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531 lines
16 KiB
C
531 lines
16 KiB
C
/*
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* BIRD Library -- Locking
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*
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* (c) 2020--2021 Maria Matejka <mq@jmq.cz>
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*
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* Can be freely distributed and used under the terms of the GNU GPL.
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*/
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#ifndef _BIRD_LOCKING_H_
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#define _BIRD_LOCKING_H_
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#include "lib/birdlib.h"
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#include "lib/macro.h"
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#include "lib/rcu.h"
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struct domain_generic;
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struct pool;
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#define LOCK_ORDER \
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the_bird, \
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meta, \
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control, \
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proto, \
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service, \
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rtable, \
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attrs, \
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logging, \
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resource, \
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/* Here define the global lock order; first to last. */
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struct lock_order {
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#define LOCK_ORDER_EXPAND(p) struct domain_generic *p;
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MACRO_FOREACH(LOCK_ORDER_EXPAND, LOCK_ORDER)
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#undef LOCK_ORDER_EXPAND
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};
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#define LOCK_ORDER_EXPAND(p) struct domain__##p { struct domain_generic *p; };
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MACRO_FOREACH(LOCK_ORDER_EXPAND, LOCK_ORDER)
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#undef LOCK_ORDER_EXPAND
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extern _Thread_local struct lock_order locking_stack;
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extern _Thread_local struct domain_generic **last_locked;
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#define DOMAIN(type) struct domain__##type
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#define DOMAIN_ORDER(type) OFFSETOF(struct lock_order, type)
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#define DOMAIN_NEW(type) (DOMAIN(type)) { .type = domain_new(DOMAIN_ORDER(type)) }
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struct domain_generic *domain_new(uint order);
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#define DOMAIN_FREE(type, d) domain_free((d).type)
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void domain_free(struct domain_generic *);
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#define DOMAIN_NAME(type, d) domain_name((d).type)
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const char *domain_name(struct domain_generic *);
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#define DOMAIN_SETUP(type, d, n, p) domain_setup((d).type, n, p)
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void domain_setup(struct domain_generic *, const char *name, struct pool *);
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#define DOMAIN_NULL(type) (DOMAIN(type)) {}
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#define LOCK_DOMAIN(type, d) do_lock(((d).type), &(locking_stack.type))
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#define UNLOCK_DOMAIN(type, d) do_unlock(((d).type), &(locking_stack.type))
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#define DOMAIN_IS_LOCKED(type, d) (((d).type) == (locking_stack.type))
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#define DG_IS_LOCKED(d) ((d) == *(DG_LSP(d)))
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/* Internal for locking */
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void do_lock(struct domain_generic *dg, struct domain_generic **lsp);
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void do_unlock(struct domain_generic *dg, struct domain_generic **lsp);
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uint dg_order(struct domain_generic *dg);
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#define DG_LSP(d) ((struct domain_generic **) (((void *) &locking_stack) + dg_order(d)))
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#define DG_LOCK(d) do_lock(d, DG_LSP(d))
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#define DG_UNLOCK(d) do_unlock(d, DG_LSP(d))
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/* Use with care. To be removed in near future. */
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extern DOMAIN(the_bird) the_bird_domain;
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#define the_bird_lock() LOCK_DOMAIN(the_bird, the_bird_domain)
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#define the_bird_unlock() UNLOCK_DOMAIN(the_bird, the_bird_domain)
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#define the_bird_locked() DOMAIN_IS_LOCKED(the_bird, the_bird_domain)
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#define ASSERT_THE_BIRD_LOCKED ({ if (!the_bird_locked()) bug("The BIRD lock must be locked here: %s:%d", __FILE__, __LINE__); })
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/*
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* RW spinlocks
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*/
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#define RWS_READ_PENDING_POS 0
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#define RWS_READ_ACTIVE_POS 20
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#define RWS_WRITE_PENDING_POS 40
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#define RWS_WRITE_ACTIVE_POS 56
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#define RWS_READ_PENDING (1ULL << RWS_READ_PENDING_POS)
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#define RWS_READ_ACTIVE (1ULL << RWS_READ_ACTIVE_POS)
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#define RWS_WRITE_PENDING (1ULL << RWS_WRITE_PENDING_POS)
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#define RWS_WRITE_ACTIVE (1ULL << RWS_WRITE_ACTIVE_POS)
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#define RWS_READ_PENDING_MASK (RWS_READ_ACTIVE - 1)
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#define RWS_READ_ACTIVE_MASK ((RWS_WRITE_PENDING - 1) & ~(RWS_READ_ACTIVE - 1))
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#define RWS_WRITE_PENDING_MASK ((RWS_WRITE_ACTIVE - 1) & ~(RWS_WRITE_PENDING - 1))
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#define RWS_WRITE_ACTIVE_MASK (~(RWS_WRITE_ACTIVE - 1))
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typedef struct {
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u64 _Atomic spin;
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} rw_spinlock;
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#ifdef DEBUGGING
