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Lib: Save/restore state for linpools
Also change linpool.current ptr to really point to thr current chunk.
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@ -11,7 +11,7 @@
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*
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* Linear memory pools are collections of memory blocks which
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* support very fast allocation of new blocks, but are able to free only
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* the whole collection at once.
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* the whole collection at once (or in stack order).
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*
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* Example: Each configuration is described by a complex system of structures,
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* linked lists and function trees which are all allocated from a single linear
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@ -37,7 +37,7 @@ const int lp_chunk_size = sizeof(struct lp_chunk);
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struct linpool {
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resource r;
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byte *ptr, *end;
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struct lp_chunk *first, *current, **plast; /* Normal (reusable) chunks */
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struct lp_chunk *first, *current; /* Normal (reusable) chunks */
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struct lp_chunk *first_large; /* Large chunks */
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uint chunk_size, threshold, total, total_large;
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};
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@ -69,7 +69,6 @@ linpool
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*lp_new(pool *p, uint blk)
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{
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linpool *m = ralloc(p, &lp_class);
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m->plast = &m->first;
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m->chunk_size = blk;
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m->threshold = 3*blk/4;
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return m;
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@ -114,22 +113,25 @@ lp_alloc(linpool *m, uint size)
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}
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else
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{
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if (m->current)
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if (m->current && m->current->next)
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{
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/* Still have free chunks from previous incarnation (before lp_flush()) */
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c = m->current;
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m->current = c->next;
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c = m->current->next;
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}
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else
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{
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/* Need to allocate a new chunk */
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c = xmalloc(sizeof(struct lp_chunk) + m->chunk_size);
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m->total += m->chunk_size;
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*m->plast = c;
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m->plast = &c->next;
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c->next = NULL;
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c->size = m->chunk_size;
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if (m->current)
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m->current->next = c;
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else
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m->first = c;
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}
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m->current = c;
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m->ptr = c->data + size;
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m->end = c->data + m->chunk_size;
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}
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@ -190,9 +192,11 @@ lp_flush(linpool *m)
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{
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struct lp_chunk *c;
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/* Relink all normal chunks to free list and free all large chunks */
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m->ptr = m->end = NULL;
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m->current = m->first;
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/* Move ptr to the first chunk and free all large chunks */
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m->current = c = m->first;
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m->ptr = c ? c->data : NULL;
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m->end = c ? c->data + m->chunk_size : NULL;
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while (c = m->first_large)
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{
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m->first_large = c->next;
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@ -201,6 +205,49 @@ lp_flush(linpool *m)
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m->total_large = 0;
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}
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/**
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* lp_save - save the state of a linear memory pool
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* @m: linear memory pool
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* @p: state buffer
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*
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* This function saves the state of a linear memory pool. Saved state can be
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* used later to restore the pool (to free memory allocated since).
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*/
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void
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lp_save(linpool *m, lp_state *p)
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{
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p->current = m->current;
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p->large = m->first_large;
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p->ptr = m->ptr;
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}
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/**
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* lp_restore - restore the state of a linear memory pool
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* @m: linear memory pool
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* @p: saved state
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*
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* This function restores the state of a linear memory pool, freeing all memory
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* allocated since the state was saved. Note that the function cannot un-free
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* the memory, therefore the function also invalidates other states that were
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* saved between (on the same pool).
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*/
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void
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lp_restore(linpool *m, lp_state *p)
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{
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struct lp_chunk *c;
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/* Move ptr to the saved pos and free all newer large chunks */
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m->current = c = p->current;
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m->ptr = p->ptr;
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m->end = c ? c->data + m->chunk_size : NULL;
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while ((c = m->first_large) && (c != p->large))
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{
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m->first_large = c->next;
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xfree(c);
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}
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}
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static void
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lp_free(resource *r)
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{
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@ -59,11 +59,18 @@ void mb_free(void *);
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typedef struct linpool linpool;
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typedef struct lp_state {
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void *current, *large;
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byte *ptr;
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} lp_state;
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linpool *lp_new(pool *, unsigned blk);
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void *lp_alloc(linpool *, unsigned size); /* Aligned */
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void *lp_allocu(linpool *, unsigned size); /* Unaligned */
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void *lp_allocz(linpool *, unsigned size); /* With clear */
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void lp_flush(linpool *); /* Free everything, but leave linpool */
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void lp_save(linpool *m, lp_state *p); /* Save state */
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void lp_restore(linpool *m, lp_state *p); /* Restore state */
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extern const int lp_chunk_size;
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#define LP_GAS 1024
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