/* * BIRD Library -- Event Processing * * (c) 1999 Martin Mares * * Can be freely distributed and used under the terms of the GNU GPL. */ /** * DOC: Events * * Events are there to keep track of deferred execution. * Since BIRD is single-threaded, it requires long lasting tasks to be split to smaller * parts, so that no module can monopolize the CPU. To split such a task, just create * an &event resource, point it to the function you want to have called and call ev_schedule() * to ask the core to run the event when nothing more important requires attention. * * You can also define your own event lists (the &event_list structure), enqueue your * events in them and explicitly ask to run them. */ #undef LOCAL_DEBUG #include "nest/bird.h" #include "lib/event.h" #include "lib/locking.h" #include "lib/io-loop.h" extern _Thread_local struct coroutine *this_coro; event_list global_event_list; event_list global_work_list; inline void ev_postpone(event *e) { event_list *el = e->list; if (!el) return; ASSERT_DIE(birdloop_inside(el->loop)); LOCK_DOMAIN(event, el->lock); if (ev_active(e)) rem_node(&e->n); UNLOCK_DOMAIN(event, el->lock); } static void ev_dump(resource *r) { event *e = (event *) r; debug("(code %p, data %p, %s)\n", e->hook, e->data, e->n.next ? "scheduled" : "inactive"); } static struct resclass ev_class = { "Event", sizeof(event), (void (*)(resource *)) ev_postpone, ev_dump, NULL, NULL }; /** * ev_new - create a new event * @p: resource pool * * This function creates a new event resource. To use it, * you need to fill the structure fields and call ev_schedule(). */ event * ev_new(pool *p) { event *e = ralloc(p, &ev_class); return e; } /** * ev_run - run an event * @e: an event * * This function explicitly runs the event @e (calls its hook * function) and removes it from an event list if it's linked to any. * * From the hook function, you can call ev_enqueue() or ev_schedule() * to re-add the event. */ inline void ev_run(event *e) { ev_postpone(e); e->hook(e->data); } /** * ev_enqueue - enqueue an event * @l: an event list * @e: an event * * ev_enqueue() stores the event @e to the specified event * list @l which can be run by calling ev_run_list(). */ inline void ev_send(event_list *l, event *e) { DBG("ev_send(%p, %p)\n", l, e); ASSERT_DIE(e->hook); ASSERT_DIE(!e->list || (e->list == l) || (e->list->loop == l->loop)); e->list = l; struct event_cork *ec = e->cork; uint ping = 0; if (ec) { LOCK_DOMAIN(cork, ec->lock); LOCK_DOMAIN(event, l->lock); if (!enlisted(&e->n)) if (ec->count) add_tail(&ec->events, &e->n); else { add_tail(&l->events, &e->n); ping = 1; } UNLOCK_DOMAIN(event, l->lock); UNLOCK_DOMAIN(cork, ec->lock); } else { LOCK_DOMAIN(event, l->lock); if (!enlisted(&e->n)) { add_tail(&l->events, &e->n); ping = 1; } UNLOCK_DOMAIN(event, l->lock); } if (ping) birdloop_ping(l->loop); } void io_log_event(void *hook, void *data); /** * ev_run_list - run an event list * @l: an event list * * This function calls ev_run() for all events enqueued in the list @l. */ int ev_run_list(event_list *l) { const _Bool legacy = LEGACY_EVENT_LIST(l); if (legacy) ASSERT_THE_BIRD_LOCKED; node *n; list tmp_list; init_list(&tmp_list); /* Move the event list contents to a local list to avoid executing repeatedly added events */ LOCK_DOMAIN(event, l->lock); add_tail_list(&tmp_list, &l->events); init_list(&l->events); UNLOCK_DOMAIN(event, l->lock); WALK_LIST_FIRST(n, tmp_list) { event *e = SKIP_BACK(event, n, n); if (legacy) { /* The legacy way of event execution */ io_log_event(e->hook, e->data); ev_postpone(e); e->hook(e->data); } else { // io_log_event(e->hook, e->data); /* TODO: add support for event logging in other io loops */ ASSERT_DIE(e->list == l); LOCK_DOMAIN(event, l->lock); rem_node(&e->n); UNLOCK_DOMAIN(event, l->lock); e->hook(e->data); } } LOCK_DOMAIN(event, l->lock); int repeat = ! EMPTY_LIST(l->events); UNLOCK_DOMAIN(event, l->lock); return repeat; } int ev_run_list_limited(event_list *l, uint limit) { ASSERT_DIE(LEGACY_EVENT_LIST(l)); ASSERT_THE_BIRD_LOCKED; node *n; list tmp_list; LOCK_DOMAIN(event, l->lock); init_list(&tmp_list); add_tail_list(&tmp_list, &l->events); init_list(&l->events); UNLOCK_DOMAIN(event, l->lock); WALK_LIST_FIRST(n, tmp_list) { event *e = SKIP_BACK(event, n, n); if (!limit) break; io_log_event(e->hook, e->data); ev_run(e); limit--; } LOCK_DOMAIN(event, l->lock); if (!EMPTY_LIST(tmp_list)) { /* Attach new items after the unprocessed old items */ add_tail_list(&tmp_list, &l->events); init_list(&l->events); add_tail_list(&l->events, &tmp_list); } int repeat = ! EMPTY_LIST(l->events); UNLOCK_DOMAIN(event, l->lock); return repeat; } void ev_cork(struct event_cork *ec) { LOCK_DOMAIN(cork, ec->lock); ec->count++; UNLOCK_DOMAIN(cork, ec->lock); } void ev_uncork(struct event_cork *ec) { LOCK_DOMAIN(cork, ec->lock); if (--ec->count) { UNLOCK_DOMAIN(cork, ec->lock); return; } node *n; WALK_LIST_FIRST(n, ec->events) { event *e = SKIP_BACK(event, n, n); event_list *el = e->list; rem_node(&e->n); LOCK_DOMAIN(event, el->lock); add_tail(&el->events, &e->n); UNLOCK_DOMAIN(event, el->lock); birdloop_ping(el->loop); } UNLOCK_DOMAIN(cork, ec->lock); birdloop_ping(&main_birdloop); }