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#define MAX_RWS_AT_ONCE 32
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extern _Thread_local rw_spinlock *rw_spinlocks_taken[MAX_RWS_AT_ONCE];
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extern _Thread_local btime rw_spinlocks_time[MAX_RWS_AT_ONCE];
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extern _Thread_local u32 rw_spinlocks_taken_cnt;
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extern _Thread_local u32 rw_spinlocks_taken_write;
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/* Borrowed from lib/timer.h */
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btime current_time_now(void);
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static inline void rws_mark(rw_spinlock *p, bool write, bool lock)
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{
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if (lock) {
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ASSERT_DIE(rw_spinlocks_taken_cnt < MAX_RWS_AT_ONCE);
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if (write)
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rw_spinlocks_taken_write |= (1 << rw_spinlocks_taken_cnt);
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else
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rw_spinlocks_taken_write &= ~(1 << rw_spinlocks_taken_cnt);
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rw_spinlocks_time[rw_spinlocks_taken_cnt] = current_time_now();
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rw_spinlocks_taken[rw_spinlocks_taken_cnt++] = p;
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}
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else {
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ASSERT_DIE(rw_spinlocks_taken_cnt > 0);
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ASSERT_DIE(rw_spinlocks_taken[--rw_spinlocks_taken_cnt] == p);
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ASSERT_DIE(!(rw_spinlocks_taken_write & (1 << rw_spinlocks_taken_cnt)) == !write);
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btime tdif = current_time_now() - rw_spinlocks_time[rw_spinlocks_taken_cnt];
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if (tdif > 1 S_)
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log(L_WARN "Spent an alarming time %t s in spinlock %p (%s); "
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"if this happens often to you, please contact the developers.",
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tdif, p, write ? "write" : "read");
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}
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}
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#else
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#define rws_mark(...)
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#endif
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static inline void rws_init(rw_spinlock *p)
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{
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atomic_store_explicit(&p->spin, 0, memory_order_relaxed);
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}
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static inline void rws_read_lock(rw_spinlock *p)
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{
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u64 old = atomic_fetch_add_explicit(&p->spin, RWS_READ_PENDING, memory_order_acquire);
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while (1)
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{
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/* Wait until all writers end */
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while (old & (RWS_WRITE_PENDING_MASK | RWS_WRITE_ACTIVE_MASK))
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{
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birdloop_yield();
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old = atomic_load_explicit(&p->spin, memory_order_acquire);
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}
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/* Convert to active */
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old = atomic_fetch_add_explicit(&p->spin, RWS_READ_ACTIVE - RWS_READ_PENDING, memory_order_acq_rel);
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if (old & RWS_WRITE_ACTIVE_MASK)
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/* Oh but some writer was faster */
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old = atomic_fetch_sub_explicit(&p->spin, RWS_READ_ACTIVE - RWS_READ_PENDING, memory_order_acq_rel);
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else
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/* No writers, approved */
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break;
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}
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rws_mark(p, 0, 1);
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}
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static inline void rws_read_unlock(rw_spinlock *p)
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{
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rws_mark(p, 0, 0);
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u64 old = atomic_fetch_sub_explicit(&p->spin, RWS_READ_ACTIVE, memory_order_release);
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ASSERT_DIE(old & RWS_READ_ACTIVE_MASK);
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}
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static inline void rws_write_lock(rw_spinlock *p)
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{
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u64 old = atomic_fetch_add_explicit(&p->spin, RWS_WRITE_PENDING, memory_order_acquire);
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/* Wait until all active readers end */
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while (1)
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{
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while (old & (RWS_READ_ACTIVE_MASK | RWS_WRITE_ACTIVE_MASK))
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{
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birdloop_yield();
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old = atomic_load_explicit(&p->spin, memory_order_acquire);
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}
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/* Mark self as active */
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u64 updated = atomic_fetch_or_explicit(&p->spin, RWS_WRITE_ACTIVE, memory_order_acquire);
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/* And it's us */
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if (!(updated & RWS_WRITE_ACTIVE))
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{
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if (updated & RWS_READ_ACTIVE_MASK)
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/* But some reader was faster */
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atomic_fetch_and_explicit(&p->spin, ~RWS_WRITE_ACTIVE, memory_order_release);
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else
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/* No readers, approved */
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break;
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}
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}
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/* It's us, then we aren't actually pending */
