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bird/lib/event.h
Ondrej Zajicek (work) 7be3af7fa6 Rate-limit scheduling of work-events
In general, events are code handling some some condition, which is
scheduled when such condition happened and executed independently from
I/O loop. Work-events are a subgroup of events that are scheduled
repeatedly until some (often significant) work is done (e.g. feeding
routes to protocol). All scheduled events are executed during each
I/O loop iteration.

Separate work-events from regular events to a separate queue and
rate limit their execution to a fixed number per I/O loop iteration.
That should prevent excess latency when many work-events are
scheduled at one time (e.g. simultaneous reload of many BGP sessions).
2021-03-12 15:35:56 +01:00

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C

/*
* BIRD Library -- Event Processing
*
* (c) 1999 Martin Mares <mj@ucw.cz>
*
* Can be freely distributed and used under the terms of the GNU GPL.
*/
#ifndef _BIRD_EVENT_H_
#define _BIRD_EVENT_H_
#include "lib/resource.h"
typedef struct event {
resource r;
void (*hook)(void *);
void *data;
node n; /* Internal link */
} event;
typedef list event_list;
extern event_list global_event_list;
extern event_list global_work_list;
event *ev_new(pool *);
void ev_run(event *);
#define ev_init_list(el) init_list(el)
void ev_enqueue(event_list *, event *);
void ev_schedule(event *);
void ev_schedule_work(event *);
void ev_postpone(event *);
int ev_run_list(event_list *);
int ev_run_list_limited(event_list *, uint);
static inline int
ev_active(event *e)
{
return e->n.next != NULL;
}
static inline event*
ev_new_init(pool *p, void (*hook)(void *), void *data)
{
event *e = ev_new(p);
e->hook = hook;
e->data = data;
return e;
}
#endif