Hooks called from BGP to BMP should not log warning when BMP is not
connected, that is not an error (and we do not want to flood logs with
a ton of messages).
Blocked sk_send() should not log warning, that is expected situation.
Error during sk_send() is handled in error hook anyway.
Replace broken TCP connection management with a simple state machine.
Handle failed attempts properly with a timeout, detect and handle TCP
connection close and try to reconnect after that. Remove useless
'station_connected' flag.
Keep open messages saved even after the BMP session establishment,
so they can be used after BMP session flaps.
Use proper log messages for session events.
This change adds one pointer worth of memory to every list node.
Keeping this information helps auditing the lists, checking that the
node indeed is outside of list or inside the right one.
The typed lists shouldn't be used anywhere with memory pressure anyway,
thus the one added pointer isn't significant.
Use local variable to refence relevant instance instead of using global
instance ptr. Also, use 'p' variable instead of 'bmp' so we can use
common macros like TRACE().
Most error handling code was was for cases that cannot happen,
or they would be code bugs (and should use ASSERT()). Keep error
handling for just for I/O errors, like in rest of BIRD.
Initial implementation of a basic subset of the BMP (BGP Monitoring
Protocol, RFC 7854) from Akamai team. Submitted for further review
and improvement.
When several BGPs requested a BFD session in short time, chances were
that the second BGP would file a request while the pickup routine was
still running and it would get enqueued into the waiting list instead of
being picked up.
Fixed this by enforcing pickup loop restart when new requests got added,
and also by atomically moving the unpicked requests to a temporary list
to announce admin down before actually being added into the wait list.
Now sk_open() requires an explicit IO loop to open the socket in. Also
specific functions for socket RX pause / resume are added to allow for
BGP corking.
And last but not least, socket reloop is now synchronous to resolve
weird cases of the target loop stopping before actually picking up the
relooped socket. Now the caller must ensure that both loops are locked
while relooping, and this way all sockets always have their respective
loop.
If there are lots of loops in a single thread and only some of the loops
are actually active, the other loops are now kept aside and not checked
until they actually get some timers, events or active sockets.
This should help with extreme loads like 100k tables and protocols.
Also ping and loop pickup mechanism was allowing subtle race
conditions. Now properly handling collisions between loop ping and pickup.
Repeated pipe refeed should not end route refresh as the prune routine
may start pruning otherwise valid routes.
The same applies for BGP repeated route refresh.
When changing default table behavior, I missed that it enabled to
configure multiple master4 and master6 tables. Now BIRD recognizes it
and fails properly.
The import table feed wasn't resetting the table-specific route values
like REF_FILTERED and thus made the route look like filtered even though
it should have been re-evaluated as accepted.