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bird/nest/neighbor.c
Ondrej Zajicek 8ecbaf9c70 Fixes a bug with neighbor cache and overlapping IP prefixes.
When there are overlapping IP prefixes and one disappears,
neighbors associated with it was removed even if there
is another covering IP prefix.
2012-08-16 13:09:26 +02:00

401 lines
10 KiB
C

/*
* BIRD -- Neighbor Cache
*
* (c) 1998--2000 Martin Mares <mj@ucw.cz>
*
* Can be freely distributed and used under the terms of the GNU GPL.
*/
/**
* DOC: Neighbor cache
*
* Most routing protocols need to associate their internal state data with
* neighboring routers, check whether an address given as the next hop
* attribute of a route is really an address of a directly connected host
* and which interface is it connected through. Also, they often need to
* be notified when a neighbor ceases to exist or when their long awaited
* neighbor becomes connected. The neighbor cache is there to solve all
* these problems.
*
* The neighbor cache maintains a collection of neighbor entries. Each
* entry represents one IP address corresponding to either our directly
* connected neighbor or our own end of the link (when the scope of the
* address is set to %SCOPE_HOST) together with per-neighbor data belonging to a
* single protocol.
*
* Active entries represent known neighbors and are stored in a hash
* table (to allow fast retrieval based on the IP address of the node) and
* two linked lists: one global and one per-interface (allowing quick
* processing of interface change events). Inactive entries exist only
* when the protocol has explicitly requested it via the %NEF_STICKY
* flag because it wishes to be notified when the node will again become
* a neighbor. Such entries are enqueued in a special list which is walked
* whenever an interface changes its state to up.
*
* When a neighbor event occurs (a neighbor gets disconnected or a sticky
* inactive neighbor becomes connected), the protocol hook neigh_notify()
* is called to advertise the change.
*/
#undef LOCAL_DEBUG
#include "nest/bird.h"
#include "nest/iface.h"
#include "nest/protocol.h"
#include "lib/resource.h"
#define NEIGH_HASH_SIZE 256
static slab *neigh_slab;
static list sticky_neigh_list, neigh_hash_table[NEIGH_HASH_SIZE];
static inline unsigned int
neigh_hash(struct proto *p, ip_addr *a)
{
return (p->hash_key ^ ipa_hash(*a)) & (NEIGH_HASH_SIZE-1);
}
static int
if_connected(ip_addr *a, struct iface *i) /* -1=error, 1=match, 0=no match */
{
struct ifa *b;
if (!(i->flags & IF_UP))
return -1;
WALK_LIST(b, i->addrs)
{
if (ipa_equal(*a, b->ip))
return SCOPE_HOST;
if (b->flags & IA_PEER)
{
if (ipa_equal(*a, b->opposite))
return b->scope;
}
else
{
if (ipa_in_net(*a, b->prefix, b->pxlen))
{
#ifndef IPV6
if ((b->pxlen < (BITS_PER_IP_ADDRESS - 1)) &&
(ipa_equal(*a, b->prefix) || /* Network address */
ipa_equal(*a, b->brd))) /* Broadcast */
return -1;
#endif
return b->scope;
}
}
}
return -1;
}
/**
* neigh_find - find or create a neighbor entry.
* @p: protocol which asks for the entry.
* @a: pointer to IP address of the node to be searched for.
* @flags: 0 or %NEF_STICKY if you want to create a sticky entry.
*
* Search the neighbor cache for a node with given IP address. If
* it's found, a pointer to the neighbor entry is returned. If no
* such entry exists and the node is directly connected on
* one of our active interfaces, a new entry is created and returned
* to the caller with protocol-dependent fields initialized to zero.
* If the node is not connected directly or *@a is not a valid unicast
* IP address, neigh_find() returns %NULL.
