2018-12-03 09:06:59 +00:00
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/*
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* BIRD Internet Routing Daemon -- Red Black Tree
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*
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* (c) 2018 Maria Matejka <mq@jmq.cz>
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* (c) 2018 CZ.NIC z.s.p.o.
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*
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* Can be freely distributed and used under the terms of the GNU GPL.
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*/
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#ifndef _BIRD_REDBLACK_H_
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#define _BIRD_REDBLACK_H_
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/* Assumption: The nodes are always residing on an even address.
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* We store the node blackness into the parent pointer LSB. */
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/*
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* Typical use case:
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* struct mystruct {
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* whatever;
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* REDBLACK_NODE(struct mystruct, myprefix_);
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* whatever;
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* };
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*/
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#define REDBLACK_NODE(type, name) type *name[3]
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/* Color bit definition */
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#define REDBLACK_BLACK 0
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#define REDBLACK_RED 1
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/* Parent pointer and color composition and resolution */
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#define REDBLACK_PARENT_POINTER(name, what) (what)->name[0]
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#define REDBLACK_PTR(type, pointer) ((type *) pointer)
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#define REDBLACK_PTR_RED(type, pointer) REDBLACK_PTR(type, (((uintptr_t) (pointer)) | 1))
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#define REDBLACK_PTR_BLACK(type, pointer) (pointer)
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#define REDBLACK_PTR_COLOR(pointer) (((uintptr_t) (pointer)) & 1)
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#define REDBLACK_NODE_COLOR(name, what) REDBLACK_PTR_COLOR(REDBLACK_PARENT_POINTER(name, what))
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#define REDBLACK_PTR_COMPOSE(type, pointer, color) REDBLACK_PTR(type, (((uintptr_t) (pointer)) | (color)))
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#define REDBLACK_PTR_PTR(type, pointer) REDBLACK_PTR(type, (((uintptr_t) (pointer)) & ~1))
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#define REDBLACK_PARENT(type, name, what) REDBLACK_PTR_PTR(type, REDBLACK_PARENT_POINTER(name, what))
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#define REDBLACK_SET_COLOR(type, name, what, color) \
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(REDBLACK_PARENT_POINTER(name, what) = REDBLACK_PTR_COMPOSE(type, REDBLACK_PARENT(type, name, what), color))
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/* Left and right direction */
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#define REDBLACK_LEFT 1
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#define REDBLACK_RIGHT 2
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#define REDBLACK_CHILD(name, what, where) (what)->name[where]
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#define REDBLACK_CHILDREN(name, what) { (what)->name[REDBLACK_LEFT], (what)->name[REDBLACK_RIGHT] }
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#define REDBLACK_LEFT_CHILD(name, what) REDBLACK_CHILD(name, what, REDBLACK_LEFT)
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#define REDBLACK_RIGHT_CHILD(name, what) REDBLACK_CHILD(name, what, REDBLACK_RIGHT)
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#define REDBLACK_PARENT_SIDE(name, parent, child) ((REDBLACK_LEFT_CHILD(name, parent) == child) ? REDBLACK_LEFT : REDBLACK_RIGHT)
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#define REDBLACK_DUMP(type, name, root, dumper) \
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do { \
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type *n = root; \
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int depth = 0, dir = 0; \
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while (n) { \
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switch (dir) { \
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case 0: if (REDBLACK_LEFT_CHILD(name, n)) { \
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ASSERT(REDBLACK_PARENT(type, name, REDBLACK_LEFT_CHILD(name, n)) == n); \
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n = REDBLACK_LEFT_CHILD(name, n); dir = 0; depth++; break; \
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} __attribute__((fallthrough)); \
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case 1: dumper(n, REDBLACK_NODE_COLOR(name, n), depth); \
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if (REDBLACK_RIGHT_CHILD(name, n)) { \
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ASSERT(REDBLACK_PARENT(type, name, REDBLACK_RIGHT_CHILD(name, n)) == n); \
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n = REDBLACK_RIGHT_CHILD(name, n); dir = 0; depth++; break; \
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} __attribute__((fallthrough)); \
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case 2: { \
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type *p = REDBLACK_PARENT(type, name, n); \
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if (p) dir = REDBLACK_PARENT_SIDE(name, p, n); \
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n = p; \
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depth--; \
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break; \
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} \
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} \
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} \
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} while (0)
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#define REDBLACK_MAX_REASONABLE_DEPTH 256
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#define REDBLACK_CHECK(type, name, key, compare, root) do { \
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if (!root) \
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break; \
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type *prev = NULL; \
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struct redblack_check { \
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type *node; \
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int state; \
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int blackness[2]; \
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} stack[REDBLACK_MAX_REASONABLE_DEPTH] = { \
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{}, \
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{ .node = root } \
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}; \
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int pos = 1; \
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while (pos > 0) { \
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switch (stack[pos].state) { \
