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115 lines
5.7 KiB
Markdown
115 lines
5.7 KiB
Markdown
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# BIRD Journey to Threads. Chapter 0: The Reason Why.
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BIRD is a fast, robust and memory-efficient routing daemon designed and
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implemented at the end of 20th century. Its concept of multiple routing
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tables with pipes between them, as well as a procedural filtering language,
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has been unique for a long time and is still one of main reasons why people use
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BIRD for big loads of routing data.
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## IPv4 / IPv6 duality: Solved
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The original design of BIRD has also some drawbacks. One of these was an idea
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of two separate daemons – one BIRD for IPv4 and another BIRD for IPv6, built from the same
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codebase, cleverly using `#ifdef IPV6` constructions to implement the
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common parts of BIRD algorithms and data structures only once.
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If IPv6 adoption went forward as people thought in that time,
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it would work; after finishing the worldwide transition to IPv6, people could
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just stop building BIRD for IPv4 and drop the `#ifdef`-ed code.
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The history went other way, however. BIRD developers therefore decided to *integrate*
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these two versions into one daemon capable of any address family, allowing for
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not only IPv6 but for virtually anything. This rework brought quite a lot of
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backward-incompatible changes, therefore we decided to release it as a version 2.0.
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This work was mostly finished in 2018 and as for March 2021, we have already
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switched the 1.6.x branch to a bugfix-only mode.
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## BIRD is single-threaded now
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The second drawback is a single-threaded design. Looking back to 1998, this was
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a good idea. A common PC had one single core and BIRD was targeting exactly
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this segment. As the years went by, the manufacturers launched multicore x86 chips
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(AMD Opteron in 2004, Intel Pentium D in 2005). This ultimately led to a world
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where as of March 2021, there is virtually no new PC sold with a single-core CPU.
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Together with these changes, the speed of one single core has not been growing as fast
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as the Internet is growing. BIRD is still capable to handle the full BGP table
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(868k IPv4 routes in March 2021) with one core, anyway when BIRD starts, it may take
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long minutes to converge.
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## Intermezzo: Filters
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In 2018, we took some data we had from large internet exchanges and simulated
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a cold start of BIRD as a route server. We used `linux-perf` to find most time-critical
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parts of BIRD and it pointed very clearly to the filtering code. It also showed that the
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IPv4 version of BIRD v1.6.x is substantially faster than the *integrated* version, while
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the IPv6 version was quite as fast as the *integrated* one.
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Here we should show a little bit more about how the filters really work. Let's use
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an example of a simple filter:
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```
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filter foo {
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if net ~ [10.0.0.0/8+] then reject;
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preference = 2 * preference - 41;
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accept;
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}
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```
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This filter gets translated to an infix internal structure.
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![Example of filter internal representation](00_filter_structure.png)
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When executing, the filter interpreter just walks the filter internal structure recursively in the
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right order, executes the instructions, collects their results and finishes by
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either rejection or acceptation of the route
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## Filter rework
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Further analysis of the filter code revealed an absurdly-looking result. The
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most executed parts of the interpreter function were the `push` CPU
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instructions on its very beginning and the `pop` CPU instructions on its very
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end. This came from the fact that the interpreter function was quite long, yet
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most of the filter instructions used an extremely short path, doing all the
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stack manipulation at the beginning, branching by the filter instruction type,
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then it executed just several CPU instructions, popped everything from the
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stack back and returned.
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After some thoughts how to minimize stack manipulation when everything you need
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is to take two numbers and multiply them, we decided to preprocess the filter
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internal structure to another structure which is much easier to execute. The
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interpreter is now using a data stack and behaves generally as a
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postfix-ordered language. We also thought about Lua which showed up to be quite
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a lot of work implementing all the glue achieving about the same performance.
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After these changes, we managed to reduce the filter execution time by 10–40%,
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depending on how complex the filter is.
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Anyway, even this reduction is quite too little when there is one CPU core
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running for several minutes while others are sleeping.
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## We need more threads
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As a side effect of the rework, the new filter interpreter is also completely
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thread-safe. It seemed to be the way to go – running the filters in parallel
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while keeping everything else single-threaded. The main problem of this
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solution is a too fine granularity of parallel jobs. We would spend lots of
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time on synchronization overhead.
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The only filter parallel execution was also too one-sided, useful only for
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configurations with complex filters. In other cases, the major problem is best
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route recalculation, OSPF recalculation or also kernel synchronization.
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It also turned out to be dirty a lot from the code cleanliness' point of view.
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Therefore we chose to make BIRD multithreaded completely. We designed a way how
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to gradually enable parallel computation and best usage of all available CPU
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cores. Our goals are three:
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* We want to keep current functionality. Parallel computation should never drop
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a useful feature.
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* We want to do little steps. No big reworks, even though even the smallest
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possible step will need quite a lot of refactoring before.
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* We want to be backwards compatible as much as possible.
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*It's still a long road to the version 2.1. This series of texts should document
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what is needed to be changed, why we do it and how. In the next chapter, we're
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going to describe the structures for routes and their attributes. Stay tuned!*
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