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BFD: Fixes crash after socket error
Thanks to Thomas King for the bugreport.
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@ -43,7 +43,7 @@
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* the needs of BFD sessions. When a new session is created, it requests a
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* proper BFD interface by function bfd_get_iface(), which either finds an
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* existing one in &iface_list (from &bfd_proto) or allocates a new one. When a
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* session is removed, an associated iface is dicharged by bfd_free_iface().
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* session is removed, an associated iface is discharged by bfd_free_iface().
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*
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* BFD requests are the external API for the other protocols. When a protocol
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* wants a BFD session, it calls bfd_request_session(), which creates a
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@ -575,9 +575,13 @@ bfd_free_iface(struct bfd_iface *ifa)
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if (!ifa || --ifa->uc)
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return;
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if (ifa->sk)
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{
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sk_stop(ifa->sk);
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rfree(ifa->sk);
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}
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rem_node(&ifa->n);
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sk_stop(ifa->sk);
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rfree(ifa->sk);
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mb_free(ifa);
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}
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@ -1092,7 +1096,7 @@ bfd_show_sessions(struct proto *P)
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/* FIXME: this is thread-unsafe, but perhaps harmless */
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state = s->loc_state;
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diag = s->loc_diag;
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ifname = (s->ifa && s->ifa->sk->iface) ? s->ifa->sk->iface->name : "---";
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ifname = (s->ifa && s->ifa->iface) ? s->ifa->iface->name : "---";
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tx_int = s->last_tx ? (MAX(s->des_min_tx_int, s->rem_min_rx_int) TO_MS) : 0;
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timeout = (MAX(s->req_min_rx_int, s->rem_min_tx_int) TO_MS) * s->rem_detect_mult;
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@ -63,9 +63,13 @@ void
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bfd_send_ctl(struct bfd_proto *p, struct bfd_session *s, int final)
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{
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sock *sk = s->ifa->sk;
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struct bfd_ctl_packet *pkt = (struct bfd_ctl_packet *) sk->tbuf;
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struct bfd_ctl_packet *pkt;
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char fb[8];
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if (!sk)
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return;
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pkt = (struct bfd_ctl_packet *) sk->tbuf;
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pkt->vdiag = bfd_pack_vdiag(1, s->loc_diag);
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pkt->flags = bfd_pack_flags(s->loc_state, 0);
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pkt->detect_mult = s->detect_mult;
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