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case 0: \
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if (REDBLACK_LEFT_CHILD(name, stack[pos].node)) { \
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stack[pos+1] = (struct redblack_check) { .node = REDBLACK_LEFT_CHILD(name, stack[pos].node) }; \
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ASSERT(compare(key(stack[pos+1].node), key(stack[pos].node)) < 0); \
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pos++; \
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continue; \
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} \
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stack[pos].state++; \
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__attribute__((fallthrough)); \
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case 1: \
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ASSERT(!prev || (compare(key(prev), key(stack[pos].node)) < 0)); \
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if (REDBLACK_RIGHT_CHILD(name, stack[pos].node)) { \
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stack[pos+1] = (struct redblack_check) { .node = REDBLACK_RIGHT_CHILD(name, stack[pos].node) }; \
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ASSERT(compare(key(stack[pos+1].node), key(stack[pos].node)) > 0); \
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pos++; \
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continue; \
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} \
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stack[pos].state++; \
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__attribute__((fallthrough)); \
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case 2: \
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ASSERT(stack[pos].blackness[0] == stack[pos].blackness[1]); \
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stack[pos-1].blackness[stack[pos-1].state] = stack[pos].blackness[0] + (REDBLACK_NODE_COLOR(name, stack[pos].node) == REDBLACK_BLACK); \
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pos--; \
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stack[pos].state++; \
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} \
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} \
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/* printf("Redblack check OK. Overall blackness: %d\n", stack[0].blackness[0]); */ \
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} while(0)
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#define REDBLACK_FIND_POINTER(name, key, compare, root, what, pointer) \
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for ( \
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int _cmp = !(pointer = &(root)); \
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(*pointer) && (_cmp = compare((what), key((*pointer)))); \
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pointer = &(REDBLACK_CHILD(name, (*pointer), ((_cmp < 0) ? 1 : 2))) \
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)
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#define REDBLACK_FIND(type, name, key, compare, root, what) \
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({ type **pointer; REDBLACK_FIND_POINTER(name, key, compare, root, what, pointer); *pointer; })
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2018-12-03 12:55:35 +00:00
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#define REDBLACK_FIND_UP(type, name, key, compare, root, what) ({ \
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type **pointer, *prev = NULL, *out; \
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REDBLACK_FIND_POINTER(name, key, compare, root, what, pointer) \
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prev = *pointer; \
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if (!*pointer && prev) \
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if (pointer == &(REDBLACK_RIGHT_CHILD(name, prev))) \
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out = REDBLACK_NEXT(type, name, prev); \
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else \
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out = prev; \
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else \
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out = *pointer; \
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out; \
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})
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2018-12-03 09:06:59 +00:00
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#define REDBLACK_FIRST(type, name, root) ({ \
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type *first = root; \
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if (first) \
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while (REDBLACK_LEFT_CHILD(name, first)) \
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first = REDBLACK_LEFT_CHILD(name, first); \
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first; \
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})
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#define REDBLACK_NEXT(type, name, node) ({ \
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type *where = node; \
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if (REDBLACK_RIGHT_CHILD(name, where)) { \
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where = REDBLACK_RIGHT_CHILD(name, where); \
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while (REDBLACK_LEFT_CHILD(name, where)) \
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where = REDBLACK_LEFT_CHILD(name, where); \
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} else \
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while (1) { \
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type *p = REDBLACK_PARENT(type, name, where); \
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int ps = p ? REDBLACK_PARENT_SIDE(name, p, where) : 0; \
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where = p; \
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if (ps == REDBLACK_RIGHT) \
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continue; \
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break; \
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} \
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where; \
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})
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/* Low level tree manipulation */
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/* Connect a node @ch to its new parent @p on side @side, setting color of @ch to @color */
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#define REDBLACK_CONNECT_NODE_SET_COLOR(type, name, p, side, ch, color) \
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(ch ? (REDBLACK_PARENT_POINTER(name, (REDBLACK_CHILD(name, p, side) = ch)) = REDBLACK_PTR_COMPOSE(type, p, color)) \
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: (REDBLACK_CHILD(name, p, side) = NULL))
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/* Connect a node @ch to its new parent @p on side @side, keeping its former color */
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#define REDBLACK_CONNECT_NODE_KEEP_COLOR(type, name, p, side, ch) \
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REDBLACK_CONNECT_NODE_SET_COLOR(type, name, p, side, ch, REDBLACK_NODE_COLOR(name, ch))
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/* Opposite side macros (left <=> right) */
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#define REDBLACK_OPPOSITE(side) (3-(side))
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/* Tree rotation in a given direction.