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u64 updated = atomic_fetch_sub_explicit(&p->spin, RWS_WRITE_PENDING, memory_order_acquire);
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ASSERT_DIE(updated & RWS_WRITE_PENDING_MASK);
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rws_mark(p, 1, 1);
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}
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static inline void rws_write_unlock(rw_spinlock *p)
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{
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rws_mark(p, 1, 0);
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u64 old = atomic_fetch_and_explicit(&p->spin, ~RWS_WRITE_ACTIVE, memory_order_release);
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ASSERT_DIE(old & RWS_WRITE_ACTIVE);
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}
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/*
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* Unwind stored lock state helpers
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*/
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struct locking_unwind_status {
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struct lock_order *desired;
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enum {
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LOCKING_UNWIND_SAME,
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LOCKING_UNWIND_UNLOCK,
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} state;
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};
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static inline struct locking_unwind_status locking_unwind_helper(struct locking_unwind_status status, uint order)
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{
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struct domain_generic **lsp = ((void *) &locking_stack) + order;
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struct domain_generic **dp = ((void *) status.desired) + order;
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if (!status.state)
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{
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/* Just checking that the rest of the stack is consistent */
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if (*lsp != *dp)
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bug("Mangled lock unwind state at order %d", order);
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}
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else if (*dp)
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/* Stored state expects locked */
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if (*lsp == *dp)
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/* Indeed is locked, switch to check mode */
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status.state = 0;
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else
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/* Not locked or locked elsewhere */
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bug("Mangled lock unwind state at order %d", order);
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else if (*lsp)
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/* Stored state expects unlocked but we're locked */
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DG_UNLOCK(*lsp);
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return status;
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}
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static inline void locking_unwind(struct lock_order *desired)
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{
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struct locking_unwind_status status = {
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.desired = desired,
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.state = LOCKING_UNWIND_UNLOCK,
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};
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#define LOCK_ORDER_POS_HELPER(x) DOMAIN_ORDER(x),
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#define LOCK_ORDER_POS MACRO_FOREACH(LOCK_ORDER_POS_HELPER, LOCK_ORDER)
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MACRO_RPACK(locking_unwind_helper, status, LOCK_ORDER_POS);
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#undef LOCK_ORDER_POS_HELPER
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}
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/**
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* Objects bound with domains
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*
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* First, we need some object to have its locked and unlocked part.
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* This is accomplished typically by the following pattern:
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*
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* struct foo_public {
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* ... // Public fields
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* DOMAIN(bar) lock; // The assigned domain
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* };
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*
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* struct foo_private {
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* struct foo_public; // Importing public fields
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* struct foo_private **locked_at; // Auxiliary field for locking routines
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* ... // Private fields
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* };
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*
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* typedef union foo {
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* struct foo_public;
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* struct foo_private priv;
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* } foo;
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*
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* All persistently stored object pointers MUST point to the public parts.
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* If accessing the locked object from embedded objects, great care must
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* be applied to always SKIP_BACK to the public object version, not the
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* private one.
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*
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* To access the private object parts, either the private object pointer
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* is explicitly given to us, therefore assuming somewhere else the domain
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* has been locked, or we have to lock the domain ourselves. To do that,
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* there are some handy macros.
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*/
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#define LOBJ_LOCK_SIMPLE(_obj, _level) \
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({ LOCK_DOMAIN(_level, (_obj)->lock); &(_obj)->priv; })
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#define LOBJ_UNLOCK_SIMPLE(_obj, _level) \
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UNLOCK_DOMAIN(_level, (_obj)->lock)
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/*
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* These macros can be used to define specific macros for given class.
