#include using namespace std; int n, m, k, l, r; long long a[100005]; bool flag = true; struct node { int l, r; long long s; bool allIsOne; node() { l = r = s = 0; allIsOne = false; } node(int _l, int _r) { l = _l; r = _r; s = 0; allIsOne = false; } } tr[100005 << 2]; inline void pushup(int u) { tr[u].s = tr[u << 1].s + tr[u << 1 | 1].s; tr[u].allIsOne = tr[u << 1].allIsOne && tr[u << 1 | 1].allIsOne; return; } void build(int u, int l, int r) { tr[u] = node(l, r); if (l == r) { tr[u].s = a[l]; tr[u].allIsOne = (a[l] == 1 ? true : false); return; } int mid = l + r >> 1; build(u << 1, l, mid); build(u << 1 | 1, mid + 1, r); pushup(u); } void modify(int u, int l, int r) { if (tr[u].allIsOne) return; if (tr[u].l == tr[u].r) { tr[u].s = floor(sqrt(tr[u].s)); tr[u].allIsOne = (tr[u].s == 1 ? true : false); return; } int mid = tr[u].l + tr[u].r >> 1; if (l <= mid) modify(u << 1, l, r); if (r > mid) modify(u << 1 | 1, l, r); pushup(u); } long long query(int u, int l, int r) { if (l <= tr[u].l && tr[u].r <= r) { return tr[u].s; } int mid = tr[u].l + tr[u].r >> 1; long long s = 0; if (l <= mid) s += query(u << 1, l, r); if (r > mid) s += query(u << 1 | 1, l, r); return s; } int main() { scanf("%d", &n); for (register int i = 1; i <= n; i++) { scanf("%lld", a + i); flag = a[i] == 0; } if (flag) { cout << 0 << endl; return 0; } build(1, 1, n); scanf("%d", &m); for (register int i = 0; i < m; i++) { scanf("%d%d%d", &k, &l, &r); if (l > r) swap(l, r); if (k == 1) { printf("%lld\n", query(1, l, r)); } else if (k == 2) { modify(1, l, r); } } return 0; }