registration_queue)
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{
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rem_node(&r->n);
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mb_free(r);
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r = NULL;
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}
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HASH_FREE(p->bgp_hash);
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rfree(p->lp);
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p->bgp_trie = NULL;
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}
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/*
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* snmp_connected - start AgentX session on created socket
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* @sk - socket owned by SNMP protocol instance
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*
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* Starts the AgentX communication by sending an agentx-Open-PDU.
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* This function is internal and shouldn't be used outside the SNMP module.
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*/
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void
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snmp_connected(sock *sk)
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{
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struct snmp_proto *p = sk->data;
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snmp_set_state(p, SNMP_OPEN);
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}
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/*
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* snmp_reset - end the communication on AgentX session
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* @p - SNMP protocol instance
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*
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* End the communication on AgentX session by downing the whole procotol. This
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* causes socket closure that implies AgentX session disconnection.
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* This function is internal and shouldn't be used outside the SNMP module.
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*/
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void
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snmp_reset(struct snmp_proto *p)
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{
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tm_stop(p->ping_timer);
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proto_notify_state(&p->p, snmp_set_state(p, SNMP_DOWN));
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}
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/*
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* snmp_sock_err - handle errors on socket by reopenning the socket
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* @sk - socket owned by SNMP protocol instance
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* @err - socket error errno
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*/
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static void
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snmp_sock_err(sock *sk, int UNUSED err)
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{
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struct snmp_proto *p = sk->data;
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TRACE(D_EVENTS, "SNMP socket error %d", err);
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snmp_reset(p);
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}
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/*
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* snmp_start_locked - open the socket on locked address
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* @lock - object lock guarding the communication mean (address, ...)
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*
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* This function is called when the object lock is acquired. Main goal is to set
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* socket parameters and try to open configured socket. Function
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* snmp_connected() handles next stage of SNMP protocol start. When the socket
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* coundn't be opened, a new try is scheduled after a small delay.
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*/
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static void
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snmp_start_locked(struct object_lock *lock)
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{
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struct snmp_proto *p = lock->data;
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if (p->startup_delay)
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{
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ASSERT(p->startup_timer);
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p->startup_timer->hook = snmp_startup_timeout;
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tm_start(p->startup_timer, p->startup_delay);
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}
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else
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snmp_set_state(p, SNMP_LOCKED);
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}
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/*
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* snmp_reconnect - helper restarting the AgentX session on packet errors
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* @tm - the startup_timer holding the SNMP protocol instance
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*
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* Try to recover from an error by reseting the SNMP protocol. It is a simple
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* snmp_reset() wrapper for timers.
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*/
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void
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snmp_reconnect(timer *tm)
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{
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struct snmp_proto *p = tm->data;
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snmp_reset(p);
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return;
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}
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/*
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* snmp_startup_timeout - start the initiliazed SNMP protocol
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* @tm - the startup_timer holding the SNMP protocol instance.
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*
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* When the timer rings, the function snmp_startup() is invoked.
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* This function is internal and shouldn't be used outside the SNMP module.
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* Used when we delaying the start procedure, or we want to resend
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* an agentx-Open-PDU for non-responding master agent.
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*/
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void
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snmp_startup_timeout(timer *tm)
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{
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struct snmp_proto *p = tm->data;
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snmp_set_state(p, SNMP_LOCKED);
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}
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/*
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* snmp_stop_timeout - a timeout for nonresponding master agent
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* @tm - the startup_timer holding the SNMP protocol instance.
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*
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* We are shutting down the SNMP protocol instance and we sent the
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* agentx-Close-PDU. This function forcefully closes the AgentX session and
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* stops the SNMP protocol instance. Used only when we did not receive any
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* agentx-Response-PDU for the sent closed packet (before timeout).
|
|
*/
|
|
static void
|
|
snmp_stop_timeout(timer *tm)
|
|
{
|
|
struct snmp_proto *p = tm->data;
|
|
proto_notify_state(&p->p, snmp_set_state(p, SNMP_DOWN));
|
|
}
|
|
|
|
/*
|
|
* snmp_ping_timeout - send a agentx-Ping-PDU
|
|
* @tm - the ping_timer holding the SNMP protocol instance.
