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Instead of calling custom hooks from object locks, we use standard event sending mechanism to inform protocols about object lock changes. This is a backport from version 3 where these events are passed across threads. This implementation of object locks doesn't use mutexes to lock the whole data structure. In version 3, this data structure may get accessed from multiple threads and must be protected by mutex. |
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config.Y | ||
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Makefile | ||
packets.c | ||
rip.c | ||
rip.h |