Implement BGP Send hold timer according to draft-ietf-idr-bgp-sendholdtimer.
The Send hold timer drops the session if the neighbor is sending keepalives,
but does not receive our messages, causing the TCP connection to stall.
Some BGP capabilities change the BGP behavior in a significant way, so if
the configuration depends on it, it is better to not establish BGP
session when the capability is not available.
Add several BGP option to require individual BGP capabilities during
session negotiation.
Some [redacted] (yes, myself) had a really bad idea
to rename nest/route.h to nest/rt.h while refactoring
some data structures out of it.
This led to unnecessarily complex problems with
merging updates from v2. Reverting this change
to make my life a bit easier.
At least it needed only one find-sed command:
find -name '*.[chlY]' -type f -exec sed -i 's#nest/rt.h#nest/route.h#' '{}' +
There are now 3 different pools with specific lifetime. All of these are
available since protocol start, anyway they get freed in different
moments.
First, pool_up gets freed immediately after announcing PS_STOP, to e.g.
stop all timers and events regularly updating the routing table when the
imports are already flushing.
Then, pool_inloop gets freed just before the protocol loop is finally
stopped, after all channels, imports and exports and other hooks are
cleaned up.
And finally, the pool itself is freed the last. Unless you explicitly
need the early free, use this pool.
When a MPLS channel is reloaded, it should reload all regular MPLS-aware
channels. This causes re-evaluation of routes in FEC map and possibly
reannouncement of MPLS routes.
When MPLS is active, received routes on MPLS-aware SAFIs (ipvX-mpls,
vpnX-mpls) are automatically labeled according to active label policy and
corresponding MPLS routes are automatically generated. Also routes sent
on MPLS-aware SAFIs announce local labels when it should be done.
If the protocol supports route refresh on export, we keep the stop-start
method of route refeed. This applies for BGP with ERR or with export
table on, for OSPF, Babel, RIP or Pipe.
For BGP without ERR or for future selective ROA reloads, we're adding an
auxiliary export request, doing the refeed while the main export request
is running, somehow resembling the original method of BIRD 2 refeed.
There is also a refeed request queue to keep track of different refeed
requests.
Move all bmp_peer_down() calls to one place and make it synchronous with
BGP session down, ensuring that BMP receives peer_down before route
withdraws from flushing.
Also refactor bmp_peer_down_() message generating code.
- Manage BMP state through bmp_peer, bmp_stream, bmp_table structures
- Use channels and rt_notify() hook for route announcements
- Add support for post-policy monitoring
- Send End-of-RIB even when there is no routes
- Remove rte_update_in_notify() hook from import tables
- Update import tables to support channels
- Add bmp_hack (no feed / no flush) flag to channels
Add internal BMP functions with plicit bmp_proto *p as first argument,
which allows using TRACE() macro. Keep list of BMP instances and call
internal functions. Old BMP functions are wrappers that call internal
functions for all enabled BMP instances.
Extract End-of-RIB mark into separate function.
Based on patch from Michal Zagorski <mzagorsk@akamai.com>. Thanks!
The BMP protocol needs OPEN messages of established BGP sessions to
construct appropriate Peer Up messages. Instead of saving them internally
we use OPEN messages stored in BGP instances. This allows BMP instances
to be restarted or enabled later.
Because of this change, we can simplify BMP data structures. No need to
keep track of BGP sessions when we are not started. We have to iterate
over all (established) BGP sessions when the BMP session is established.
This is just a scaffolding now, but some kind of iteration would be
necessary anyway.
Also, the commit cleans up handling of msg/msg_length arguments to be
body/body_length consistently in both rx/tx and peer_up/peer_down calls.
Memory allocation is a fragile part of BIRD and we need checking that
everybody is using the resource pools in an appropriate way. To assure
this, all the resource pools are associated with locking domains and
every resource manipulation is thoroughly checked whether the
appropriate locking domain is locked.
With transitive resource manipulation like resource dumping or mass free
operations, domains are locked and unlocked on the go, thus we require
pool domains to have higher order than their parent to allow for this
transitive operations.
Adding pool locking revealed some cases of insecure memory manipulation
and this commit fixes that as well.
Initial implementation of a basic subset of the BMP (BGP Monitoring
Protocol, RFC 7854) from Akamai team. Submitted for further review
and improvement.
When several BGPs requested a BFD session in short time, chances were
that the second BGP would file a request while the pickup routine was
still running and it would get enqueued into the waiting list instead of
being picked up.
Fixed this by enforcing pickup loop restart when new requests got added,
and also by atomically moving the unpicked requests to a temporary list
to announce admin down before actually being added into the wait list.
Now sk_open() requires an explicit IO loop to open the socket in. Also
specific functions for socket RX pause / resume are added to allow for
BGP corking.
And last but not least, socket reloop is now synchronous to resolve
weird cases of the target loop stopping before actually picking up the
relooped socket. Now the caller must ensure that both loops are locked
while relooping, and this way all sockets always have their respective
loop.
If there are lots of loops in a single thread and only some of the loops
are actually active, the other loops are now kept aside and not checked
until they actually get some timers, events or active sockets.
This should help with extreme loads like 100k tables and protocols.
Also ping and loop pickup mechanism was allowing subtle race
conditions. Now properly handling collisions between loop ping and pickup.