|
|
*
|
|
* Send an agentx-Ping-PDU. This function is periodically called by ping
|
|
* timer.
|
|
*/
|
|
static void
|
|
snmp_ping_timeout(timer *tm)
|
|
{
|
|
struct snmp_proto *p = tm->data;
|
|
snmp_ping(p);
|
|
}
|
|
|
|
/*
|
|
* snmp_start - Initialize the SNMP protocol instance
|
|
* @P - SNMP protocol generic handle
|
|
*
|
|
* The first step in AgentX subagent startup is protocol initialition.
|
|
* We must prepare lists, find BGP peers and finally asynchronously open
|
|
* a AgentX subagent session through snmp_startup() function call.
|
|
*/
|
|
static int
|
|
snmp_start(struct proto *P)
|
|
{
|
|
struct snmp_proto *p = (void *) P;
|
|
struct snmp_config *cf = (struct snmp_config *) P->cf;
|
|
|
|
p->local_ip = cf->local_ip;
|
|
p->remote_ip = cf->remote_ip;
|
|
p->local_port = cf->local_port;
|
|
p->remote_port = cf->remote_port;
|
|
p->bgp_local_as = cf->bgp_local_as;
|
|
p->bgp_local_id = cf->bgp_local_id;
|
|
p->timeout = cf->timeout;
|
|
p->startup_delay = cf->startup_delay;
|
|
|
|
p->pool = p->p.pool;
|
|
p->lp = lp_new(p->pool);
|
|
p->mib_tree = mb_alloc(p->pool, sizeof(struct mib_tree));
|
|
p->bgp_trie = f_new_trie(p->lp, 0);
|
|
|
|
p->startup_timer = tm_new_init(p->pool, snmp_startup_timeout, p, 0, 0);
|
|
p->ping_timer = tm_new_init(p->pool, snmp_ping_timeout, p, p->timeout, 0);
|
|
|
|
init_list(&p->registration_queue);
|
|
|
|
/* We create copy of bonds to BGP protocols. */
|
|
HASH_INIT(p->bgp_hash, p->pool, 10);
|
|
|
|
mib_tree_init(p->pool, p->mib_tree);
|
|
snmp_bgp4_start(p);
|
|
agentx_get_mib_init(p->pool);
|
|
|
|
return snmp_set_state(p, SNMP_INIT);
|
|
}
|
|
|
|
static inline int
|
|
snmp_reconfigure_logic(struct snmp_proto *p, const struct snmp_config *new)
|
|
{
|
|
const struct snmp_config *old = SKIP_BACK(struct snmp_config, cf, p->p.cf);
|
|
|
|
if (old->bonds != new->bonds)
|
|
return 0;
|
|
|
|
uint bonds = old->bonds;
|
|
struct snmp_bond *b1, *b2;
|
|
WALK_LIST(b1, new->bgp_entries)
|
|
{
|
|
WALK_LIST(b2, old->bgp_entries)
|
|
{
|
|
if (!strcmp(b1->config->name, b2->config->name))
|
|
goto skip;
|
|
}
|
|
|
|
return 0;
|
|
skip:
|
|
bonds--;
|
|
}
|
|
|
|
if (bonds != 0)
|
|
return 0;
|
|
|
|
return !memcmp(((byte *) old) + sizeof(struct proto_config),
|
|
((byte *) new) + sizeof(struct proto_config),
|
|
OFFSETOF(struct snmp_config, description) - sizeof(struct proto_config))
|
|
&& ! strncmp(old->description, new->description, UINT32_MAX);
|
|
}
|
|
|
|
/*
|
|
* snmp_reconfigure - Indicate instance reconfigurability
|
|
* @P - SNMP protocol generic handle, current state
|
|
* @CF - SNMP protocol configuration generic handle carring new values
|
|
*
|
|
* We accept the reconfiguration if the new configuration @CF is identical with
|
|
* the currently deployed configuration. Otherwise we deny reconfiguration because
|
|
* the implementation would be cumbersome.
