/* * BIRD -- I/O and event loop * * Can be freely distributed and used under the terms of the GNU GPL. */ #ifndef _BIRD_IO_LOOP_H_ #define _BIRD_IO_LOOP_H_ #include "nest/bird.h" #include "lib/lists.h" #include "lib/locking.h" #include "lib/resource.h" #include "lib/event.h" #include "lib/socket.h" extern struct birdloop main_birdloop; /* Currently running birdloop */ extern _Thread_local struct birdloop *this_birdloop; /* Check that the task has enough time to do a bit more */ _Bool task_still_in_limit(void); _Bool task_before_halftime(void); #define MAYBE_DEFER_TASK(target, event, fmt, args...) do { \ if (!task_still_in_limit()) { \ if (atomic_load_explicit(&global_runtime, memory_order_relaxed)->latency_debug & DL_SCHEDULING) \ log(L_TRACE "Deferring " fmt, ##args); \ return ev_send(target, event); \ } } while (0) /* Start a new birdloop owned by given pool and domain */ struct birdloop *birdloop_new(pool *p, uint order, btime max_latency, const char *fmt, ...); /* Stop the loop. At the end, the @stopped callback is called unlocked in tail * position to finish cleanup. Run birdloop_free() from that callback to free * the loop itself. */ void birdloop_stop(struct birdloop *loop, void (*stopped)(void *data), void *data); void birdloop_stop_self(struct birdloop *loop, void (*stopped)(void *data), void *data); void birdloop_free(struct birdloop *loop); /* Run this event in this thread's priority event list */ void ev_send_this_thread(event *e); /* Get birdloop's time heap */ struct timeloop *birdloop_time_loop(struct birdloop *loop); #define birdloop_domain(l) (birdloop_time_loop((l))->domain) /* Get birdloop's pool */ pool *birdloop_pool(struct birdloop *loop); /* Enter and exit the birdloop */ void birdloop_enter(struct birdloop *loop); void birdloop_leave(struct birdloop *loop); _Bool birdloop_inside(struct birdloop *loop); void birdloop_mask_wakeups(struct birdloop *loop); void birdloop_unmask_wakeups(struct birdloop *loop); void birdloop_link(struct birdloop *loop); void birdloop_unlink(struct birdloop *loop); void birdloop_ping(struct birdloop *loop); /* Setup sockets */ void birdloop_add_socket(struct birdloop *, struct birdsock *); void birdloop_remove_socket(struct birdloop *, struct birdsock *); void birdloop_init(void); #endif /* _BIRD_IO_LOOP_H_ */