mirror of
https://gitlab.nic.cz/labs/bird.git
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da8a23277e
All the 'dump something' CLI commands now have a new mandatory argument -- name of the file where to dump the data. This allows for more flexible dumping even for production deployments where the debug output is by default off. Also the dump commands are now restricted (they weren't before) to assure that only the appropriate users can run these time consuming commands.
467 lines
9.3 KiB
C
467 lines
9.3 KiB
C
/*
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* BIRD Resource Manager
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*
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* (c) 1998--2000 Martin Mares <mj@ucw.cz>
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* (c) 2021 Maria Matejka <mq@jmq.cz>
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*
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* Can be freely distributed and used under the terms of the GNU GPL.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include "nest/bird.h"
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#include "lib/resource.h"
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#include "lib/string.h"
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/**
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* DOC: Resource pools
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*
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* Resource pools (&pool) are just containers holding a list of
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* other resources. Freeing a pool causes all the listed resources
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* to be freed as well. Each existing &resource is linked to some pool
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* except for a root pool which isn't linked anywhere, so all the
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* resources form a tree structure with internal nodes corresponding
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* to pools and leaves being the other resources.
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*
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* Example: Almost all modules of BIRD have their private pool which
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* is freed upon shutdown of the module.
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*/
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struct pool {
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resource r;
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list inside;
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const char *name;
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};
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static void pool_dump(struct dump_request *, resource *);
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static void pool_free(resource *);
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static resource *pool_lookup(resource *, unsigned long);
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static struct resmem pool_memsize(resource *P);
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static struct resclass pool_class = {
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"Pool",
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sizeof(pool),
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pool_free,
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pool_dump,
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pool_lookup,
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pool_memsize
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};
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pool root_pool;
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/**
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* rp_new - create a resource pool
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* @p: parent pool
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* @name: pool name (to be included in debugging dumps)
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*
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* rp_new() creates a new resource pool inside the specified
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* parent pool.
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*/
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pool *
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rp_new(pool *p, const char *name)
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{
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pool *z = ralloc(p, &pool_class);
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z->name = name;
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init_list(&z->inside);
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return z;
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}
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pool *
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rp_newf(pool *p, const char *fmt, ...)
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{
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pool *z = rp_new(p, NULL);
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va_list args;
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va_start(args, fmt);
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z->name = mb_vsprintf(p, fmt, args);
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va_end(args);
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return z;
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}
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static void
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pool_free(resource *P)
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{
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pool *p = (pool *) P;
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resource *r, *rr;
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r = HEAD(p->inside);
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while (rr = (resource *) r->n.next)
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{
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r->class->free(r);
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xfree(r);
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r = rr;
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}
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}
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static void
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pool_dump(struct dump_request *dreq, resource *P)
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{
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pool *p = (pool *) P;
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resource *r;
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RDUMP("%s\n", p->name);
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dreq->indent += 3;
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WALK_LIST(r, p->inside)
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rdump(dreq, r);
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dreq->indent -= 3;
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}
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static struct resmem
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pool_memsize(resource *P)
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{
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pool *p = (pool *) P;
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resource *r;
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struct resmem sum = {
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.effective = 0,
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.overhead = sizeof(pool) + ALLOC_OVERHEAD,
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};
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WALK_LIST(r, p->inside)
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{
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struct resmem add = rmemsize(r);
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sum.effective += add.effective;
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sum.overhead += add.overhead;
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}
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return sum;
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}
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static resource *
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pool_lookup(resource *P, unsigned long a)
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{
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pool *p = (pool *) P;
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resource *r, *q;
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WALK_LIST(r, p->inside)
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if (r->class->lookup && (q = r->class->lookup(r, a)))
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return q;
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return NULL;
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}
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/**
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* rmove - move a resource
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* @res: resource
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* @p: pool to move the resource to
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*
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* rmove() moves a resource from one pool to another.
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*/
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void rmove(void *res, pool *p)
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{
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resource *r = res;
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if (r)
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{
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if (r->n.next)
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rem_node(&r->n);
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add_tail(&p->inside, &r->n);
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}
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}
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/**
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* rfree - free a resource
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* @res: resource
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*
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* rfree() frees the given resource and all information associated
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* with it. In case it's a resource pool, it also frees all the objects
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* living inside the pool.
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*
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* It works by calling a class-specific freeing function.
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*/
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void
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rfree(void *res)
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{
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resource *r = res;
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if (!r)
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return;
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if (r->n.next)
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rem_node(&r->n);
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r->class->free(r);
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r->class = NULL;
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xfree(r);
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}
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/**
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* rdump - dump a resource
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* @res: resource
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*
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* This function prints out all available information about the given
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* resource to the debugging output.
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*
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* It works by calling a class-specific dump function.
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*/
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void
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rdump(struct dump_request *dreq, void *res)
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{
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char x[16];
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resource *r = res;
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bsprintf(x, "%%%ds%%p ", dreq->indent);
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RDUMP(x, "", r);
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if (r)
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{
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RDUMP("%s ", r->class->name);
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r->class->dump(dreq, r);
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}
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else
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RDUMP("NULL\n");
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}
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void page_dump(struct dump_request *req);
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void resource_dump(struct dump_request *req)
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{
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rdump(req, &root_pool);
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page_dump(req);
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}
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struct resmem
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rmemsize(void *res)
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{
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resource *r = res;
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if (!r)
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return (struct resmem) {};
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if (!r->class->memsize)
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return (struct resmem) {
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.effective = r->class->size - sizeof(resource),
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.overhead = ALLOC_OVERHEAD + sizeof(resource),
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};
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return r->class->memsize(r);
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}
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/**
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* ralloc - create a resource
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* @p: pool to create the resource in
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* @c: class of the new resource
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*
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* This function is called by the resource classes to create a new
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* resource of the specified class and link it to the given pool.