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*
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* #define FOO_LOCK_SIMPLE(foo) LOBJ_LOCK_SIMPLE(foo, bar)
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* #define FOO_UNLOCK_SIMPLE(foo) LOBJ_UNLOCK_SIMPLE(foo, bar)
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*
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* Then these can be used like this:
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*
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* void foo_frobnicate(foo *f)
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* {
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* // Unlocked context
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* ...
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* struct foo_private *fp = FOO_LOCK_SIMPLE(f);
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* // Locked context
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* ...
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* FOO_UNLOCK_SIMPLE(f);
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* // Unlocked context
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* ...
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* }
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*
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* These simple calls have two major drawbacks. First, if you return
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* from locked context, you don't unlock, which may lock you dead.
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* And second, the foo_private pointer is still syntactically valid
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* even after unlocking.
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*
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* To fight this, we need more magic and the switch should stay in that
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* position.
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*
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* First, we need an auxiliary _function_ for unlocking. This function
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* is intended to be called in a local variable cleanup context.
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*/
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#define LOBJ_UNLOCK_CLEANUP_NAME(_stem) _lobj__##_stem##_unlock_cleanup
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#define LOBJ_UNLOCK_CLEANUP(_stem, _level) \
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static inline void LOBJ_UNLOCK_CLEANUP_NAME(_stem)(struct _stem##_private **obj) { \
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if (!*obj) return; \
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ASSERT_DIE(LOBJ_IS_LOCKED((*obj), _level)); \
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ASSERT_DIE((*obj)->locked_at == obj); \
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(*obj)->locked_at = NULL; \
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UNLOCK_DOMAIN(_level, (*obj)->lock); \
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}
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#define LOBJ_LOCK(_obj, _pobj, _stem, _level) \
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CLEANUP(LOBJ_UNLOCK_CLEANUP_NAME(_stem)) struct _stem##_private *_pobj = LOBJ_LOCK_SIMPLE(_obj, _level); _pobj->locked_at = &_pobj;
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/*
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* And now the usage of these macros. You first need to declare the auxiliary
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* cleanup function.
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*
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* LOBJ_UNLOCK_CLEANUP(foo, bar);
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*
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* And then declare the lock-local macro:
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*
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* #define FOO_LOCK(foo, fpp) LOBJ_LOCK(foo, fpp, foo, bar)
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*
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* This construction then allows you to lock much more safely:
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*
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* void foo_frobnicate_safer(foo *f)
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* {
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* // Unlocked context
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* ...
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* do {
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* FOO_LOCK(foo, fpp);
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* // Locked context, fpp is valid here
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*
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* if (something) return; // This implicitly unlocks
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* if (whatever) break; // This unlocks too
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*
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* // Finishing context with no unlock at all
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* } while (0);
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*
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* // Here is fpp invalid and the object is back unlocked.
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* ...
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* }
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*
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* There is no explicit unlock statement. To unlock, simply leave the block
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* with locked context.
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*
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* This may be made even nicer to use by employing a for-cycle.
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*/
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#define LOBJ_LOCKED(_obj, _pobj, _stem, _level) \
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for (CLEANUP(LOBJ_UNLOCK_CLEANUP_NAME(_stem)) struct _stem##_private *_pobj = LOBJ_LOCK_SIMPLE(_obj, _level); \
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_pobj ? (_pobj->locked_at = &_pobj) : NULL; \
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LOBJ_UNLOCK_CLEANUP_NAME(_stem)(&_pobj), _pobj = NULL)
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/*
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* This for-cycle employs heavy magic to hide as much of the boilerplate
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* from the user as possibly needed. Here is how it works.
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*
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* First, the for-1 clause is executed, setting up _pobj, to the private
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* object pointer. It has a cleanup hook set.
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*
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* Then, the for-2 clause is checked. As _pobj is non-NULL, _pobj->locked_at
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* is initialized to the _pobj address to ensure that the cleanup hook unlocks
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* the right object.
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*
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* Now the user block is executed. If it ends by break or return, the cleanup
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* hook fires for _pobj, triggering object unlock.
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*
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* If the user block executed completely, the for-3 clause is run, executing
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* the cleanup hook directly and then deactivating it by setting _pobj to NULL.
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*
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* Finally, the for-2 clause is checked again but now with _pobj being NULL,
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* causing the loop to end. As the object has already been unlocked, nothing
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* happens after leaving the context.