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* Left rotation:
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*
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* (P) (C)
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* / XX XX \
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* (A) (C) ---> (P) (D)
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* X \ / X
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* (B) (D) (A) (B)
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*
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* Right rotation is in the opposite direction.
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*/
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#define REDBLACK_ROTATE(type, name, root, p, side) do { \
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type *rp = p, \
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*rg = REDBLACK_PARENT(type, name, rp), \
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*rc = REDBLACK_CHILD(name, rp, REDBLACK_OPPOSITE(side)), \
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*rb = REDBLACK_CHILD(name, rc, side); \
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int rgs = rg ? REDBLACK_PARENT_SIDE(name, rg, rp) : 0; \
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REDBLACK_CONNECT_NODE_KEEP_COLOR(type, name, rc, side, rp); \
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REDBLACK_CONNECT_NODE_KEEP_COLOR(type, name, rp, REDBLACK_OPPOSITE(side), rb); \
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if (rgs) \
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REDBLACK_CONNECT_NODE_KEEP_COLOR(type, name, rg, rgs, rc); \
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else { \
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REDBLACK_PARENT_POINTER(name, rc) = NULL; \
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root = rc; \
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} \
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} while (0)
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#define REDBLACK_INSERT(type, name, key, compare, root, what) do { \
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type **where = &(root); \
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what->name[1] = what->name[2] = NULL; \
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REDBLACK_FIND_POINTER(name, key, compare, root, key(what), where) \
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REDBLACK_PARENT_POINTER(name, what) = REDBLACK_PTR_RED(type, *where); \
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ASSERT(!*where); \
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*where = what; \
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type *n = *where; \
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do { \
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if (((uintptr_t) REDBLACK_PARENT_POINTER(name, n)) == 1) \
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REDBLACK_PARENT_POINTER(name, n) = NULL; \
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if (REDBLACK_PARENT_POINTER(name, n) == NULL) \
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break; \
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type *p = REDBLACK_PARENT(type, name, n); \
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if (REDBLACK_NODE_COLOR(name, p) == REDBLACK_BLACK) \
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break; \
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type *g = REDBLACK_PARENT(type, name, p); \
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type *u = REDBLACK_CHILD(name, g, REDBLACK_OPPOSITE(REDBLACK_PARENT_SIDE(name, g, p))); \
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if (u && REDBLACK_NODE_COLOR(name, u) == REDBLACK_RED) { \
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REDBLACK_SET_COLOR(type, name, u, REDBLACK_BLACK); \
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REDBLACK_SET_COLOR(type, name, p, REDBLACK_BLACK); \
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REDBLACK_SET_COLOR(type, name, g, REDBLACK_RED); \
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n = g; \
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continue; \
