#include using namespace std; struct node { int l, r, s; node() { l = r = s = 0; } node(int _l, int _r) { l = _l; r = _r; s = 0; } } tr[500005 << 2]; int n, m, op, x, y, a[500005]; void pushup(int u) { tr[u].s = tr[u << 1].s + tr[u << 1 | 1].s; } void build(int u, int l, int r) { tr[u] = node(l, r); if (l == r) { tr[u].s = a[l]; return; } int mid = l + r >> 1; build(u << 1, l, mid); build(u << 1 | 1, mid + 1, r); pushup(u); } void change(int u, int x, int d) { if (tr[u].l == tr[u].r) { tr[u].s += d; return; } int mid = tr[u].l + tr[u].r >> 1; if (x <= mid) { change(u << 1, x, d); } else { change(u << 1 | 1, x, d); } pushup(u); } int query(int u, int l, int r) { if (tr[u].l >= l && tr[u].r <= r) { return tr[u].s; } int mid = tr[u].l + tr[u].r >> 1; int s = 0; if (l <= mid) s += query(u << 1, l, r); if (r > mid) s += query(u << 1 | 1, l, r); return s; } int main() { cin >> n >> m; for (int i = 1; i <= n; i++) { cin >> a[i]; } build(1, 1, n); while (m--) { cin >> op >> x >> y; if (op == 1) { change(1, x, y); } else if (op == 2) { cout << query(1, x, y) << endl; } } return 0; }