*/
neighbor *
neigh_find(struct proto *p, ip_addr *a, unsigned flags)
{
return neigh_find2(p, a, NULL, flags);
}
neighbor *
neigh_find2(struct proto *p, ip_addr *a, struct iface *ifa, unsigned flags)
{
neighbor *n;
int class, scope = -1;
unsigned int h = neigh_hash(p, a);
struct iface *i;
WALK_LIST(n, neigh_hash_table[h]) /* Search the cache */
if (n->proto == p && ipa_equal(*a, n->addr) && (!ifa || (ifa == n->iface)))
return n;
class = ipa_classify(*a);
if (class < 0) /* Invalid address */
return NULL;
if (((class & IADDR_SCOPE_MASK) == SCOPE_HOST) ||
(((class & IADDR_SCOPE_MASK) == SCOPE_LINK) && (ifa == NULL)) ||
!(class & IADDR_HOST))
return NULL; /* Bad scope or a somecast */
if (ifa)
{
scope = if_connected(a, ifa);
flags |= NEF_BIND;
if ((scope < 0) && (flags & NEF_ONLINK))
scope = class & IADDR_SCOPE_MASK;
}
else
WALK_LIST(i, iface_list)
if ((scope = if_connected(a, i)) >= 0)
{
ifa = i;
break;
}
/* scope < 0 means i don't know neighbor */
/* scope >= 0 implies ifa != NULL */
if ((scope < 0) && !(flags & NEF_STICKY))
return NULL;
n = sl_alloc(neigh_slab);
n->addr = *a;
if (scope >= 0)
{
add_tail(&neigh_hash_table[h], &n->n);
add_tail(&ifa->neighbors, &n->if_n);
}
else
{
add_tail(&sticky_neigh_list, &n->n);
scope = -1;
}
n->iface = ifa;
n->proto = p;
n->data = NULL;
n->aux = 0;
n->flags = flags;
n->scope = scope;
return n;
}
/**
* neigh_dump - dump specified neighbor entry.
* @n: the entry to dump
*
* This functions dumps the contents of a given neighbor entry
* to debug output.
*/
void
neigh_dump(neighbor *n)
{
debug("%p %I ", n, n->addr);
if (n->iface)
debug("%s ", n->iface->name);
else
debug("[] ");
debug("%s %p %08x scope %s", n->proto->name, n->data, n->aux, ip_scope_text(n->scope));
if (n->flags & NEF_STICKY)
debug(" STICKY");
debug("\n");
}
/**
* neigh_dump_all - dump all neighbor entries.
*
* This function dumps the contents of the neighbor cache to
* debug output.
*/
void
neigh_dump_all(void)
{
neighbor *n;
int i;
debug("Known neighbors:\n");
WALK_LIST(n, sticky_neigh_list)
neigh_dump(n);
for(i=0; i<NEIGH_HASH_SIZE; i++)
WALK_LIST(n, neigh_hash_table[i])
neigh_dump(n);
debug("\n");
}
static void
neigh_up(neighbor *n, struct iface *i, int scope)
{
n->iface = i;
n->scope = scope;
add_tail(&i->neighbors, &n->if_n);
rem_node(&n->n);
add_tail(&neigh_hash_table[neigh_hash(n->proto, &n->addr)], &n->n);
DBG("Waking up sticky neighbor %I\n", n->addr);
if (n->proto->neigh_notify && n->proto->core_state != FS_FLUSHING)
n->proto->neigh_notify(n);
}
static void
neigh_down(neighbor *n)
{
DBG("Flushing neighbor %I on %s\n", n->addr, i->name);
rem_node(&n->if_n);
if (! (n->flags & NEF_BIND))
n->iface = NULL;
n->scope = -1;
if (n->proto->neigh_notify && n->proto->core_state != FS_FLUSHING)
n->proto->neigh_notify(n);
rem_node(&n->n);
if (n->flags & NEF_STICKY)
{
add_tail(&sticky_neigh_list, &n->n);
/* Respawn neighbor if there is another matching prefix */
struct iface *i;
int scope;
if (!n->iface)
WALK_LIST(i, iface_list)
if ((scope = if_connected(&n->addr, i)) >= 0)
{
neigh_up(n, i, scope);
return;
}
}
else
sl_free(neigh_slab, n);
}
/**
* neigh_if_up: notify neighbor cache about interface up event
* @i: interface in question
*
* Tell the neighbor cache that a new interface became up.
