#include using namespace std; struct node { int l, r; long long s; node() { l = r = 0; s = 0; } node(int _l, int _r) { l = _l; r = _r; s = 0; } } tr[100005 << 2]; int t, q, mod, op, m; void pushup(int u) { tr[u].s = (tr[u << 1].s * tr[u << 1 | 1].s) % mod; } void build(int u, int l, int r) { tr[u] = node(l, r); if (l == r) { tr[u].s = 1; return; } int mid = l + r >> 1; build(u << 1, l, mid); build(u << 1 | 1, mid + 1, r); pushup(u); } void modify(int u, int x, int v) { if (tr[u].l == tr[u].r) { tr[u].s = v; return; } int mid = tr[u].l + tr[u].r >> 1; if (x <= mid) { modify(u << 1, x, v); } else { modify(u << 1 | 1, x, v); } pushup(u); } int main() { cin >> t; while (t--) { cin >> q >> mod; build(1, 1, q); for (int i = 1; i <= q; i++) { cin >> op >> m; if (op == 1) { modify(1, i, m); } else if (op == 2) { modify(1, m, 1); } cout << tr[1].s << endl; } } return 0; }