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6c058ae40c
When a linpool is used to allocate a one-off big load of memory, it makes no sense to keep that amount of memory for future use inside the linpool. Contrary to previous implementations where the memory was directly free()d, we now use the page allocator which has an internal cache which keeps the released pages for us and subsequent allocations simply get these released pages back. And even if the page cleanup routine kicks in inbetween, the pages get only madvise()d, not munmap()ed so performance aspects are negligible. This may fix some memory usage peaks in extreme cases.
325 lines
7.1 KiB
C
325 lines
7.1 KiB
C
/*
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* BIRD Resource Manager -- Memory Pools
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*
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* (c) 1998--2000 Martin Mares <mj@ucw.cz>
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*
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* Can be freely distributed and used under the terms of the GNU GPL.
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*/
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/**
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* DOC: Linear memory pools
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*
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* Linear memory pools are collections of memory blocks which
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* support very fast allocation of new blocks, but are able to free only
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* the whole collection at once (or in stack order).
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*
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* Example: Each configuration is described by a complex system of structures,
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* linked lists and function trees which are all allocated from a single linear
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* pool, thus they can be freed at once when the configuration is no longer used.
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*/
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#include <stdlib.h>
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#include <stdint.h>
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#include "nest/bird.h"
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#include "lib/resource.h"
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#include "lib/string.h"
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struct lp_chunk {
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struct lp_chunk *next;
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uintptr_t data_align[0];
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byte data[0];
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};
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#define LP_DATA_SIZE (page_size - OFFSETOF(struct lp_chunk, data))
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struct linpool {
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resource r;
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byte *ptr, *end;
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struct lp_chunk *first, *current; /* Normal (reusable) chunks */
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struct lp_chunk *first_large; /* Large chunks */
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uint total, total_large;
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};
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_Thread_local linpool *tmp_linpool;
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static void lp_free(resource *);
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static void lp_dump(resource *);
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static resource *lp_lookup(resource *, unsigned long);
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static struct resmem lp_memsize(resource *r);
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static struct resclass lp_class = {
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"LinPool",
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sizeof(struct linpool),
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lp_free,
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lp_dump,
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lp_lookup,
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lp_memsize
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};
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/**
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* lp_new - create a new linear memory pool
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* @p: pool
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*
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* lp_new() creates a new linear memory pool resource inside the pool @p.
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* The linear pool consists of a list of memory chunks of page size.
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*/
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linpool
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*lp_new(pool *p)
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{
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return ralloc(p, &lp_class);
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}
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/**
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* lp_alloc - allocate memory from a &linpool
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* @m: linear memory pool
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* @size: amount of memory
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*
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* lp_alloc() allocates @size bytes of memory from a &linpool @m
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* and it returns a pointer to the allocated memory.
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*
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* It works by trying to find free space in the last memory chunk
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* associated with the &linpool and creating a new chunk of the standard
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* size (as specified during lp_new()) if the free space is too small
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* to satisfy the allocation. If @size is too large to fit in a standard
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* size chunk, an "overflow" chunk is created for it instead.
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*/
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void *
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lp_alloc(linpool *m, uint size)
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{
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byte *a = (byte *) BIRD_ALIGN((unsigned long) m->ptr, CPU_STRUCT_ALIGN);
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byte *e = a + size;
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if (e <= m->end)
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{
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m->ptr = e;
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return a;
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}
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else
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{
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struct lp_chunk *c;
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if (size > LP_DATA_SIZE)
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{
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/* Too large => allocate large chunk */
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c = xmalloc(sizeof(struct lp_chunk) + size);
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m->total_large += size;
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c->next = m->first_large;
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m->first_large = c;
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}
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else
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{
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if (m->current && m->current->next)
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{
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/* Still have free chunks from previous incarnation (before lp_flush()) */
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c = m->current->next;
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}
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else
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{
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/* Need to allocate a new chunk */
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c = alloc_page();
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m->total += LP_DATA_SIZE;
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c->next = NULL;
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if (m->current)
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m->current->next = c;
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else
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m->first = c;
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}
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m->current = c;
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m->ptr = c->data + size;
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m->end = c->data + LP_DATA_SIZE;
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}
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return c->data;
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}
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}
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/**
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* lp_allocu - allocate unaligned memory from a &linpool
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* @m: linear memory pool
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* @size: amount of memory
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*
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* lp_allocu() allocates @size bytes of memory from a &linpool @m
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* and it returns a pointer to the allocated memory. It doesn't
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* attempt to align the memory block, giving a very efficient way
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* how to allocate strings without any space overhead.