*
* The neighbor cache wakes up all inactive sticky neighbors with
* addresses belonging to prefixes of the interface @i.
*/
void
neigh_if_up(struct iface *i)
{
neighbor *n, *next;
int scope;
WALK_LIST_DELSAFE(n, next, sticky_neigh_list)
if ((!n->iface || n->iface == i) &&
((scope = if_connected(&n->addr, i)) >= 0))
neigh_up(n, i, scope);
}
/**
* neigh_if_down - notify neighbor cache about interface down event
* @i: the interface in question
*
* Notify the neighbor cache that an interface has ceased to exist.
*
* It causes all entries belonging to neighbors connected to this interface
* to be flushed.
*/
void
neigh_if_down(struct iface *i)
{
node *x, *y;
WALK_LIST_DELSAFE(x, y, i->neighbors)
neigh_down(SKIP_BACK(neighbor, if_n, x));
}
/**
* neigh_if_link - notify neighbor cache about interface link change
* @i: the interface in question
*
* Notify the neighbor cache that an interface changed link state.
* All owners of neighbor entries connected to this interface are
* notified.
*/
void
neigh_if_link(struct iface *i)
{
node *x, *y;
WALK_LIST_DELSAFE(x, y, i->neighbors)
{
neighbor *n = SKIP_BACK(neighbor, if_n, x);
if (n->proto->neigh_notify && n->proto->core_state != FS_FLUSHING)
n->proto->neigh_notify(n);
}
}
/**
* neigh_ifa_update: notify neighbor cache about interface address add or remove event
* @ifa: interface address in question
*
* Tell the neighbor cache that an address was added or removed.
*
* The neighbor cache wakes up all inactive sticky neighbors with
* addresses belonging to prefixes of the interface belonging to @ifa
* and causes all unreachable neighbors to be flushed.
*/
void
neigh_ifa_update(struct ifa *a)
{
struct iface *i = a->iface;
node *x, *y;
/* Remove all neighbors whose scope has changed */
WALK_LIST_DELSAFE(x, y, i->neighbors)
{
neighbor *n = SKIP_BACK(neighbor, if_n, x);
if (if_connected(&n->addr, i) != n->scope)
neigh_down(n);
}
/* Wake up all sticky neighbors that are reachable now */
neigh_if_up(i);
}
static inline void
neigh_prune_one(neighbor *n)
{
if (n->proto->proto_state != PS_DOWN)
return;
rem_node(&n->n);
if (n->scope >= 0)
rem_node(&n->if_n);
sl_free(neigh_slab, n);
}
/**
* neigh_prune - prune neighbor cache
*
* neigh_prune() examines all neighbor entries cached and removes those
* corresponding to inactive protocols. It's called whenever a protocol
* is shut down to get rid of all its heritage.
*/
void
neigh_prune(void)
{
neighbor *n;
node *m;
int i;
DBG("Pruning neighbors\n");
for(i=0; i<NEIGH_HASH_SIZE; i++)
WALK_LIST_DELSAFE(n, m, neigh_hash_table[i])
neigh_prune_one(n);
WALK_LIST_DELSAFE(n, m, sticky_neigh_list)
neigh_prune_one(n);
}
/**
* neigh_init - initialize the neighbor cache.
* @if_pool: resource pool to be used for neighbor entries.
*
* This function is called during BIRD startup to initialize
* the neighbor cache module.
*/
void
neigh_init(pool *if_pool)
{
int i;
neigh_slab = sl_new(if_pool, sizeof(neighbor));
init_list(&sticky_neigh_list);
for(i=0; i<NEIGH_HASH_SIZE; i++)
init_list(&neigh_hash_table[i]);
}