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385b3ea395
Also all loops have their basic resource pool for allocations which are auto-freed when the loop is stopping.
58 lines
1.7 KiB
C
58 lines
1.7 KiB
C
/*
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* BIRD -- I/O and event loop
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*
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* Can be freely distributed and used under the terms of the GNU GPL.
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*/
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#ifndef _BIRD_IO_LOOP_H_
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#define _BIRD_IO_LOOP_H_
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#include "nest/bird.h"
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#include "lib/lists.h"
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#include "lib/locking.h"
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#include "lib/resource.h"
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#include "lib/event.h"
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#include "lib/socket.h"
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void sk_start(sock *s);
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void sk_stop(sock *s);
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void sk_reloop(sock *s, struct birdloop *loop);
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extern struct birdloop main_birdloop;
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/* Start a new birdloop owned by given pool and domain.
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* The loop allocates its internal pool for local allocations
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* which is freed when the loop itself is stopped. */
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struct birdloop *birdloop_new(pool *p, uint order, const char *name);
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/* Stop the loop. At the end, the @stopped callback is called with locked
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* parent to finish cleanup. The loop then frees itself together with its pool. */
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void birdloop_stop(struct birdloop *loop, void (*stopped)(void *data), void *data);
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void birdloop_stop_self(struct birdloop *loop, void (*stopped)(void *data), void *data);
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/* Get birdloop's event list */
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event_list *birdloop_event_list(struct birdloop *loop);
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/* Get birdloop's time heap */
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struct timeloop *birdloop_time_loop(struct birdloop *loop);
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/* Get birdloop's resource pool */
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pool *birdloop_pool(struct birdloop *loop);
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/* Enter and exit the birdloop */
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void birdloop_enter(struct birdloop *loop);
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void birdloop_leave(struct birdloop *loop);
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_Bool birdloop_inside(struct birdloop *loop);
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void birdloop_mask_wakeups(struct birdloop *loop);
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void birdloop_unmask_wakeups(struct birdloop *loop);
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void birdloop_link(struct birdloop *loop);
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void birdloop_unlink(struct birdloop *loop);
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void birdloop_ping(struct birdloop *loop);
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void birdloop_init(void);
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#endif /* _BIRD_IO_LOOP_H_ */
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