|
|
*/
|
|
static int
|
|
snmp_reconfigure(struct proto *P, struct proto_config *CF)
|
|
{
|
|
struct snmp_proto *p = SKIP_BACK(struct snmp_proto, p, P);
|
|
const struct snmp_config *new = SKIP_BACK(struct snmp_config, cf, CF);
|
|
|
|
/* We are searching for configuration changes */
|
|
int config_changed = snmp_reconfigure_logic(p, new);
|
|
|
|
if (config_changed)
|
|
{
|
|
/* Reinitialize the hash after snmp_shutdown() */
|
|
HASH_INIT(p->bgp_hash, p->pool, 10);
|
|
snmp_bgp4_start(p);
|
|
}
|
|
|
|
return config_changed;
|
|
}
|
|
|
|
/*
|
|
* snmp_show_proto_info - print basic information about SNMP protocol instance
|
|
* @P: SNMP protocol generic handle
|
|
*/
|
|
static void
|
|
snmp_show_proto_info(struct proto *P)
|
|
{
|
|
struct snmp_proto *p = (void *) P;
|
|
|
|
cli_msg(-1006, " SNMP state %u", p->state);
|
|
cli_msg(-1006, " MIBs");
|
|
|
|
// TODO move me into the bgp_mib.c
|
|
cli_msg(-1006, " BGP4-MIB");
|
|
cli_msg(-1006, " Local AS %u", p->bgp_local_as);
|
|
cli_msg(-1006, " Local router id %R", p->bgp_local_id);
|
|
cli_msg(-1006, " BGP peers");
|
|
|
|
if (p->state == SNMP_DOWN || p->state == SNMP_RESET)
|
|
return;
|
|
|
|
HASH_WALK(p->bgp_hash, next, peer)
|
|
{
|
|
cli_msg(-1006, " protocol name: %s", peer->bgp_proto->p.name);
|
|
cli_msg(-1006, " Remote IPv4 address: %I4", peer->peer_ip);
|
|
cli_msg(-1006, " Remote router id %R", peer->bgp_proto->remote_id);
|
|
}
|
|
HASH_WALK_END;
|
|
}
|
|
|
|
/*
|
|
* snmp_postconfig - Check configuration correctness
|
|
* @CF: SNMP procotol configuration generic handle
|
|
*/
|
|
static void
|
|
snmp_postconfig(struct proto_config *CF)
|
|
{
|
|
const struct snmp_config *cf = (struct snmp_config *) CF;
|
|
|
|
/* Walk the BGP protocols and cache their references. */
|
|
if (cf->bgp_local_as == 0)
|
|
cf_error("local as not specified");
|
|
}
|
|
|
|
/*
|
|
* snmp_shutdown - Forcefully stop the SNMP protocol instance
|
|
* @P - SNMP protocol generic handle
|
|
*
|
|
* If we have established connection, we firstly stop the subagent and then
|
|
* later cleanup the protocol. The subagent stopping consist of sending the
|
|
* agentx-Close-PDU and changing the current protocol state to PS_STOP.
|
|
* If we have no connection created, we simple do the cleanup.
|
|
* The cleanup is transition straight to PS_DOWN state with snmp_cleanup() call.
|
|
*/
|
|
static int
|
|
snmp_shutdown(struct proto *P)
|
|
{
|
|
struct snmp_proto *p = SKIP_BACK(struct snmp_proto, p, P);
|
|
return snmp_set_state(p, SNMP_DOWN);
|
|
}
|
|
|
|
|
|
/*
|
|
* Protocol infrastructure
|
|
*/
|
|
|
|
struct protocol proto_snmp = {
|
|
.name = "SNMP",
|
|
.template = "snmp%d",
|
|
.channel_mask = 0,
|
|
.proto_size = sizeof(struct snmp_proto),
|
|
.config_size = sizeof(struct snmp_config),
|
|
.postconfig = snmp_postconfig,
|
|
.init = snmp_init,
|
|
.start = snmp_start,
|
|
.reconfigure = snmp_reconfigure,
|
|
.shutdown = snmp_shutdown,
|
|
.show_proto_info = snmp_show_proto_info,
|
|
};
|
|
|
|
void
|
|
snmp_build(void)
|
|
{
|
|
proto_build(&proto_snmp);
|
|
}
|
|
|