#include using namespace std; struct node { int l, r, max, min; node() { l = r = max = 0; min = 0x3f3f3f3f; } node(int _l, int _r) { l = _l; r = _r; max = 0; min = 0x3f3f3f3f; } } tr[50005 << 2]; int n, q, a, b, h[50005]; void pushup(int u) { tr[u].max = max(tr[u << 1].max, tr[u << 1 | 1].max); tr[u].min = min(tr[u << 1].min, tr[u << 1 | 1].min); } void build(int u, int l, int r) { tr[u] = node(l, r); if (l == r) { tr[u].max = h[l]; tr[u].min = h[l]; return; } int mid = l + r >> 1; build(u << 1, l, mid); build(u << 1 | 1, mid + 1, r); pushup(u); } int query_max(int u, int l, int r) { if (l <= tr[u].l && tr[u].r <= r) { return tr[u].max; } int mid = tr[u].l + tr[u].r >> 1; int s = 0; if (l <= mid) s = max(s, query_max(u << 1, l, r)); if (r > mid) s = max(s, query_max(u << 1 | 1, l, r)); return s; } int query_min(int u, int l, int r) { if (l <= tr[u].l && tr[u].r <= r) { return tr[u].min; } int mid = tr[u].l + tr[u].r >> 1; int s = 0x3f3f3f3f; if (l <= mid) s = min(s, query_min(u << 1, l, r)); if (r > mid) s = min(s, query_min(u << 1 | 1, l, r)); return s; } int main() { cin >> n >> q; for (int i = 1; i <= n; i++) { cin >> h[i]; } build(1, 1, n); for (int i = 0; i < q; i++) { cin >> a >> b; cout << query_max(1, a, b) - query_min(1, a, b) << endl; } return 0; }