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bird/lib/event.h
2024-06-14 23:16:07 +02:00

111 lines
2.7 KiB
C

/*
* BIRD Library -- Event Processing
*
* (c) 1999 Martin Mares <mj@ucw.cz>
*
* Can be freely distributed and used under the terms of the GNU GPL.
*/
#ifndef _BIRD_EVENT_H_
#define _BIRD_EVENT_H_
#include "lib/resource.h"
#include "lib/locking.h"
#include <stdatomic.h>
struct birdloop;
typedef struct event {
resource r;
void (*hook)(void *);
void *data;
struct event * _Atomic next;
struct event_list * _Atomic list;
} event;
typedef struct event_list {
event * _Atomic receiver; /* Event receive list */
event * _Atomic _executor; /* Event execute list */
const char *name;
struct birdloop *loop; /* The executor loop */
} event_list;
extern event_list global_event_list;
extern event_list global_work_list;
event *ev_new(pool *);
void ev_run(event *);
void ev_init_list(event_list *, struct birdloop *loop, const char *name);
void ev_enqueue(event_list *, event *);
#define ev_send ev_enqueue
#define ev_send_loop(l, e) ev_send(birdloop_event_list((l)), (e))
#define ev_schedule(e) ({ ASSERT_THE_BIRD_LOCKED; if (!ev_active((e))) ev_send(&global_event_list, (e)); })
#define ev_schedule_work(e) ({ ASSERT_THE_BIRD_LOCKED; if (!ev_active((e))) ev_send(&global_work_list, (e)); })
void ev_postpone(event *);
int ev_run_list_limited(event_list *, uint);
#define ev_run_list(l) ev_run_list_limited((l), ~0)
#define ev_list_empty(l) !ev_run_list_limited((l), 0)
#define LEGACY_EVENT_LIST(l) (((l) == &global_event_list) || ((l) == &global_work_list))
static inline int
ev_active(event *e)
{
return atomic_load_explicit(&e->list, memory_order_acquire) != NULL;
}
static inline event_list *
ev_get_list(event *e)
{
return atomic_load_explicit(&e->list, memory_order_acquire);
}
static inline event*
ev_new_init(pool *p, void (*hook)(void *), void *data)
{
event *e = ev_new(p);
e->hook = hook;
e->data = data;
return e;
}
#define ev_new_send(loop, pool, hook, data) \
ev_send_loop((loop), ev_new_init((pool), (hook), (data)))
/* Get birdloop's event list */
event_list *birdloop_event_list(struct birdloop *loop);
typedef struct callback {
event event;
void (*hook)(struct callback *);
struct birdloop *target;
} callback;
static inline void callback_run(void *_c)
{
struct callback *c = _c;
c->hook(c);
}
#define callback_init(_c, _h, _t) \
({ \
struct callback *_cc = (_c); \
*_cc = (struct callback) { \
.hook = _h, \
.event = (event) { \
.hook = callback_run, \
.data = _cc, \
}, \
.target = _t, \
}; \
})
#define callback_activate(_c) ev_send_loop(((_c)->target), &((_c)->event))
#define callback_is_active(_c) ev_active(&((_c)->event))
#define callback_cancel(_c) ev_postpone(&((_c)->event))
#endif