There are now 3 different pools with specific lifetime. All of these are
available since protocol start, anyway they get freed in different
moments.
First, pool_up gets freed immediately after announcing PS_STOP, to e.g.
stop all timers and events regularly updating the routing table when the
imports are already flushing.
Then, pool_inloop gets freed just before the protocol loop is finally
stopped, after all channels, imports and exports and other hooks are
cleaned up.
And finally, the pool itself is freed the last. Unless you explicitly
need the early free, use this pool.
If the protocol supports route refresh on export, we keep the stop-start
method of route refeed. This applies for BGP with ERR or with export
table on, for OSPF, Babel, RIP or Pipe.
For BGP without ERR or for future selective ROA reloads, we're adding an
auxiliary export request, doing the refeed while the main export request
is running, somehow resembling the original method of BIRD 2 refeed.
There is also a refeed request queue to keep track of different refeed
requests.
Move all bmp_peer_down() calls to one place and make it synchronous with
BGP session down, ensuring that BMP receives peer_down before route
withdraws from flushing.
Also refactor bmp_peer_down_() message generating code.
- Manage BMP state through bmp_peer, bmp_stream, bmp_table structures
- Use channels and rt_notify() hook for route announcements
- Add support for post-policy monitoring
- Send End-of-RIB even when there is no routes
- Remove rte_update_in_notify() hook from import tables
- Update import tables to support channels
- Add bmp_hack (no feed / no flush) flag to channels
Add internal BMP functions with plicit bmp_proto *p as first argument,
which allows using TRACE() macro. Keep list of BMP instances and call
internal functions. Old BMP functions are wrappers that call internal
functions for all enabled BMP instances.
Extract End-of-RIB mark into separate function.
Based on patch from Michal Zagorski <mzagorsk@akamai.com>. Thanks!
The BMP protocol needs OPEN messages of established BGP sessions to
construct appropriate Peer Up messages. Instead of saving them internally
we use OPEN messages stored in BGP instances. This allows BMP instances
to be restarted or enabled later.
Because of this change, we can simplify BMP data structures. No need to
keep track of BGP sessions when we are not started. We have to iterate
over all (established) BGP sessions when the BMP session is established.
This is just a scaffolding now, but some kind of iteration would be
necessary anyway.
Also, the commit cleans up handling of msg/msg_length arguments to be
body/body_length consistently in both rx/tx and peer_up/peer_down calls.
Memory allocation is a fragile part of BIRD and we need checking that
everybody is using the resource pools in an appropriate way. To assure
this, all the resource pools are associated with locking domains and
every resource manipulation is thoroughly checked whether the
appropriate locking domain is locked.
With transitive resource manipulation like resource dumping or mass free
operations, domains are locked and unlocked on the go, thus we require
pool domains to have higher order than their parent to allow for this
transitive operations.
Adding pool locking revealed some cases of insecure memory manipulation
and this commit fixes that as well.
Initial implementation of a basic subset of the BMP (BGP Monitoring
Protocol, RFC 7854) from Akamai team. Submitted for further review
and improvement.
When several BGPs requested a BFD session in short time, chances were
that the second BGP would file a request while the pickup routine was
still running and it would get enqueued into the waiting list instead of
being picked up.
Fixed this by enforcing pickup loop restart when new requests got added,
and also by atomically moving the unpicked requests to a temporary list
to announce admin down before actually being added into the wait list.
Now sk_open() requires an explicit IO loop to open the socket in. Also
specific functions for socket RX pause / resume are added to allow for
BGP corking.
And last but not least, socket reloop is now synchronous to resolve
weird cases of the target loop stopping before actually picking up the
relooped socket. Now the caller must ensure that both loops are locked
while relooping, and this way all sockets always have their respective
loop.
If there are lots of loops in a single thread and only some of the loops
are actually active, the other loops are now kept aside and not checked
until they actually get some timers, events or active sockets.
This should help with extreme loads like 100k tables and protocols.
Also ping and loop pickup mechanism was allowing subtle race
conditions. Now properly handling collisions between loop ping and pickup.
Repeated pipe refeed should not end route refresh as the prune routine
may start pruning otherwise valid routes.
The same applies for BGP repeated route refresh.
Even though the free bind option is primarily meant to alleviate problems
with addresses assigned too late, it's also possible to use BIRD with AnyIP
configuration, assigning whole ranges to the machine. Therefore free bind
allows also to create an outbound connection from specific address even though
such address is not assigned.
Instead of propagating interface updates as they are loaded from kernel,
they are enqueued and all the notifications are called from a
protocol-specific event. This change allows to break the locking loop
between protocols and interfaces.
Anyway, this change is based on v2 branch to keep the changes between v2
and v3 smaller.
Instead of calling custom hooks from object locks, we use standard event
sending mechanism to inform protocols about object lock changes. This is
a backport from version 3 where these events are passed across threads.
This implementation of object locks doesn't use mutexes to lock the
whole data structure. In version 3, this data structure may get accessed
from multiple threads and must be protected by mutex.
Instead of calling custom hooks from object locks, we use standard event
sending mechanism to inform protocols about object lock changes. As
event sending is lockless, the unlocking protocol simply enqueues the
appropriate event to the given loop when the locking is done.
The effective keepalive time now scales relative to the negotiated
hold time, to maintain proportion between the keepalive time and the
hold time. This avoids issues when both keepalive and hold times
were configured, the hold time was negotiated to a smaller value,
but the keepalive time stayed the same.
Add new options 'min hold time' and 'min keepalive time', which reject
session attempts with too small hold time.
Improve validation of config options an their documentation.
Thanks to Alexander Zubkov and Sergei Goriunov for suggestions.