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OI-codes/Luogu/P4114/P4114.cpp
2021-12-14 21:25:05 +08:00

138 lines
2.9 KiB
C++

#include <iostream>
#include <string>
#include <vector>
using std::cin;
using std::cout;
using std::endl;
const int N = 100005;
int n, x, t, a, b, u[N], v[N], w[N];
std::string op;
std::vector<int> g[N];
// Heavy Path Decomposition
int cnt, id[N], fa[N], dep[N], son[N], siz[N], top[N];
void dfs1(int, int);
void dfs2(int, int);
int query_path(int, int);
// Segment Tree
void pushup(int);
void pushdown(int);
void build(int, int, int);
void change(int, int, int);
int query(int, int, int);
int main() {
cin >> n;
for (int i = 1; i < n; i++) {
cin >> u[i] >> v[i] >> w[i];
g[u[i]].push_back(v[i]);
g[v[i]].push_back(u[i]);
}
dfs1(1, 1);
dfs2(1, 1);
build(1, 1, n);
for (int i = 1; i < n; i++) {
if (dep[u[i]] < dep[v[i]]) std::swap(u[i], v[i]);
change(1, id[u[i]], w[i]);
}
while (cin >> op, op != "DONE") {
if (op == "CHANGE") {
cin >> x >> t;
change(1, id[u[x]], t);
} else {
cin >> a >> b;
cout << (a == b ? 0 : query_path(a, b)) << endl;
}
}
return 0;
}
// === Heavy Path Decomposition ===
void dfs1(int u, int f) {
fa[u] = f;
dep[u] = dep[f] + 1;
siz[u] = 1;
for (int v : g[u]) {
if (v == f) continue;
dfs1(v, u);
siz[u] += siz[v];
if (siz[son[u]] < siz[v]) son[u] = v;
}
}
void dfs2(int u, int t) {
id[u] = ++cnt;
top[u] = t;
if (!son[u]) return;
dfs2(son[u], t);
for (int v : g[u]) {
if (v == fa[u]) continue;
if (v == son[u]) continue;
dfs2(v, v);
}
}
int query_path(int u, int v) {
int res = 0;
while (top[u] != top[v]) {
if (dep[top[u]] < dep[top[v]]) std::swap(u, v);
res = std::max(res, query(1, id[top[u]], id[u]));
u = fa[top[u]];
}
if (dep[u] < dep[v]) std::swap(u, v);
res = std::max(res, query(1, id[son[v]], id[u]));
return res;
}
// === Segment Tree ===
struct node {
int l, r, m;
node()
: l(0), r(0), m(0) {}
node(int _l, int _r)
: l(_l), r(_r), m(0) {}
} tr[N << 2];
inline void pushup(int u) {
tr[u].m = std::max(tr[u << 1].m, tr[u << 1 | 1].m);
}
void build(int u, int l, int r) {
tr[u] = node(l, r);
if (l == r) return;
int mid = l + r >> 1;
build(u << 1, l, mid);
build(u << 1 | 1, mid + 1, r);
pushup(u);
}
void change(int u, int x, int d) {
if (tr[u].l == tr[u].r) {
tr[u].m = d;
return;
}
int mid = tr[u].l + tr[u].r >> 1;
if (x <= mid) {
change(u << 1, x, d);
} else {
change(u << 1 | 1, x, d);
}
pushup(u);
}
int query(int u, int l, int r) {
if (l <= tr[u].l && tr[u].r <= r) return tr[u].m;
int mid = tr[u].l + tr[u].r >> 1;
int res = 0;
if (l <= mid) res = std::max(res, query(u << 1, l, r));
if (r > mid) res = std::max(res, query(u << 1 | 1, l, r));
return res;
}