#include using namespace std; struct node { int l, r, max; node() : l(0), r(0), max(0) {} node(int _l, int _r) : l(_l), r(_r), max(0) {} } tr[50005 << 2]; int n, m, x, y, a[50005]; map m1; void pushup(int u) { tr[u].max = max(tr[u << 1].max, tr[u << 1 | 1].max); } void build(int u, int l, int r) { tr[u] = node(l, r); if (l == r) { tr[u].max = a[l]; return; } int mid = l + r >> 1; build(u << 1, l, mid); build(u << 1 | 1, mid + 1, r); pushup(u); } int query(int u, int l, int r) { if (l <= tr[u].l && tr[u].r <= r) { return tr[u].max; } int mid = tr[u].l + tr[u].r >> 1; int s = 0; if (l <= mid) s = max(s, query(u << 1, l, r)); if (r > mid) s = max(s, query(u << 1 | 1, l, r)); return s; } const char* solve(int x, int y) { if (x == y) { return "true"; } else if (x > y) { return "false"; } auto p1 = m1.lower_bound(x); auto p2 = m1.lower_bound(y); if (p2 == m1.end() || p2->first != y) { if (p1 == m1.end() || p1->first != x) { return "maybe"; } --p2; if (p1->second + 1 > p2->second || query(1, p1->second + 1, p2->second) < a[p1->second]) { return "maybe"; } else { return "false"; } } if (p1 == m1.end()) { return "maybe"; } if (p1->first == x) { if (a[p1->second] < a[p2->second]) { return "false"; } if (p1->second + 1 > p2->second - 1) { return y - x == p2->second - p1->second ? "true" : "maybe"; } else { int mx = query(1, p1->second + 1, p2->second - 1); if (mx >= a[p2->second]) { return "false"; } else { return y - x == p2->second - p1->second ? "true" : "maybe"; } } } else { if (p1 == p2) { return "maybe"; } else { int mx = query(1, p1->second, p2->second - 1); if (mx >= a[p2->second]) { return "false"; } else { return "maybe"; } } } return "failed"; } int main() { cin >> n; for (int i = 1; i <= n; i++) { cin >> x >> y; m1[x] = i; a[i] = y; } build(1, 1, n); cin >> m; for (int i = 0; i < m; i++) { cin >> x >> y; cout << solve(x, y) << endl; } return 0; }