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} \
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int gc = REDBLACK_PARENT_SIDE(name, g, p); \
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int pc = REDBLACK_PARENT_SIDE(name, p, n); \
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if (gc != pc) { \
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REDBLACK_ROTATE(type, name, root, p, gc); \
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REDBLACK_SET_COLOR(type, name, n, REDBLACK_BLACK); \
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} else \
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REDBLACK_SET_COLOR(type, name, p, REDBLACK_BLACK); \
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REDBLACK_ROTATE(type, name, root, g, REDBLACK_OPPOSITE(gc)); \
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REDBLACK_SET_COLOR(type, name, g, REDBLACK_RED); \
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break; \
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} while (1); \
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} while (0)
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#define REDBLACK_EXCHANGE(type, name, root, aa, bb) do { \
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type *a = aa, *b = bb; \
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type *ap = REDBLACK_PARENT(type, name, a), *al = REDBLACK_LEFT_CHILD(name, a), *ar = REDBLACK_RIGHT_CHILD(name, a); \
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type *bp = REDBLACK_PARENT(type, name, b), *bl = REDBLACK_LEFT_CHILD(name, b), *br = REDBLACK_RIGHT_CHILD(name, b); \
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int as = ap ? REDBLACK_PARENT_SIDE(name, ap, a) : 0, bs = bp ? REDBLACK_PARENT_SIDE(name, bp, b) : 0; \
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if ((ap != b) || (as != REDBLACK_LEFT)) \
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REDBLACK_CONNECT_NODE_KEEP_COLOR(type, name, a, REDBLACK_LEFT, bl); \
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if ((bp != a) || (bs != REDBLACK_LEFT)) \
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REDBLACK_CONNECT_NODE_KEEP_COLOR(type, name, b, REDBLACK_LEFT, al); \
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if ((ap != b) || (as != REDBLACK_RIGHT)) \
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REDBLACK_CONNECT_NODE_KEEP_COLOR(type, name, a, REDBLACK_RIGHT, br); \
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if ((bp != a) || (bs != REDBLACK_RIGHT)) \
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REDBLACK_CONNECT_NODE_KEEP_COLOR(type, name, b, REDBLACK_RIGHT, ar); \
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int ac = REDBLACK_NODE_COLOR(name, a), bc = REDBLACK_NODE_COLOR(name, b); \
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if (a == bp) \
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bp = b; \
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if (b == ap) \
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ap = a; \
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if (ap) \
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REDBLACK_CONNECT_NODE_SET_COLOR(type, name, ap, as, b, ac); \
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else { \
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REDBLACK_PARENT_POINTER(name, b) = NULL; \
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root = b; \
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} \
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if (bp) \
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REDBLACK_CONNECT_NODE_SET_COLOR(type, name, bp, bs, a, bc); \
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else { \
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REDBLACK_PARENT_POINTER(name, a) = NULL; \
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root = a; \
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} \
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} while (0)
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#define REDBLACK_DELETE(type, name, root, what_) do { \
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type *what = what_; \
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type *cl = REDBLACK_LEFT_CHILD(name, what); \
