If the protocol supports route refresh on export, we keep the stop-start
method of route refeed. This applies for BGP with ERR or with export
table on, for OSPF, Babel, RIP or Pipe.
For BGP without ERR or for future selective ROA reloads, we're adding an
auxiliary export request, doing the refeed while the main export request
is running, somehow resembling the original method of BIRD 2 refeed.
There is also a refeed request queue to keep track of different refeed
requests.
For now, there are 4 phases: Necessary (device), Connector (kernel, pipe), Generator (static, rpki) and Regular.
Started and reconfigured are from Necessary to Regular, shutdown backwards.
This way, kernel can flush routes before actually being shutdown.
This variant of logging avoids calling write() for every log line,
allowing for waitless logging. This makes heavy logging less heavy
and more useful for race condition debugging.
The original logging routines were locking a common mutex. This led to
massive underperformance and unwanted serialization when heavily logging
due to lock contention. Now the logging is lockless, though still
serializing on write() syscalls to the same filedescriptor.
This change also brings in a persistent logging channel structures and
thus avoids writing into active configuration data structures during
regular run.
Add a current_time_now() function which gets an immediate monotonic
timestamp instead of using the cached value from the event loop. This is
useful for callers that need precise times, such as the Babel RTT
measurement code.
Minor changes by committer.
A forgotten else-clause caused BIRD to treat some pseudo-random place in
memory as fd-pair. This was happening only on startup of the first
thread in group and the value there in memory was typically zero ... and
writing to stdin succeeded.
When running BIRD with stdin not present (like systemd does), it died on
this spurious write. Now it seems to work correctly.
Thanks to Daniel Suchy <danny@danysek.cz> for reporting.
http://trubka.network.cz/pipermail/bird-users/2023-May/016929.html
The original algorithm was suffering from an ABA race condition:
A: fp = page_stack
B: completely allocates the same page and writes into it some data
A: unsuspecting, loads (invalid) next = fp->next
B: finishes working with the page and returns it back to page_stack
A: compare-exchange page_stack: fp => next succeeds and writes garbage
to page_stack
Fixed this by using an implicit spinlock in hot page allocator.
If a thread encounters timeout == 0 for poll, it considers itself
"busy" and with some hysteresis it tries to drop loops for others to
pick and thus better distribute work between threads.
Memory allocation is a fragile part of BIRD and we need checking that
everybody is using the resource pools in an appropriate way. To assure
this, all the resource pools are associated with locking domains and
every resource manipulation is thoroughly checked whether the
appropriate locking domain is locked.
With transitive resource manipulation like resource dumping or mass free
operations, domains are locked and unlocked on the go, thus we require
pool domains to have higher order than their parent to allow for this
transitive operations.
Adding pool locking revealed some cases of insecure memory manipulation
and this commit fixes that as well.
Now sk_open() requires an explicit IO loop to open the socket in. Also
specific functions for socket RX pause / resume are added to allow for
BGP corking.
And last but not least, socket reloop is now synchronous to resolve
weird cases of the target loop stopping before actually picking up the
relooped socket. Now the caller must ensure that both loops are locked
while relooping, and this way all sockets always have their respective
loop.
If there are lots of loops in a single thread and only some of the loops
are actually active, the other loops are now kept aside and not checked
until they actually get some timers, events or active sockets.
This should help with extreme loads like 100k tables and protocols.
Also ping and loop pickup mechanism was allowing subtle race
conditions. Now properly handling collisions between loop ping and pickup.