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Better progdocs for filters
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@ -1,2 +1,3 @@
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H Filters
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S filter.c
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S filter.c
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S tree.c
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@ -260,6 +260,16 @@ rta_cow(void)
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*
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* Interpret given tree of filter instructions. This is core function
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* of filter system and does all the hard work.
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*
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* Each instruction has 4 fields: code (which is instruction code),
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* aux (which is extension to instruction code, typically type),
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* arg1 and arg2 - arguments. Depending on instruction, arguments
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* are either integers, or pointers to instruction trees. Common
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* instructions like +, that have two expressions as arguments use
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* TWOARGS macro to get both of them evaluated.
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*
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* &f_val structures are copied around, so there are no problems with
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* memory managment.
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*/
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static struct f_val
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interpret(struct f_inst *what)
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@ -10,7 +10,9 @@
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#include "conf/conf.h"
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#include "filter/filter.h"
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/* Finds n-th item in list linked by right. Trashes pointers in right. */
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/*
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* find_nth - finds n-th element in linked list. Don't be confused by tree structures.
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*/
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static struct f_tree *
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find_nth(struct f_tree *from, int nth)
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{
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@ -41,7 +43,9 @@ find_nth(struct f_tree *from, int nth)
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return find_nth(left, nth);
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}
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/* Gets list linked by left, finds its median, trashes pointers in right */
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/*
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* Gets list linked by left, finds its median, trashes pointers in right */
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*/
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static struct f_tree *
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find_median(struct f_tree *from)
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{
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@ -57,6 +61,15 @@ find_median(struct f_tree *from)
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return find_nth(from, cnt/2);
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}
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/**
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* find_tree
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* @t: tree to search in
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* @val: value to find
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*
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* Search for given value in the tree. I relies on fact that sorted tree is populated
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* by &f_val structures (that can be compared by val_compare()). In each node of tree,
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* either single value (then t->from==t->to) or range is present.
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*/
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struct f_tree *
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find_tree(struct f_tree *t, struct f_val val)
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{
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@ -71,7 +84,12 @@ find_tree(struct f_tree *t, struct f_val val)
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return find_tree(t->left, val);
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}
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/* Gets list linked by left */
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/**
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* build_tree
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* @from: degenerated tree (linked by tree->left) to be transformed into form suitable for find_tree()
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*
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* Transforms denerated tree into balanced tree.
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*/
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struct f_tree *
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build_tree(struct f_tree *from)
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{
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