There are now 3 different pools with specific lifetime. All of these are
available since protocol start, anyway they get freed in different
moments.
First, pool_up gets freed immediately after announcing PS_STOP, to e.g.
stop all timers and events regularly updating the routing table when the
imports are already flushing.
Then, pool_inloop gets freed just before the protocol loop is finally
stopped, after all channels, imports and exports and other hooks are
cleaned up.
And finally, the pool itself is freed the last. Unless you explicitly
need the early free, use this pool.
If the protocol supports route refresh on export, we keep the stop-start
method of route refeed. This applies for BGP with ERR or with export
table on, for OSPF, Babel, RIP or Pipe.
For BGP without ERR or for future selective ROA reloads, we're adding an
auxiliary export request, doing the refeed while the main export request
is running, somehow resembling the original method of BIRD 2 refeed.
There is also a refeed request queue to keep track of different refeed
requests.
Despite not having defined 'master interface', VRF interfaces should be
treated as being inside respective VRFs. They behave as a loopback for
respective VRFs. Treating the VRF interface as inside the VRF allows
e.g. OSPF to pick up IP addresses defined on the VRF interface.
For this, we also need to tell apart VRF interfaces and regular interfaces.
Extend Netlink code to parse interface type and mark VRF interfaces with
IF_VRF flag.
Based on the patch from Erin Shepherd, thanks!
Move all bmp_peer_down() calls to one place and make it synchronous with
BGP session down, ensuring that BMP receives peer_down before route
withdraws from flushing.
Also refactor bmp_peer_down_() message generating code.
- Manage BMP state through bmp_peer, bmp_stream, bmp_table structures
- Use channels and rt_notify() hook for route announcements
- Add support for post-policy monitoring
- Send End-of-RIB even when there is no routes
- Remove rte_update_in_notify() hook from import tables
- Update import tables to support channels
- Add bmp_hack (no feed / no flush) flag to channels
Add internal BMP functions with plicit bmp_proto *p as first argument,
which allows using TRACE() macro. Keep list of BMP instances and call
internal functions. Old BMP functions are wrappers that call internal
functions for all enabled BMP instances.
Extract End-of-RIB mark into separate function.
Based on patch from Michal Zagorski <mzagorsk@akamai.com>. Thanks!
Fix issue with missing AF cap (e.g. IPv4 unicast when no capabilities
are announced).
Add Linpool save/restore action similar to bgp_create_update().
Based on patch from Michal Zagorski <mzagorsk@akamai.com> co-authored
with Pawel Maslanka <pmaslank@akamai.com>. Thanks!
When an OPEN message without capability options was parsed, the remote
role field was not initialized with the proper (non-zero) default value,
so it was interpreted as if 'provider' was announced.
Thanks to Mikhail Grishin for the bugreport.
The BMP protocol needs OPEN messages of established BGP sessions to
construct appropriate Peer Up messages. Instead of saving them internally
we use OPEN messages stored in BGP instances. This allows BMP instances
to be restarted or enabled later.
Because of this change, we can simplify BMP data structures. No need to
keep track of BGP sessions when we are not started. We have to iterate
over all (established) BGP sessions when the BMP session is established.
This is just a scaffolding now, but some kind of iteration would be
necessary anyway.
Also, the commit cleans up handling of msg/msg_length arguments to be
body/body_length consistently in both rx/tx and peer_up/peer_down calls.
For whatever reason, parser allocated a symbol for every parsed keyword
in each scope. That wasted time and memory. The effect is worsened with
recent changes allowing local scopes, so keywords often promote soft
scopes (with no symbols) to real scopes.
Do not allocate a symbol for a keyword. Take care of keywords that could
be promoted to symbols (kw_sym) and do it explicitly.
Memory allocation is a fragile part of BIRD and we need checking that
everybody is using the resource pools in an appropriate way. To assure
this, all the resource pools are associated with locking domains and
every resource manipulation is thoroughly checked whether the
appropriate locking domain is locked.
With transitive resource manipulation like resource dumping or mass free
operations, domains are locked and unlocked on the go, thus we require
pool domains to have higher order than their parent to allow for this
transitive operations.
Adding pool locking revealed some cases of insecure memory manipulation
and this commit fixes that as well.
Initial implementation of a basic subset of the BMP (BGP Monitoring
Protocol, RFC 7854) from Akamai team. Submitted for further review
and improvement.
When several BGPs requested a BFD session in short time, chances were
that the second BGP would file a request while the pickup routine was
still running and it would get enqueued into the waiting list instead of
being picked up.
Fixed this by enforcing pickup loop restart when new requests got added,
and also by atomically moving the unpicked requests to a temporary list
to announce admin down before actually being added into the wait list.
Now sk_open() requires an explicit IO loop to open the socket in. Also
specific functions for socket RX pause / resume are added to allow for
BGP corking.
And last but not least, socket reloop is now synchronous to resolve
weird cases of the target loop stopping before actually picking up the
relooped socket. Now the caller must ensure that both loops are locked
while relooping, and this way all sockets always have their respective
loop.
If there are lots of loops in a single thread and only some of the loops
are actually active, the other loops are now kept aside and not checked
until they actually get some timers, events or active sockets.
This should help with extreme loads like 100k tables and protocols.
Also ping and loop pickup mechanism was allowing subtle race
conditions. Now properly handling collisions between loop ping and pickup.