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38 lines
1.0 KiB
C++
38 lines
1.0 KiB
C++
#include <tuple>
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#include <vector>
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template <typename T>
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class Graph {
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private:
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// Indexes of the first edge of each vertex.
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std::vector<std::size_t> head;
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// Edges of the graph.
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// Elements in a std::tuple are <to, weight, next>
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std::vector<std::tuple<std::size_t, T, std::size_t>> edge;
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public:
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Graph() = default;
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Graph(const int &_n)
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: head(n, -1) {}
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// Add an edge from u to v with weight w.
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void add(const std::size_t &_u, const std::size_t &_v, const T &_w) {
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edge.emplace_back(_v, _w, head[_u]);
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head[_u] = edge.size() - 1;
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}
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// Add an undirected edge from u to v with weight `w`.
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void add_undirected(const std::size_t &_u, const std::size_t &_v, const T &_w) {
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add(_u, _v, _w);
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add(_v, _u, _w);
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}
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// Add an undirected edge from u to v with weight `w`, specifies the weight `rw` of reverse edge.
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void add_undirected(const std::size_t &_u, const std::size_t &_v, const T &_w, const T &_rw) {
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add(_u, _v, _w);
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add(_v, _u, _rw);
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}
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};
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