#include using namespace std; struct node { int l, r, s, d; node() { l = r = s = d = 0; } node(int _l, int _r) { l = _l; r = _r; s = d = 0; } } tr[100005 << 2]; int n, m, op, s, e; void pushup(int u) { tr[u].s = tr[u << 1].s + tr[u << 1 | 1].s; } void pushdown(int u) { if (!tr[u].d) return; tr[u << 1].d = !tr[u << 1].d; tr[u << 1 | 1].d = !tr[u << 1 | 1].d; tr[u << 1].s = tr[u << 1].r - tr[u << 1].l + 1 - tr[u << 1].s; tr[u << 1 | 1].s = tr[u << 1 | 1].r - tr[u << 1 | 1].l + 1 - tr[u << 1 | 1].s; tr[u].d = 0; } void build(int u, int l, int r) { tr[u] = node(l, r); if (l == r) return; int mid = l + r >> 1; build(u << 1, l, mid); build(u << 1 | 1, mid + 1, r); pushup(u); } void modify(int u, int l, int r) { if (l <= tr[u].l && tr[u].r <= r) { tr[u].d = !tr[u].d; tr[u].s = tr[u].r - tr[u].l + 1 - tr[u].s; return; } int mid = tr[u].l + tr[u].r >> 1; pushdown(u); if (l <= mid) modify(u << 1, l, r); if (r > mid) modify(u << 1 | 1, l, r); pushup(u); } int query(int u, int l, int r) { if (l <= tr[u].l && tr[u].r <= r) { return tr[u].s; } int mid = tr[u].l + tr[u].r >> 1; int s = 0; pushdown(u); if (l <= mid) s += query(u << 1, l, r); if (r > mid) s += query(u << 1 | 1, l, r); return s; } int main() { cin >> n >> m; build(1, 1, n); for(int i = 0 ; i < m ; i++) { cin >> op >> s >> e; if(op == 0) { modify(1, s, e); } else if(op == 1) { cout << query(1, s, e) << endl; } } return 0; }