There was a bug occuring when one thread sought for a src by its global id
and another one was allocating another src with such an ID that it caused
route src global index reallocation. This brief moment of inconsistency
led to a rare use-after-free of the old global index block.
Memory allocation is a fragile part of BIRD and we need checking that
everybody is using the resource pools in an appropriate way. To assure
this, all the resource pools are associated with locking domains and
every resource manipulation is thoroughly checked whether the
appropriate locking domain is locked.
With transitive resource manipulation like resource dumping or mass free
operations, domains are locked and unlocked on the go, thus we require
pool domains to have higher order than their parent to allow for this
transitive operations.
Adding pool locking revealed some cases of insecure memory manipulation
and this commit fixes that as well.
If there are lots of loops in a single thread and only some of the loops
are actually active, the other loops are now kept aside and not checked
until they actually get some timers, events or active sockets.
This should help with extreme loads like 100k tables and protocols.
Also ping and loop pickup mechanism was allowing subtle race
conditions. Now properly handling collisions between loop ping and pickup.
Repeated pipe refeed should not end route refresh as the prune routine
may start pruning otherwise valid routes.
The same applies for BGP repeated route refresh.
When changing default table behavior, I missed that it enabled to
configure multiple master4 and master6 tables. Now BIRD recognizes it
and fails properly.
The import table feed wasn't resetting the table-specific route values
like REF_FILTERED and thus made the route look like filtered even though
it should have been re-evaluated as accepted.
The feature of showing all prefixes inside the given one has been added
in v2.0.9 but not well documented. Fixing it by this update.
Text in doc and commit message added by commiter.
Instead of propagating interface updates as they are loaded from kernel,
they are enqueued and all the notifications are called from a
protocol-specific event. This change allows to break the locking loop
between protocols and interfaces.
Anyway, this change is based on v2 branch to keep the changes between v2
and v3 smaller.
The interface list must be flushed when device protocol is stopped. This
was done in a hardcoded specific hook inside generic protocol routines.
The cleanup hook was originally used for table reference counting late
cleanup, yet it can be also simply used for prettier interface list flush.
There ware missing dependencies for proto-build.c generation, which
sometimes lead to failed builds, and ignores changes in the set of
built protocols. Fix that, and also improve formatting of proto-build.c
Instead of calling custom hooks from object locks, we use standard event
sending mechanism to inform protocols about object lock changes. This is
a backport from version 3 where these events are passed across threads.
This implementation of object locks doesn't use mutexes to lock the
whole data structure. In version 3, this data structure may get accessed
from multiple threads and must be protected by mutex.
Instead of calling custom hooks from object locks, we use standard event
sending mechanism to inform protocols about object lock changes. As
event sending is lockless, the unlocking protocol simply enqueues the
appropriate event to the given loop when the locking is done.