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BGP: Zero the newly allocated bucket structure
This fixes an issue with dirty node passed to add_tail(). Thanks to Andreas Rammhold for the initial patch.
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@ -1477,6 +1477,7 @@ bgp_get_bucket(struct bgp_channel *c, ea_list *new)
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/* Create the bucket */
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/* Create the bucket */
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b = mb_alloc(c->pool, size);
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b = mb_alloc(c->pool, size);
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*b = (struct bgp_bucket) { };
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init_list(&b->prefixes);
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init_list(&b->prefixes);
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b->hash = hash;
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b->hash = hash;
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@ -1601,9 +1602,7 @@ bgp_get_prefix(struct bgp_channel *c, net_addr *net, u32 path_id)
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else
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else
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px = mb_alloc(c->pool, sizeof(struct bgp_prefix) + net->length);
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px = mb_alloc(c->pool, sizeof(struct bgp_prefix) + net->length);
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px->buck_node.next = NULL;
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*px = (struct bgp_prefix) { };
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px->buck_node.prev = NULL;
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px->next = NULL;
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px->hash = hash;
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px->hash = hash;
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px->path_id = path_id;
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px->path_id = path_id;
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net_copy(px->net, net);
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net_copy(px->net, net);
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