The old timer interface is still kept, but implemented by new timers. The
plan is to switch from the old inteface to the new interface, then clean
it up.
Dropped struct mpnh and mpnh_*()
Now struct nexthop exists, nexthop_*(), and also included struct nexthop
into struct rta.
Also converted RTD_DEVICE and RTD_ROUTER to RTD_UNICAST. If it is needed
to distinguish between these two cases, RTD_DEVICE is equivalent to
IPA_ZERO(a->nh.gw), RTD_ROUTER is then IPA_NONZERO(a->nh.gw).
From now on, we also explicitely want C99 compatible compiler. We assume
that this 20-year norm should be known almost everywhere.
Many protocols do almost the same when creating a rte_update request
before calling rte_update2(). This commit should simplify the protocol
side of the route-creation routine.
The patch adds support for channels, structures connecting protocols and
tables and handling most interactions between them. The documentation is
missing yet.
New data types net_addr and variants (in lib/net.h) describing
network addresses (prefix/pxlen). Modifications of FIB structures
to handle these data types and changing everything to use these
data types instead of prefix/pxlen pairs where possible.
The commit is WiP, some protocols are not yet updated (BGP, Kernel),
and the code contains some temporary scaffolding.
Comments are welcome.
The new RIP implementation fixes plenty of old bugs and also adds support
for many new features: ECMP support, link state support, BFD support,
configurable split horizon and more. Most options are now per-interface.
I/O:
- BSD: specify src addr on IP sockets by IP_HDRINCL
- BSD: specify src addr on UDP sockets by IP_SENDSRCADDR
- Linux: specify src addr on IP/UDP sockets by IP_PKTINFO
- IPv6: specify src addr on IP/UDP sockets by IPV6_PKTINFO
- Alternative SKF_BIND flag for binding to IP address
- Allows IP/UDP sockets without tx_hook, on these
sockets a packet is discarded when TX queue is full
- Use consistently SOL_ for socket layer values.
OSPF:
- Packet src addr is always explicitly set
- Support for secondary addresses in BSD
- Dynamic RX/TX buffers
- Fixes some minor buffer overruns
- Interface option 'tx length'
- Names for vlink pseudoifaces (vlinkX)
- Vlinks use separate socket for TX
- Vlinks do not use fixed associated iface
- Fixes TTL for direct unicast packets
- Fixes DONTROUTE for OSPF sockets
- Use ifa->ifname instead of ifa->iface->name
Interfaces for OSPF and RIP could be configured to use (and request)
TTL 255 for traffic to direct neighbors.
Thanks to Simon Dickhoven for the original patch for RIPng.
Implements support for IPv6 traffic class, sets higher priority for OSPF
and RIP outgoing packets by default and allows to configure ToS/DS/TClass
IP header field and the local priority of outgoing packets.
Allows to send and receive multiple routes for one network by one BGP
session. Also contains necessary core changes to support this (routing
tables accepting several routes for one network from one protocol).
It needs some more cleanup before merging to the master branch.
It seems that by adding one pipe-specific exception to route
announcement code and by adding one argument to rt_notify() callback i
could completely eliminate the need for the phantom protocol instance
and therefore make the code more straightforward. It will also fix some
minor bugs (like ignoring debug flag changes from the command line).
Allows to add more interface patterns to one common 'options'
section like:
interface "eth3", "eth4" { options common to eth3 and eth4 };
Also removes undocumented and unnecessary ability to specify
more interface patterns with different 'options' sections:
interface "eth3" { options ... }, "eth4" { options ... };
equal to a local address, just ignore the route (as it is usually just an
external route exported by us echoed by some RIP peer), when given an
invalid next hop, moan to the log.
o Use FIB_ITERATE_INIT instead of calling the function fit_init()
which is explictly marked as private in route.h.
o When printing trace messages, don't spit out protocol name twice.
o Some messages are a bit more verbose.
o Added a bunch of FIXME's.
o When running in broadcast mode, don't forget to bind the local
end of the socket to the same broadcast address, so that we don't
get the broadcasts looped back via different interface. I'm just
going to look up the same problem for multicasts.