#include using namespace std; struct node { int l, r; string s; node() { l = r = 0; s = ""; } node(int _l, int _r) { l = _l; r = _r; s = ""; } } tr[50005 << 2]; int n, m, x, y; string a[50005], b[50005]; map m1; void pushup(int u) { tr[u].s = max(tr[u << 1].s, tr[u << 1 | 1].s); } void build(int u, int l, int r) { tr[u] = node(l, r); if (l == r) { tr[u].s = a[l]; return; } int mid = l + r >> 1; build(u << 1, l, mid); build(u << 1 | 1, mid + 1, r); pushup(u); } string query(int u, int l, int r) { if (l <= tr[u].l && tr[u].r <= r) { return tr[u].s; } int mid = tr[u].l + tr[u].r >> 1; string s; if (l <= mid) s = max(s, query(u << 1, l, r)); if (r > mid) s = max(s, query(u << 1 | 1, l, r)); return s; } int main() { cin >> n >> m; for (int i = 1; i <= n; i++) { cin >> b[i]; for (char c : b[i]) { a[i].push_back(tolower(c)); } m1[a[i]] = b[i]; } build(1, 1, n); for (int i = 0; i < m; i++) { cin >> x >> y; cout << m1[query(1, x, y)] << endl; } return 0; }