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* Allocated memory is zeroed. Size of the resource structure is taken
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* from the @size field of the &resclass.
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*/
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void *
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ralloc(pool *p, struct resclass *c)
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{
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resource *r = xmalloc(c->size);
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bzero(r, c->size);
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r->class = c;
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if (p)
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add_tail(&p->inside, &r->n);
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return r;
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}
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#if 0
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/**
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* rlookup - look up a memory location
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* @a: memory address
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*
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* This function examines all existing resources to see whether
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* the address @a is inside any resource. It's used for debugging
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* purposes only.
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*
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* It works by calling a class-specific lookup function for each
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* resource.
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*/
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void
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rlookup(unsigned long a)
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{
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resource *r;
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debug("Looking up %08lx\n", a);
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if (r = pool_lookup(&root_pool.r, a))
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rdump(r);
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else
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debug("Not found.\n");
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}
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#endif
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/**
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* resource_init - initialize the resource manager
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*
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* This function is called during BIRD startup. It initializes
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* all data structures of the resource manager and creates the
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* root pool.
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*/
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void
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resource_init(void)
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{
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resource_sys_init();
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root_pool.r.class = &pool_class;
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root_pool.name = "Root";
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init_list(&root_pool.inside);
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tmp_init(&root_pool);
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}
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/**
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* DOC: Memory blocks
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*
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* Memory blocks are pieces of contiguous allocated memory.
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* They are a bit non-standard since they are represented not by a pointer
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* to &resource, but by a void pointer to the start of data of the
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* memory block. All memory block functions know how to locate the header
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* given the data pointer.
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*
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* Example: All "unique" data structures such as hash tables are allocated
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* as memory blocks.
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*/
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struct mblock {
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resource r;
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unsigned size;
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uintptr_t data_align[0];
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byte data[0];
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};
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static void mbl_free(resource *r UNUSED)
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{
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}
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static void mbl_debug(struct dump_request *dreq, resource *r)
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{
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struct mblock *m = (struct mblock *) r;
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RDUMP("(size=%d)\n", m->size);
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}
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static resource *
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mbl_lookup(resource *r, unsigned long a)
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{
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struct mblock *m = (struct mblock *) r;
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if ((unsigned long) m->data <= a && (unsigned long) m->data + m->size > a)
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return r;
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return NULL;
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}
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static struct resmem
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mbl_memsize(resource *r)
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{
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struct mblock *m = (struct mblock *) r;
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return (struct resmem) {
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.effective = m->size,
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.overhead = ALLOC_OVERHEAD + sizeof(struct mblock),
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};
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}
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static struct resclass mb_class = {
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"Memory",
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0,
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mbl_free,
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mbl_debug,
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mbl_lookup,
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mbl_memsize
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};
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/**
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* mb_alloc - allocate a memory block
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* @p: pool
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* @size: size of the block
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*
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* mb_alloc() allocates memory of a given size and creates
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* a memory block resource representing this memory chunk
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* in the pool @p.
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*
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* Please note that mb_alloc() returns a pointer to the memory
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* chunk, not to the resource, hence you have to free it using
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* mb_free(), not rfree().
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*/
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void *
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mb_alloc(pool *p, unsigned size)
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{
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struct mblock *b = xmalloc(sizeof(struct mblock) + size);
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b->r.class = &mb_class;
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b->r.n = (node) {};
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add_tail(&p->inside, &b->r.n);
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b->size = size;
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return b->data;
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}
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/**
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* mb_allocz - allocate and clear a memory block
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* @p: pool
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* @size: size of the block
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*
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* mb_allocz() allocates memory of a given size, initializes it to
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* zeroes and creates a memory block resource representing this memory
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* chunk in the pool @p.
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*
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* Please note that mb_allocz() returns a pointer to the memory
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* chunk, not to the resource, hence you have to free it using
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* mb_free(), not rfree().
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*/
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void *
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mb_allocz(pool *p, unsigned size)
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{
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void *x = mb_alloc(p, size);
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bzero(x, size);
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return x;
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}
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/**
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* mb_realloc - reallocate a memory block
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* @m: memory block
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* @size: new size of the block
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*
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* mb_realloc() changes the size of the memory block @m to a given size.
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* The contents will be unchanged to the minimum of the old and new sizes;
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* newly allocated memory will be uninitialized. Contrary to realloc()
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* behavior, @m must be non-NULL, because the resource pool is inherited
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* from it.
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*
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* Like mb_alloc(), mb_realloc() also returns a pointer to the memory
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* chunk, not to the resource, hence you have to free it using
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* mb_free(), not rfree().
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*/
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void *
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mb_realloc(void *m, unsigned size)
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{
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struct mblock *b = SKIP_BACK(struct mblock, data, m);
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b = xrealloc(b, sizeof(struct mblock) + size);
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update_node(&b->r.n);
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b->size = size;
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return b->data;
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}
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/**
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* mb_free - free a memory block
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* @m: memory block
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*
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* mb_free() frees all memory associated with the block @m.
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*/
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void
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mb_free(void *m)
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{
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if (!m)
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return;
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struct mblock *b = SKIP_BACK(struct mblock, data, m);
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rfree(b);
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}
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#define STEP_UP(x) ((x) + (x)/2 + 4)
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void
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buffer_realloc(void **buf, unsigned *size, unsigned need, unsigned item_size)
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{
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unsigned nsize = MIN(*size, need);
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while (nsize < need)
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nsize = STEP_UP(nsize);
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*buf = mb_realloc(*buf, nsize * item_size);
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*size = nsize;
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}
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