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*
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* #define FOO_LOCKED(foo, fpp) LOBJ_LOCKED(foo, fpp, foo, bar)
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*
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* Then the previous code can be modified like this:
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*
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* void foo_frobnicate_safer(foo *f)
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* {
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* // Unlocked context
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* ...
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* FOO_LOCKED(foo, fpp)
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* {
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* // Locked context, fpp is valid here
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*
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* if (something) return; // This implicitly unlocks
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* if (whatever) break; // This unlocks too
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*
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* // Finishing context with no unlock at all
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* }
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*
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* // Unlocked context
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* ...
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*
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* // Locking once again without an explicit block
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* FOO_LOCKED(foo, fpp)
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* do_something(fpp);
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*
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* // Here is fpp invalid and the object is back unlocked.
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* ...
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* }
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*
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*
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* For many reasons, a lock-check macro is handy.
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*
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* #define FOO_IS_LOCKED(foo) LOBJ_IS_LOCKED(foo, bar)
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*/
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#define LOBJ_IS_LOCKED(_obj, _level) DOMAIN_IS_LOCKED(_level, (_obj)->lock)
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/*
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* An example implementation is available in lib/locking_test.c
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*/
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/*
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* Please don't use this macro unless you at least try to prove that
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* it's completely safe. It's a can of worms.
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*
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* NEVER RETURN OR BREAK FROM THIS MACRO, it will crash.
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*/
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#define LOBJ_UNLOCKED_TEMPORARILY(_obj, _pobj, _stem, _level) \
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for (union _stem *_obj = SKIP_BACK(union _stem, priv, _pobj), **_lataux = (union _stem **) _pobj->locked_at; \
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_obj ? (_pobj->locked_at = NULL, LOBJ_UNLOCK_SIMPLE(_obj, _level), _obj) : NULL; \
|
|
LOBJ_LOCK_SIMPLE(_obj, _level), _pobj->locked_at = (struct _stem##_private **) _lataux, _obj = NULL)
|
|
|
|
/*
|
|
* Get the locked object when the lock is already taken
|
|
*/
|
|
|
|
#define LOBJ_PRIV(_obj, _level) \
|
|
({ ASSERT_DIE(DOMAIN_IS_LOCKED(_level, (_obj)->lock)); &(_obj)->priv; })
|
|
|
|
|
|
/*
|
|
* RCU retry unwinder
|
|
*
|
|
* Start a retriable operation with RCU_ANCHOR() and pass the _i object along
|
|
* with the code which may then call RCU_RETRY() to return back to RCU_ANCHOR
|
|
* and try again.
|
|
*/
|
|
|
|
struct rcu_unwinder {
|
|
struct lock_order locking_stack;
|
|
u32 retry;
|
|
u8 fast;
|
|
jmp_buf buf;
|
|
};
|
|
|
|
static inline void _rcu_unwinder_unlock_(struct rcu_unwinder *o UNUSED)
|
|
{
|
|
rcu_read_unlock();
|
|
}
|
|
|
|
#define RCU_UNWIND_WARN 4096
|
|
|
|
#define RCU_ANCHOR(_i) \
|
|
CLEANUP(_rcu_unwinder_unlock_) struct rcu_unwinder _s##_i = {}; \
|
|
struct rcu_unwinder *_i = &_s##_i; \
|
|
if (setjmp(_i->buf)) { \
|
|
rcu_read_unlock(); \
|
|
locking_unwind(&_i->locking_stack); \
|
|
if (_i->fast) _i->fast = 0; \
|
|
else { \
|
|
birdloop_yield(); \
|
|
if (!(++_i->retry % RCU_UNWIND_WARN)) \
|
|
log(L_WARN "Suspiciously many RCU_ANCHORs retried (%lu)" \
|
|
" at %s:%d", _i->retry, __FILE__, __LINE__); \
|
|
} \
|
|
} \
|
|
_i->locking_stack = locking_stack; \
|
|
rcu_read_lock(); \
|
|
|
|
#define RCU_RETRY(_i) do { if (_i) longjmp(_i->buf, 1); else bug("No rcu retry allowed here"); } while (0)
|
|
|
|
#define RCU_RETRY_FAST(_i) do { (_i)->fast++; RCU_RETRY(_i); } while (0)
|
|
|
|
#define RCU_WONT_RETRY ((struct rcu_unwinder *) NULL)
|
|
#endif
|