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116 lines
2.5 KiB
C++
116 lines
2.5 KiB
C++
// R36572888
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#include <bits/stdc++.h>
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using namespace std;
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struct Matrix {
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int map[12][12];
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int n;
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} from, to;
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bool transform1(const Matrix& in) { // Right 90
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for (int i = 1; i <= in.n; i++) {
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for (int j = 1; j <= in.n; j++) {
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if (in.map[i][j] != to.map[j][in.n - i + 1]) {
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return 0;
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}
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}
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}
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return 1;
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}
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bool transform2(const Matrix& in) { // Right 180
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for (int i = 1; i <= in.n; i++) {
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for (int j = 1; j <= in.n; j++) {
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if (in.map[i][j] != to.map[in.n - i + 1][in.n - j + 1]) {
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return 0;
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}
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}
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}
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return 1;
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}
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bool transform3(const Matrix& in) { // Right 270
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for (int i = 1; i <= in.n; i++) {
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for (int j = 1; j <= in.n; j++) {
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if (in.map[i][j] != to.map[in.n - j + 1][i])
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return 0;
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}
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}
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return 1;
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}
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bool transform4(const Matrix& in) { // Reflect
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for (int i = 1; i <= in.n; i++) {
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for (int j = 1; j <= in.n; j++) {
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if (in.map[i][j] != to.map[i][in.n - j + 1])
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return 0;
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}
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}
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return 1;
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}
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bool transform5(const Matrix& in) {
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Matrix tmp;
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tmp.n = in.n;
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for (int i = 1; i <= in.n; i++) {
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for (int j = 1; j <= in.n; j++) {
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tmp.map[i][j] = in.map[i][in.n - j + 1];
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}
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}
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return (transform1(tmp) || transform2(tmp) || transform3(tmp));
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}
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bool transform6(const Matrix& in) {
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for (int i = 1; i <= in.n; i++) {
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for (int j = 1; j < in.n; j++) {
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if (in.map[i][j] != to.map[i][j])
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return 0;
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}
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}
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return 1;
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}
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int main() {
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scanf("%d", &from.n);
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to.n = from.n;
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string tmp;
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getline(cin, tmp);
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for (int i = 1; i <= from.n; i++) {
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getline(cin, tmp);
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for (int j = 0; j < from.n; j++)
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from.map[i][j + 1] = tmp[j];
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}
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for (int i = 1; i <= to.n; i++) {
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getline(cin, tmp);
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for (int j = 0; j < to.n; j++)
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to.map[i][j + 1] = tmp[j];
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}
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if (transform1(from) == 1) {
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printf("1");
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exit(0);
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}
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if (transform2(from) == 1) {
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printf("2");
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exit(0);
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}
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if (transform3(from) == 1) {
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printf("3");
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exit(0);
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}
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if (transform4(from) == 1) {
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printf("4");
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exit(0);
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}
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if (transform5(from) == 1) {
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printf("5");
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exit(0);
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}
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if (transform6(from) == 1) {
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printf("6");
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exit(0);
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}
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printf("7");
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return 0;
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} |