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*/
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void *
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lp_allocu(linpool *m, uint size)
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{
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byte *a = m->ptr;
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byte *e = a + size;
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if (e <= m->end)
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{
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m->ptr = e;
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return a;
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}
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return lp_alloc(m, size);
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}
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/**
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* lp_allocz - allocate cleared memory from a &linpool
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* @m: linear memory pool
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* @size: amount of memory
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*
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* This function is identical to lp_alloc() except that it
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* clears the allocated memory block.
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*/
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void *
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lp_allocz(linpool *m, uint size)
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{
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void *z = lp_alloc(m, size);
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bzero(z, size);
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return z;
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}
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/**
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* lp_flush - flush a linear memory pool
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* @m: linear memory pool
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*
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* This function frees the whole contents of the given &linpool @m,
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* but leaves the pool itself.
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*/
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void
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lp_flush(linpool *m)
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{
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struct lp_chunk *c;
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/* Move ptr to the first chunk and free all other chunks */
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m->current = c = m->first;
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m->ptr = c ? c->data : NULL;
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m->end = c ? c->data + LP_DATA_SIZE : NULL;
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while (c && c->next)
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{
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struct lp_chunk *d = c->next;
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c->next = d->next;
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free_page(d);
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}
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while (c = m->first_large)
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{
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m->first_large = c->next;
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xfree(c);
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}
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m->total_large = 0;
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}
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/**
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* lp_save - save the state of a linear memory pool
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* @m: linear memory pool
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* @p: state buffer
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*
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* This function saves the state of a linear memory pool. Saved state can be
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* used later to restore the pool (to free memory allocated since).
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*/
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void
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lp_save(linpool *m, lp_state *p)
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{
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p->current = m->current;
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p->large = m->first_large;
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p->total_large = m->total_large;
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p->ptr = m->ptr;
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}
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/**
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* lp_restore - restore the state of a linear memory pool
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* @m: linear memory pool
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* @p: saved state
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*
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* This function restores the state of a linear memory pool, freeing all memory
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* allocated since the state was saved. Note that the function cannot un-free
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* the memory, therefore the function also invalidates other states that were
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* saved between (on the same pool).
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*/
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void
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lp_restore(linpool *m, lp_state *p)
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{
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struct lp_chunk *c;
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/* Move ptr to the saved pos and free all newer large chunks */
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m->current = c = p->current;
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m->ptr = p->ptr;
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m->end = c ? c->data + LP_DATA_SIZE : NULL;
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m->total_large = p->total_large;
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while ((c = m->first_large) && (c != p->large))
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{
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m->first_large = c->next;
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xfree(c);
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}
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}
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static void
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lp_free(resource *r)
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{
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linpool *m = (linpool *) r;
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struct lp_chunk *c, *d;
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for(d=m->first; d; d = c)
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{
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c = d->next;
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free_page(d);
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}
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for(d=m->first_large; d; d = c)
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{
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c = d->next;
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xfree(d);
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}
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}
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static void
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lp_dump(resource *r)
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{
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linpool *m = (linpool *) r;
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struct lp_chunk *c;
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int cnt, cntl;
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for(cnt=0, c=m->first; c; c=c->next, cnt++)
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;
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for(cntl=0, c=m->first_large; c; c=c->next, cntl++)
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;
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debug("(count=%d+%d total=%d+%d)\n",
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cnt,
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cntl,
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m->total,
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m->total_large);
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}
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static struct resmem
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lp_memsize(resource *r)
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{
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linpool *m = (linpool *) r;
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struct resmem sz = {
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.overhead = sizeof(struct linpool) + ALLOC_OVERHEAD,
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.effective = m->total_large,
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};
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for (struct lp_chunk *c = m->first_large; c; c = c->next)
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sz.overhead += sizeof(struct lp_chunk) + ALLOC_OVERHEAD;
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uint regular = 0;
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for (struct lp_chunk *c = m->first; c; c = c->next)
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regular++;
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sz.effective += LP_DATA_SIZE * regular;
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sz.overhead += (sizeof(struct lp_chunk) + ALLOC_OVERHEAD) * regular;
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return sz;
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}
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static resource *
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lp_lookup(resource *r, unsigned long a)
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{
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linpool *m = (linpool *) r;
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struct lp_chunk *c;
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for(c=m->first; c; c=c->next)
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if ((unsigned long) c->data <= a && (unsigned long) c->data + LP_DATA_SIZE > a)
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return r;
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return NULL;
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}
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