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bird/lib/io-loop.h

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/*
* BIRD -- I/O and event loop
*
* Can be freely distributed and used under the terms of the GNU GPL.
*/
#ifndef _BIRD_IO_LOOP_H_
#define _BIRD_IO_LOOP_H_
#include "nest/bird.h"
#include "lib/lists.h"
#include "lib/locking.h"
#include "lib/resource.h"
#include "lib/event.h"
#include "lib/socket.h"
extern struct birdloop main_birdloop;
/* Currently running birdloop */
extern _Thread_local struct birdloop *this_birdloop;
/* Check that the task has enough time to do a bit more */
_Bool task_still_in_limit(void);
_Bool task_before_halftime(void);
#define MAYBE_DEFER_TASK(target, event, fmt, args...) do { \
if (!task_still_in_limit()) { \
if (config && (config->latency_debug & DL_SCHEDULING)) \
log(L_TRACE "Deferring " fmt, ##args); \
return ev_send(target, event); \
} } while (0)
/* Start a new birdloop owned by given pool and domain */
struct birdloop *birdloop_new(pool *p, uint order, btime max_latency, const char *fmt, ...);
/* Stop the loop. At the end, the @stopped callback is called unlocked in tail
* position to finish cleanup. Run birdloop_free() from that callback to free
* the loop itself. */
void birdloop_stop(struct birdloop *loop, void (*stopped)(void *data), void *data);
void birdloop_stop_self(struct birdloop *loop, void (*stopped)(void *data), void *data);
void birdloop_free(struct birdloop *loop);
/* Get birdloop's event list */
event_list *birdloop_event_list(struct birdloop *loop);
/* Run this event in this thread's priority event list */
void ev_send_this_thread(event *e);
/* Get birdloop's time heap */
struct timeloop *birdloop_time_loop(struct birdloop *loop);
#define birdloop_domain(l) (birdloop_time_loop((l))->domain)
/* Get birdloop's pool */
pool *birdloop_pool(struct birdloop *loop);
/* Enter and exit the birdloop */
void birdloop_enter(struct birdloop *loop);
void birdloop_leave(struct birdloop *loop);
_Bool birdloop_inside(struct birdloop *loop);
void birdloop_mask_wakeups(struct birdloop *loop);
void birdloop_unmask_wakeups(struct birdloop *loop);
void birdloop_link(struct birdloop *loop);
void birdloop_unlink(struct birdloop *loop);
void birdloop_ping(struct birdloop *loop);
/* Setup sockets */
void birdloop_add_socket(struct birdloop *, struct birdsock *);
void birdloop_remove_socket(struct birdloop *, struct birdsock *);
void birdloop_init(void);
#endif /* _BIRD_IO_LOOP_H_ */