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type *cr = REDBLACK_RIGHT_CHILD(name, what); \
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if (cl && cr) { \
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type *s = cl; \
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while (REDBLACK_RIGHT_CHILD(name, s)) s = REDBLACK_RIGHT_CHILD(name, s); \
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REDBLACK_EXCHANGE(type, name, root, s, what); \
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cl = REDBLACK_LEFT_CHILD(name, what); \
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cr = REDBLACK_RIGHT_CHILD(name, what); \
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} \
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type *p = REDBLACK_PARENT(type, name, what); \
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if (REDBLACK_NODE_COLOR(name, what) == REDBLACK_RED) { \
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ASSERT((cl == NULL) && (cl == NULL)); \
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REDBLACK_CHILD(name, p, REDBLACK_PARENT_SIDE(name, p, what)) = NULL; \
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break; \
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} \
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/* The only child now must be red */ \
|
|
|
|
int ps = REDBLACK_PARENT_SIDE(name, p, what); \
|
|
|
|
if (cl) { \
|
|
|
|
REDBLACK_CONNECT_NODE_SET_COLOR(type, name, p, ps, cl, REDBLACK_BLACK); \
|
|
|
|
break; \
|
|
|
|
} \
|
|
|
|
if (cr) { \
|
|
|
|
REDBLACK_CONNECT_NODE_SET_COLOR(type, name, p, ps, cr, REDBLACK_BLACK); \
|
|
|
|
break; \
|
|
|
|
} \
|
|
|
|
type *drop = what; \
|
|
|
|
while (1) { /* Invariant: what is black */ \
|
|
|
|
if (what == root) { /* Case 1 */ \
|
|
|
|
root = NULL; \
|
|
|
|
break; \
|
|
|
|
} \
|
|
|
|
type *p = REDBLACK_PARENT(type, name, what); \
|
|
|
|
int ws = REDBLACK_PARENT_SIDE(name, p, what); \
|
|
|
|
type *s = REDBLACK_CHILD(name, p, REDBLACK_OPPOSITE(ws)); \
|
|
|
|
/* Case 2 */ \
|
|
|
|
if (s && (REDBLACK_NODE_COLOR(name, s) == REDBLACK_RED)) { /* Therefore p is black also in case 2 */ \
|
|
|
|
REDBLACK_ROTATE(type, name, root, p, ws); \
|
|
|
|
REDBLACK_SET_COLOR(type, name, p, REDBLACK_RED); \
|
|
|
|
REDBLACK_SET_COLOR(type, name, s, REDBLACK_BLACK); \
|
|
|
|
continue; \
|
|
|
|
} \
|
|
|
|
if (drop) drop = REDBLACK_CHILD(name, p, ws) = NULL; \
|
|
|
|
type *sc[2] = REDBLACK_CHILDREN(name, s); \
|
|
|
|
/* Case 3 & 4: sc[0] and sc[1] are both black; s is black from case 2 */ \
|
|
|
|
if ((!sc[0] || REDBLACK_NODE_COLOR(name, sc[0]) == REDBLACK_BLACK) && \
|
|
|
|
(!sc[1] || REDBLACK_NODE_COLOR(name, sc[1]) == REDBLACK_BLACK)) { \
|
|
|
|
if (REDBLACK_NODE_COLOR(name, p) == REDBLACK_BLACK) { /* Case 3 */ \
|
|
|
|
/* No red node nearby, pushing the change up the tree */ \
|
|
|
|
REDBLACK_SET_COLOR(type, name, s, REDBLACK_RED); \
|
|
|
|
what = p; \
|
|
|
|
continue; \
|
|
|
|
} else { /* Case 4: p is red */ \
|
|
|
|
/* Moving the red down the other tree */ \
|
|
|
|
REDBLACK_SET_COLOR(type, name, p, REDBLACK_BLACK); \
|
|
|
|
REDBLACK_SET_COLOR(type, name, s, REDBLACK_RED); \
|
|
|
|
break; \
|
|
|
|
} \
|
|
|
|
} \
|
|
|
|
/* Now sc[0] or sc[1] must be red (one or both) */ \
|
|
|
|
/* Case 5: the niece on the opposite side is black */ \
|
|
|
|
int nop = (REDBLACK_OPPOSITE(ws) == REDBLACK_RIGHT); \
|
|
|
|
if (!sc[nop] || (REDBLACK_NODE_COLOR(name, sc[nop]) == REDBLACK_BLACK)) { \
|
|
|
|
REDBLACK_SET_COLOR(type, name, s, REDBLACK_RED); \
|
|
|
|
REDBLACK_SET_COLOR(type, name, sc[1-nop], REDBLACK_BLACK); \
|
|
|
|
REDBLACK_ROTATE(type, name, root, s, REDBLACK_OPPOSITE(ws)); \
|
|
|
|
s = REDBLACK_CHILD(name, p, REDBLACK_OPPOSITE(ws)); \
|
|
|
|
sc[0] = REDBLACK_LEFT_CHILD(name, s); \
|
|
|
|
sc[1] = REDBLACK_RIGHT_CHILD(name, s); \
|
|
|
|
} \
|
|
|
|
/* Case 6: the niece on the opposite side is red */ \
|
|
|
|
REDBLACK_ROTATE(type, name, root, p, ws); \
|
|
|
|
REDBLACK_SET_COLOR(type, name, s, REDBLACK_NODE_COLOR(name, p)); \
|
|
|
|
REDBLACK_SET_COLOR(type, name, p, REDBLACK_BLACK); \
|
|
|
|
REDBLACK_SET_COLOR(type, name, sc[nop], REDBLACK_BLACK); \
|
|
|
|
break; \
|
|
|
|
} \
|
|
|
|
} while (0)
|
|
|
|
|
|
|
|
#endif
|