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Added poisoning of free'd objects when we're debugging.
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@ -16,6 +16,10 @@
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#undef FAKE_SLAB /* Turn on if you want to debug memory allocations */
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#undef FAKE_SLAB /* Turn on if you want to debug memory allocations */
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#ifdef DEBUGGING
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#define POISON /* Poison all regions after they are freed */
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#endif
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static void slab_free(resource *r);
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static void slab_free(resource *r);
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static void slab_dump(resource *r);
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static void slab_dump(resource *r);
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static resource *slab_lookup(resource *r, unsigned long addr);
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static resource *slab_lookup(resource *r, unsigned long addr);
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@ -221,6 +225,9 @@ sl_free(slab *s, void *oo)
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struct sl_obj *o = SKIP_BACK(struct sl_obj, u.data, oo);
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struct sl_obj *o = SKIP_BACK(struct sl_obj, u.data, oo);
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struct sl_head *h = o->slab;
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struct sl_head *h = o->slab;
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#ifdef POISON
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memset(oo, 0xdb, s->obj_size);
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#endif
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o->u.next = h->first_free;
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o->u.next = h->first_free;
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h->first_free = o;
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h->first_free = o;
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if (!--h->num_full)
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if (!--h->num_full)
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