When f_line is done, we have to pop the stack frame. The old code just
removed nominal number of args/vars. Change it to use stored ventry value
modified by number of returned values. This allows to allocate variables
on a stack frame during execution of f_lines instead of just at start.
But we need to know the number of returned values for a f_line. It is 1
for term, 0 for cmd. Store that to f_line during linearization.
For now, all route attributes are stored as eattrs in ea_list. This
should make route manipulation easier and it also allows for a layered
approach of route attributes where updates from filters will be stored
as an overlay over the previous version.
Channels have now included rt_import_req and rt_export_req to hook into
the table instead of just one list node. This will (in future) allow for:
* channel import and export bound to different tables
* more efficient pipe code (dropping most of the channel code)
* conversion of 'show route' to a special kind of export
* temporary static routes from CLI
The import / export states are also updated to the new algorithms.
Routes are now allocated only when they are just to be inserted to the
table. Updating a route needs a locally allocated route structure.
Ownership of the attributes is also now not transfered from protocols to
tables and vice versa but just borrowed which should be easier to handle
in a multithreaded environment.
While having the filter code still reentrant if we really need,
the compiler can now do constant propagation and address the
thread local storage directly to save some computation time.
This is a major change of how the filters are interpreted. If everything
works how it should, it should not affect you unless you are hacking the
filters themselves.
Anyway, this change should make a huge improvement in the filter performance
as previous benchmarks showed that our major problem lies in the
recursion itself.
There are also some changes in nest and protocols, related mostly to
spreading const declarations throughout the whole BIRD and also to
refactored dynamic attribute definitions. The need of these came up
during the whole work and it is too difficult to split out these
not-so-related changes.